1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2016 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkBlurTypes.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFont.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkMaskFilter.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSize.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTextBlob.h"
21*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypeface.h"
22*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkBlurMask.h"
23*c8dee2aaSAndroid Build Coastguard Worker #include "tools/ToolUtils.h"
24*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fonts/FontToolUtils.h"
25*c8dee2aaSAndroid Build Coastguard Worker
26*c8dee2aaSAndroid Build Coastguard Worker #include <string.h>
27*c8dee2aaSAndroid Build Coastguard Worker
28*c8dee2aaSAndroid Build Coastguard Worker #define WIDTH 800
29*c8dee2aaSAndroid Build Coastguard Worker #define HEIGHT 800
30*c8dee2aaSAndroid Build Coastguard Worker
draw_text(SkCanvas * canvas,sk_sp<SkTextBlob> blob,const SkPaint & paint,const SkPaint & blurPaint,const SkPaint & clearPaint)31*c8dee2aaSAndroid Build Coastguard Worker static void draw_text(SkCanvas* canvas, sk_sp<SkTextBlob> blob,
32*c8dee2aaSAndroid Build Coastguard Worker const SkPaint& paint, const SkPaint& blurPaint,
33*c8dee2aaSAndroid Build Coastguard Worker const SkPaint& clearPaint) {
34*c8dee2aaSAndroid Build Coastguard Worker canvas->save();
35*c8dee2aaSAndroid Build Coastguard Worker canvas->clipRect(SkRect::MakeLTRB(0, 0, 1081, 665));
36*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRect(SkRect::MakeLTRB(0, 0, 1081, 665), clearPaint);
37*c8dee2aaSAndroid Build Coastguard Worker // draw as blurred to push glyph to be too large for atlas
38*c8dee2aaSAndroid Build Coastguard Worker canvas->drawTextBlob(blob, 0, 256, blurPaint);
39*c8dee2aaSAndroid Build Coastguard Worker canvas->drawTextBlob(blob, 0, 477, paint);
40*c8dee2aaSAndroid Build Coastguard Worker canvas->restore();
41*c8dee2aaSAndroid Build Coastguard Worker }
42*c8dee2aaSAndroid Build Coastguard Worker
43*c8dee2aaSAndroid Build Coastguard Worker // This test ensures that glyphs that are too large for the atlas
44*c8dee2aaSAndroid Build Coastguard Worker // are both translated and clipped correctly.
45*c8dee2aaSAndroid Build Coastguard Worker class ClipErrorGM : public skiagm::GM {
46*c8dee2aaSAndroid Build Coastguard Worker public:
ClipErrorGM()47*c8dee2aaSAndroid Build Coastguard Worker ClipErrorGM() {}
48*c8dee2aaSAndroid Build Coastguard Worker
49*c8dee2aaSAndroid Build Coastguard Worker protected:
getName() const50*c8dee2aaSAndroid Build Coastguard Worker SkString getName() const override { return SkString("cliperror"); }
51*c8dee2aaSAndroid Build Coastguard Worker
getISize()52*c8dee2aaSAndroid Build Coastguard Worker SkISize getISize() override { return SkISize::Make(WIDTH, HEIGHT); }
53*c8dee2aaSAndroid Build Coastguard Worker
onDraw(SkCanvas * canvas)54*c8dee2aaSAndroid Build Coastguard Worker void onDraw(SkCanvas* canvas) override {
55*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint;
56*c8dee2aaSAndroid Build Coastguard Worker paint.setAntiAlias(true);
57*c8dee2aaSAndroid Build Coastguard Worker
58*c8dee2aaSAndroid Build Coastguard Worker SkFont font(ToolUtils::DefaultPortableTypeface(), 256);
59*c8dee2aaSAndroid Build Coastguard Worker
60*c8dee2aaSAndroid Build Coastguard Worker // setup up maskfilter
61*c8dee2aaSAndroid Build Coastguard Worker const SkScalar kSigma = SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(50));
62*c8dee2aaSAndroid Build Coastguard Worker
63*c8dee2aaSAndroid Build Coastguard Worker SkPaint blurPaint(paint);
64*c8dee2aaSAndroid Build Coastguard Worker blurPaint.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, kSigma));
65*c8dee2aaSAndroid Build Coastguard Worker
66*c8dee2aaSAndroid Build Coastguard Worker const char text[] = "hambur";
67*c8dee2aaSAndroid Build Coastguard Worker auto blob = SkTextBlob::MakeFromText(text, strlen(text), font);
68*c8dee2aaSAndroid Build Coastguard Worker
69*c8dee2aaSAndroid Build Coastguard Worker SkPaint clearPaint(paint);
70*c8dee2aaSAndroid Build Coastguard Worker clearPaint.setColor(SK_ColorWHITE);
71*c8dee2aaSAndroid Build Coastguard Worker
72*c8dee2aaSAndroid Build Coastguard Worker canvas->save();
73*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(0, 0);
74*c8dee2aaSAndroid Build Coastguard Worker canvas->clipRect(SkRect::MakeLTRB(0, 0, WIDTH, 256));
75*c8dee2aaSAndroid Build Coastguard Worker draw_text(canvas, blob, paint, blurPaint, clearPaint);
76*c8dee2aaSAndroid Build Coastguard Worker canvas->restore();
77*c8dee2aaSAndroid Build Coastguard Worker
78*c8dee2aaSAndroid Build Coastguard Worker canvas->save();
79*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(0, 256);
80*c8dee2aaSAndroid Build Coastguard Worker canvas->clipRect(SkRect::MakeLTRB(0, 256, WIDTH, 510));
81*c8dee2aaSAndroid Build Coastguard Worker draw_text(canvas, blob, paint, blurPaint, clearPaint);
82*c8dee2aaSAndroid Build Coastguard Worker canvas->restore();
83*c8dee2aaSAndroid Build Coastguard Worker }
84*c8dee2aaSAndroid Build Coastguard Worker
85*c8dee2aaSAndroid Build Coastguard Worker private:
86*c8dee2aaSAndroid Build Coastguard Worker using INHERITED = skiagm::GM;
87*c8dee2aaSAndroid Build Coastguard Worker };
88*c8dee2aaSAndroid Build Coastguard Worker
89*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return new ClipErrorGM;)
90