xref: /aosp_15_r20/external/skia/gm/bitmaptiled.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1 /*
2  * Copyright 2017 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "gm/gm.h"
9 #include "include/core/SkBitmap.h"
10 #include "include/core/SkCanvas.h"
11 #include "include/core/SkColor.h"
12 #include "include/core/SkImage.h"
13 #include "include/core/SkRect.h"
14 #include "include/core/SkTiledImageUtils.h"
15 #include "include/core/SkTypes.h"
16 #include "include/gpu/ganesh/GrDirectContext.h"
17 #include "include/gpu/ganesh/GrRecordingContext.h"
18 
19 // This test exercises Ganesh's drawing of tiled bitmaps. In particular, that the offsets and the
20 // extents of the tiles don't cause gaps between tiles.
draw_tile_bitmap_with_fractional_offset(SkCanvas * canvas,bool vertical,bool manual)21 static void draw_tile_bitmap_with_fractional_offset(SkCanvas* canvas, bool vertical, bool manual) {
22     // This should match kBmpSmallTileSize in SkGpuDevice.cpp. Note that our canvas size is tuned
23     // to this constant as well.
24     const int kTileSize = 1 << 10;
25 
26     // We're going to draw a section of the bitmap that intersects 3 tiles (3x1 or 1x3).
27     // We need that to be < 50% of the total image, so our image is 7 tiles (7x1 or 1x7).
28     const int kBitmapLongEdge = 7 * kTileSize;
29     const int kBitmapShortEdge = 1 * kTileSize;
30 
31     if (auto dContext = GrAsDirectContext(canvas->recordingContext())) {
32         // To trigger tiling, we also need the image to be more than 50% of the cache, so we
33         // ensure the cache is sized to make that true.
34         const int kBitmapArea = kBitmapLongEdge * kBitmapShortEdge;
35         const size_t kBitmapBytes = kBitmapArea * sizeof(SkPMColor);
36 
37         const size_t newMaxResourceBytes = kBitmapBytes + (kBitmapBytes / 2);
38         dContext->setResourceCacheLimit(newMaxResourceBytes);
39     }
40 
41     // Construct our bitmap as either very wide or very tall
42     SkBitmap bmp;
43     bmp.allocN32Pixels(vertical ? kBitmapShortEdge : kBitmapLongEdge,
44                        vertical ? kBitmapLongEdge : kBitmapShortEdge, true);
45     bmp.eraseColor(SK_ColorWHITE);
46 
47     // Draw ten strips with varying fractional offset to catch any rasterization issues with tiling
48     for (int i = 0; i < 10; ++i) {
49         float offset = i * 0.1f;
50 
51         SkRect src = vertical ? SkRect::MakeXYWH(0, (kTileSize - 50) + offset, 32, 1124.0f)
52                               : SkRect::MakeXYWH((kTileSize - 50) + offset, 0, 1124, 32);
53         SkRect dst = vertical ? SkRect::MakeXYWH(37.0f * i, 0.0f, 32.0f, 1124.0f)
54                               : SkRect::MakeXYWH(0.0f, 37.0f * i, 1124.0f, 32.0f);
55 
56         if (manual) {
57             SkTiledImageUtils::DrawImageRect(canvas, bmp.asImage(), src, dst, SkSamplingOptions(),
58                                              /* paint= */ nullptr,
59                                              SkCanvas::kStrict_SrcRectConstraint);
60         } else {
61             canvas->drawImageRect(bmp.asImage(), src, dst, SkSamplingOptions(),
62                                   /* paint= */ nullptr,
63                                   SkCanvas::kStrict_SrcRectConstraint);
64         }
65     }
66 }
67 
68 // In Graphite, it is always the client's responsibility to manually do tiled image draws, so we
69 // only run the non-manual tests in Ganesh.
70 DEF_SIMPLE_GPU_GM_BG(bitmaptiled_fractional_horizontal, rContext, canvas, 1124, 365, SK_ColorBLACK) {
71     draw_tile_bitmap_with_fractional_offset(canvas, /* vertical= */ false, /* manual= */ false);
72 }
73 DEF_SIMPLE_GPU_GM_BG(bitmaptiled_fractional_vertical, rContext, canvas, 365, 1124, SK_ColorBLACK) {
74     draw_tile_bitmap_with_fractional_offset(canvas, /* vertical= */ true, /* manual= */ false);
75 }
76 
77 DEF_SIMPLE_GM_BG(bitmaptiled_fractional_horizontal_manual, canvas, 1124, 365, SK_ColorBLACK) {
78     draw_tile_bitmap_with_fractional_offset(canvas, /* vertical= */ false, /* manual= */ true);
79 }
80 DEF_SIMPLE_GM_BG(bitmaptiled_fractional_vertical_manual, canvas, 365, 1124, SK_ColorBLACK) {
81     draw_tile_bitmap_with_fractional_offset(canvas, /* vertical= */ true, /* manual= */ true);
82 }
83