1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2015 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h" 9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkBlendMode.h" 10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkBlurTypes.h" 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColorFilter.h" 14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkMaskFilter.h" 15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h" 16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRRect.h" 17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h" 18*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h" 19*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSize.h" 20*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h" 21*c8dee2aaSAndroid Build Coastguard Worker 22*c8dee2aaSAndroid Build Coastguard Worker namespace skiagm { 23*c8dee2aaSAndroid Build Coastguard Worker 24*c8dee2aaSAndroid Build Coastguard Worker // This GM reproduces the precision artifacts seen in crbug.com/560651. 25*c8dee2aaSAndroid Build Coastguard Worker // It draws a largish blurred circle with its center clipped out. 26*c8dee2aaSAndroid Build Coastguard Worker class BlurredClippedCircleGM : public GM { 27*c8dee2aaSAndroid Build Coastguard Worker public: BlurredClippedCircleGM()28*c8dee2aaSAndroid Build Coastguard Worker BlurredClippedCircleGM() { 29*c8dee2aaSAndroid Build Coastguard Worker this->setBGColor(0xFFCCCCCC); 30*c8dee2aaSAndroid Build Coastguard Worker } 31*c8dee2aaSAndroid Build Coastguard Worker 32*c8dee2aaSAndroid Build Coastguard Worker protected: getName() const33*c8dee2aaSAndroid Build Coastguard Worker SkString getName() const override { return SkString("blurredclippedcircle"); } 34*c8dee2aaSAndroid Build Coastguard Worker getISize()35*c8dee2aaSAndroid Build Coastguard Worker SkISize getISize() override { return SkISize::Make(kWidth, kHeight); } 36*c8dee2aaSAndroid Build Coastguard Worker onDraw(SkCanvas * canvas)37*c8dee2aaSAndroid Build Coastguard Worker void onDraw(SkCanvas* canvas) override { 38*c8dee2aaSAndroid Build Coastguard Worker SkPaint whitePaint; 39*c8dee2aaSAndroid Build Coastguard Worker whitePaint.setColor(SK_ColorWHITE); 40*c8dee2aaSAndroid Build Coastguard Worker whitePaint.setBlendMode(SkBlendMode::kSrc); 41*c8dee2aaSAndroid Build Coastguard Worker whitePaint.setAntiAlias(true); 42*c8dee2aaSAndroid Build Coastguard Worker 43*c8dee2aaSAndroid Build Coastguard Worker // This scale exercises precision limits in the circle blur effect (crbug.com/560651) 44*c8dee2aaSAndroid Build Coastguard Worker constexpr float kScale = 2.0f; 45*c8dee2aaSAndroid Build Coastguard Worker canvas->scale(kScale, kScale); 46*c8dee2aaSAndroid Build Coastguard Worker 47*c8dee2aaSAndroid Build Coastguard Worker canvas->save(); 48*c8dee2aaSAndroid Build Coastguard Worker SkRect clipRect1 = SkRect::MakeLTRB(0, 0, kWidth, kHeight); 49*c8dee2aaSAndroid Build Coastguard Worker canvas->clipRect(clipRect1); 50*c8dee2aaSAndroid Build Coastguard Worker 51*c8dee2aaSAndroid Build Coastguard Worker canvas->save(); 52*c8dee2aaSAndroid Build Coastguard Worker 53*c8dee2aaSAndroid Build Coastguard Worker canvas->clipRect(clipRect1); 54*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRect(clipRect1, whitePaint); 55*c8dee2aaSAndroid Build Coastguard Worker 56*c8dee2aaSAndroid Build Coastguard Worker canvas->save(); 57*c8dee2aaSAndroid Build Coastguard Worker 58*c8dee2aaSAndroid Build Coastguard Worker SkRect clipRect2 = SkRect::MakeLTRB(8, 8, 288, 288); 59*c8dee2aaSAndroid Build Coastguard Worker SkRRect clipRRect = SkRRect::MakeOval(clipRect2); 60*c8dee2aaSAndroid Build Coastguard Worker canvas->clipRRect(clipRRect, SkClipOp::kDifference, true); 61*c8dee2aaSAndroid Build Coastguard Worker 62*c8dee2aaSAndroid Build Coastguard Worker SkRect r = SkRect::MakeLTRB(4, 4, 292, 292); 63*c8dee2aaSAndroid Build Coastguard Worker SkRRect rr = SkRRect::MakeOval(r); 64*c8dee2aaSAndroid Build Coastguard Worker 65*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint; 66*c8dee2aaSAndroid Build Coastguard Worker 67*c8dee2aaSAndroid Build Coastguard Worker paint.setMaskFilter(SkMaskFilter::MakeBlur( 68*c8dee2aaSAndroid Build Coastguard Worker kNormal_SkBlurStyle, 69*c8dee2aaSAndroid Build Coastguard Worker 1.366025f)); 70*c8dee2aaSAndroid Build Coastguard Worker paint.setColorFilter(SkColorFilters::Blend(SK_ColorRED, SkBlendMode::kSrcIn)); 71*c8dee2aaSAndroid Build Coastguard Worker paint.setAntiAlias(true); 72*c8dee2aaSAndroid Build Coastguard Worker 73*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRRect(rr, paint); 74*c8dee2aaSAndroid Build Coastguard Worker 75*c8dee2aaSAndroid Build Coastguard Worker canvas->restore(); 76*c8dee2aaSAndroid Build Coastguard Worker canvas->restore(); 77*c8dee2aaSAndroid Build Coastguard Worker canvas->restore(); 78*c8dee2aaSAndroid Build Coastguard Worker } 79*c8dee2aaSAndroid Build Coastguard Worker 80*c8dee2aaSAndroid Build Coastguard Worker private: 81*c8dee2aaSAndroid Build Coastguard Worker inline static constexpr int kWidth = 1164; 82*c8dee2aaSAndroid Build Coastguard Worker inline static constexpr int kHeight = 802; 83*c8dee2aaSAndroid Build Coastguard Worker 84*c8dee2aaSAndroid Build Coastguard Worker using INHERITED = GM; 85*c8dee2aaSAndroid Build Coastguard Worker }; 86*c8dee2aaSAndroid Build Coastguard Worker 87*c8dee2aaSAndroid Build Coastguard Worker ////////////////////////////////////////////////////////////////////////////// 88*c8dee2aaSAndroid Build Coastguard Worker 89*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return new BlurredClippedCircleGM;) 90*c8dee2aaSAndroid Build Coastguard Worker } // namespace skiagm 91