1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2013 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h" 9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h" 10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkClipOp.h" 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPath.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h" 14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h" 15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSize.h" 16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h" 17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h" 18*c8dee2aaSAndroid Build Coastguard Worker 19*c8dee2aaSAndroid Build Coastguard Worker class CircularClipsGM : public skiagm::GM { 20*c8dee2aaSAndroid Build Coastguard Worker SkScalar fX1, fX2, fY, fR; 21*c8dee2aaSAndroid Build Coastguard Worker SkPath fCircle1, fCircle2; 22*c8dee2aaSAndroid Build Coastguard Worker 23*c8dee2aaSAndroid Build Coastguard Worker protected: onOnceBeforeDraw()24*c8dee2aaSAndroid Build Coastguard Worker void onOnceBeforeDraw() override { 25*c8dee2aaSAndroid Build Coastguard Worker fX1 = 80; 26*c8dee2aaSAndroid Build Coastguard Worker fX2 = 120; 27*c8dee2aaSAndroid Build Coastguard Worker fY = 50; 28*c8dee2aaSAndroid Build Coastguard Worker fR = 40; 29*c8dee2aaSAndroid Build Coastguard Worker 30*c8dee2aaSAndroid Build Coastguard Worker fCircle1 = SkPath::Circle(fX1, fY, fR, SkPathDirection::kCW); 31*c8dee2aaSAndroid Build Coastguard Worker fCircle2 = SkPath::Circle(fX2, fY, fR, SkPathDirection::kCW); 32*c8dee2aaSAndroid Build Coastguard Worker } 33*c8dee2aaSAndroid Build Coastguard Worker 34*c8dee2aaSAndroid Build Coastguard Worker runAsBench() const35*c8dee2aaSAndroid Build Coastguard Worker bool runAsBench() const override { return true; } 36*c8dee2aaSAndroid Build Coastguard Worker getName() const37*c8dee2aaSAndroid Build Coastguard Worker SkString getName() const override { return SkString("circular-clips"); } 38*c8dee2aaSAndroid Build Coastguard Worker getISize()39*c8dee2aaSAndroid Build Coastguard Worker SkISize getISize() override { return SkISize::Make(800, 200); } 40*c8dee2aaSAndroid Build Coastguard Worker onDraw(SkCanvas * canvas)41*c8dee2aaSAndroid Build Coastguard Worker void onDraw(SkCanvas* canvas) override { 42*c8dee2aaSAndroid Build Coastguard Worker const SkClipOp ops[] = { 43*c8dee2aaSAndroid Build Coastguard Worker SkClipOp::kDifference, 44*c8dee2aaSAndroid Build Coastguard Worker SkClipOp::kIntersect 45*c8dee2aaSAndroid Build Coastguard Worker }; 46*c8dee2aaSAndroid Build Coastguard Worker 47*c8dee2aaSAndroid Build Coastguard Worker SkRect rect = SkRect::MakeLTRB(fX1 - fR, fY - fR, fX2 + fR, fY + fR); 48*c8dee2aaSAndroid Build Coastguard Worker 49*c8dee2aaSAndroid Build Coastguard Worker SkPaint fillPaint; 50*c8dee2aaSAndroid Build Coastguard Worker 51*c8dee2aaSAndroid Build Coastguard Worker // Giant background circular clips (AA, non-inverted, replace/isect) 52*c8dee2aaSAndroid Build Coastguard Worker fillPaint.setColor(0x80808080); 53*c8dee2aaSAndroid Build Coastguard Worker canvas->save(); 54*c8dee2aaSAndroid Build Coastguard Worker canvas->scale(10, 10); 55*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(-((fX1 + fX2)/2 - fR), -(fY - 2*fR/3)); 56*c8dee2aaSAndroid Build Coastguard Worker canvas->clipPath(fCircle1, true); 57*c8dee2aaSAndroid Build Coastguard Worker canvas->clipPath(fCircle2, true); 58*c8dee2aaSAndroid Build Coastguard Worker 59*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRect(rect, fillPaint); 60*c8dee2aaSAndroid Build Coastguard Worker 61*c8dee2aaSAndroid Build Coastguard Worker canvas->restore(); 62*c8dee2aaSAndroid Build Coastguard Worker 63*c8dee2aaSAndroid Build Coastguard Worker fillPaint.setColor(0xFF000000); 64*c8dee2aaSAndroid Build Coastguard Worker 65*c8dee2aaSAndroid Build Coastguard Worker for (size_t i = 0; i < 4; i++) { 66*c8dee2aaSAndroid Build Coastguard Worker fCircle1.toggleInverseFillType(); 67*c8dee2aaSAndroid Build Coastguard Worker if (i % 2 == 0) { 68*c8dee2aaSAndroid Build Coastguard Worker fCircle2.toggleInverseFillType(); 69*c8dee2aaSAndroid Build Coastguard Worker } 70*c8dee2aaSAndroid Build Coastguard Worker 71*c8dee2aaSAndroid Build Coastguard Worker canvas->save(); 72*c8dee2aaSAndroid Build Coastguard Worker for (size_t op = 0; op < std::size(ops); op++) { 73*c8dee2aaSAndroid Build Coastguard Worker canvas->save(); 74*c8dee2aaSAndroid Build Coastguard Worker 75*c8dee2aaSAndroid Build Coastguard Worker canvas->clipPath(fCircle1); 76*c8dee2aaSAndroid Build Coastguard Worker canvas->clipPath(fCircle2, ops[op]); 77*c8dee2aaSAndroid Build Coastguard Worker 78*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRect(rect, fillPaint); 79*c8dee2aaSAndroid Build Coastguard Worker 80*c8dee2aaSAndroid Build Coastguard Worker canvas->restore(); 81*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(0, 2 * fY); 82*c8dee2aaSAndroid Build Coastguard Worker } 83*c8dee2aaSAndroid Build Coastguard Worker canvas->restore(); 84*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(fX1 + fX2, 0); 85*c8dee2aaSAndroid Build Coastguard Worker } 86*c8dee2aaSAndroid Build Coastguard Worker } 87*c8dee2aaSAndroid Build Coastguard Worker 88*c8dee2aaSAndroid Build Coastguard Worker private: 89*c8dee2aaSAndroid Build Coastguard Worker using INHERITED = skiagm::GM; 90*c8dee2aaSAndroid Build Coastguard Worker }; 91*c8dee2aaSAndroid Build Coastguard Worker 92*c8dee2aaSAndroid Build Coastguard Worker ////////////////////////////////////////////////////////////////////////////// 93*c8dee2aaSAndroid Build Coastguard Worker 94*c8dee2aaSAndroid Build Coastguard Worker DEF_GM( return new CircularClipsGM; ) 95