xref: /aosp_15_r20/external/skia/gm/bigrrectaaeffect.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2015 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkBlendMode.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkMatrix.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRRect.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSize.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/gpu/ganesh/GrTypesPriv.h"
21*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkCanvasPriv.h"
22*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrCanvas.h"
23*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrCaps.h"
24*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrFragmentProcessor.h"
25*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrPaint.h"
26*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrRecordingContextPriv.h"
27*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/SurfaceDrawContext.h"
28*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/effects/GrPorterDuffXferProcessor.h"
29*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/effects/GrRRectEffect.h"
30*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/ops/FillRectOp.h"
31*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/ops/GrDrawOp.h"
32*c8dee2aaSAndroid Build Coastguard Worker #include "tools/ToolUtils.h"
33*c8dee2aaSAndroid Build Coastguard Worker 
34*c8dee2aaSAndroid Build Coastguard Worker #include <memory>
35*c8dee2aaSAndroid Build Coastguard Worker #include <utility>
36*c8dee2aaSAndroid Build Coastguard Worker 
37*c8dee2aaSAndroid Build Coastguard Worker namespace skiagm {
38*c8dee2aaSAndroid Build Coastguard Worker 
39*c8dee2aaSAndroid Build Coastguard Worker ///////////////////////////////////////////////////////////////////////////////
40*c8dee2aaSAndroid Build Coastguard Worker 
41*c8dee2aaSAndroid Build Coastguard Worker class BigRRectAAEffectGM : public GpuGM {
42*c8dee2aaSAndroid Build Coastguard Worker public:
BigRRectAAEffectGM(const SkRRect & rrect,const char * name)43*c8dee2aaSAndroid Build Coastguard Worker     BigRRectAAEffectGM(const SkRRect& rrect, const char* name)
44*c8dee2aaSAndroid Build Coastguard Worker         : fRRect(rrect)
45*c8dee2aaSAndroid Build Coastguard Worker         , fName(name) {
46*c8dee2aaSAndroid Build Coastguard Worker         this->setBGColor(ToolUtils::color_to_565(SK_ColorBLUE));
47*c8dee2aaSAndroid Build Coastguard Worker         // Each test case draws the rrect with gaps around it.
48*c8dee2aaSAndroid Build Coastguard Worker         fTestWidth = SkScalarCeilToInt(rrect.width()) + 2 * kGap;
49*c8dee2aaSAndroid Build Coastguard Worker         fTestHeight = SkScalarCeilToInt(rrect.height()) + 2 * kGap;
50*c8dee2aaSAndroid Build Coastguard Worker 
51*c8dee2aaSAndroid Build Coastguard Worker         // Add a pad between test cases.
52*c8dee2aaSAndroid Build Coastguard Worker         fTestOffsetX = fTestWidth + kPad;
53*c8dee2aaSAndroid Build Coastguard Worker         fTestOffsetY = fTestHeight + kPad;
54*c8dee2aaSAndroid Build Coastguard Worker 
55*c8dee2aaSAndroid Build Coastguard Worker         // We draw two tests in x (fill and inv-fill) and pad around
56*c8dee2aaSAndroid Build Coastguard Worker         // all four sides of the image.
57*c8dee2aaSAndroid Build Coastguard Worker         fWidth = 2 * fTestOffsetX + kPad;
58*c8dee2aaSAndroid Build Coastguard Worker         fHeight = fTestOffsetY + kPad;
59*c8dee2aaSAndroid Build Coastguard Worker     }
60*c8dee2aaSAndroid Build Coastguard Worker 
61*c8dee2aaSAndroid Build Coastguard Worker protected:
getName() const62*c8dee2aaSAndroid Build Coastguard Worker     SkString getName() const override {
63*c8dee2aaSAndroid Build Coastguard Worker         SkString name;
64*c8dee2aaSAndroid Build Coastguard Worker         name.printf("big_rrect_%s_aa_effect", fName);
65*c8dee2aaSAndroid Build Coastguard Worker         return name;
66*c8dee2aaSAndroid Build Coastguard Worker     }
67*c8dee2aaSAndroid Build Coastguard Worker 
getISize()68*c8dee2aaSAndroid Build Coastguard Worker     SkISize getISize() override { return SkISize::Make(fWidth, fHeight); }
69*c8dee2aaSAndroid Build Coastguard Worker 
onDraw(GrRecordingContext * rContext,SkCanvas * canvas,SkString * errorMsg)70*c8dee2aaSAndroid Build Coastguard Worker     DrawResult onDraw(GrRecordingContext* rContext, SkCanvas* canvas, SkString* errorMsg) override {
71*c8dee2aaSAndroid Build Coastguard Worker         auto sdc = skgpu::ganesh::TopDeviceSurfaceDrawContext(canvas);
72*c8dee2aaSAndroid Build Coastguard Worker         if (!sdc) {
73*c8dee2aaSAndroid Build Coastguard Worker             *errorMsg = kErrorMsg_DrawSkippedGpuOnly;
74*c8dee2aaSAndroid Build Coastguard Worker             return DrawResult::kSkip;
75*c8dee2aaSAndroid Build Coastguard Worker         }
76*c8dee2aaSAndroid Build Coastguard Worker 
77*c8dee2aaSAndroid Build Coastguard Worker         int y = kPad;
78*c8dee2aaSAndroid Build Coastguard Worker         int x = kPad;
79*c8dee2aaSAndroid Build Coastguard Worker         constexpr GrClipEdgeType kEdgeTypes[] = {
80*c8dee2aaSAndroid Build Coastguard Worker             GrClipEdgeType::kFillAA,
81*c8dee2aaSAndroid Build Coastguard Worker             GrClipEdgeType::kInverseFillAA,
82*c8dee2aaSAndroid Build Coastguard Worker         };
83*c8dee2aaSAndroid Build Coastguard Worker         SkRect testBounds = SkRect::MakeIWH(fTestWidth, fTestHeight);
84*c8dee2aaSAndroid Build Coastguard Worker         for (size_t et = 0; et < std::size(kEdgeTypes); ++et) {
85*c8dee2aaSAndroid Build Coastguard Worker             GrClipEdgeType edgeType = kEdgeTypes[et];
86*c8dee2aaSAndroid Build Coastguard Worker             canvas->save();
87*c8dee2aaSAndroid Build Coastguard Worker                 canvas->translate(SkIntToScalar(x), SkIntToScalar(y));
88*c8dee2aaSAndroid Build Coastguard Worker 
89*c8dee2aaSAndroid Build Coastguard Worker                 // Draw a background for the test case
90*c8dee2aaSAndroid Build Coastguard Worker                 SkPaint paint;
91*c8dee2aaSAndroid Build Coastguard Worker                 paint.setColor(SK_ColorWHITE);
92*c8dee2aaSAndroid Build Coastguard Worker                 canvas->drawRect(testBounds, paint);
93*c8dee2aaSAndroid Build Coastguard Worker 
94*c8dee2aaSAndroid Build Coastguard Worker                 SkRRect rrect = fRRect;
95*c8dee2aaSAndroid Build Coastguard Worker                 rrect.offset(SkIntToScalar(x + kGap), SkIntToScalar(y + kGap));
96*c8dee2aaSAndroid Build Coastguard Worker                 const auto& caps = *rContext->priv().caps()->shaderCaps();
97*c8dee2aaSAndroid Build Coastguard Worker                 auto [success, fp] = GrRRectEffect::Make(/*inputFP=*/nullptr, edgeType, rrect,
98*c8dee2aaSAndroid Build Coastguard Worker                                                          caps);
99*c8dee2aaSAndroid Build Coastguard Worker                 SkASSERT(success);
100*c8dee2aaSAndroid Build Coastguard Worker                 if (success) {
101*c8dee2aaSAndroid Build Coastguard Worker                     SkASSERT(fp);
102*c8dee2aaSAndroid Build Coastguard Worker                     GrPaint grPaint;
103*c8dee2aaSAndroid Build Coastguard Worker                     grPaint.setColor4f({ 0, 0, 0, 1.f });
104*c8dee2aaSAndroid Build Coastguard Worker                     grPaint.setXPFactory(GrPorterDuffXPFactory::Get(SkBlendMode::kSrc));
105*c8dee2aaSAndroid Build Coastguard Worker                     grPaint.setCoverageFragmentProcessor(std::move(fp));
106*c8dee2aaSAndroid Build Coastguard Worker 
107*c8dee2aaSAndroid Build Coastguard Worker                     SkRect bounds = testBounds;
108*c8dee2aaSAndroid Build Coastguard Worker                     bounds.offset(SkIntToScalar(x), SkIntToScalar(y));
109*c8dee2aaSAndroid Build Coastguard Worker 
110*c8dee2aaSAndroid Build Coastguard Worker                     sdc->addDrawOp(skgpu::ganesh::FillRectOp::MakeNonAARect(
111*c8dee2aaSAndroid Build Coastguard Worker                             rContext, std::move(grPaint), SkMatrix::I(), bounds));
112*c8dee2aaSAndroid Build Coastguard Worker                 }
113*c8dee2aaSAndroid Build Coastguard Worker             canvas->restore();
114*c8dee2aaSAndroid Build Coastguard Worker             x = x + fTestOffsetX;
115*c8dee2aaSAndroid Build Coastguard Worker         }
116*c8dee2aaSAndroid Build Coastguard Worker 
117*c8dee2aaSAndroid Build Coastguard Worker         return DrawResult::kOk;
118*c8dee2aaSAndroid Build Coastguard Worker     }
119*c8dee2aaSAndroid Build Coastguard Worker 
120*c8dee2aaSAndroid Build Coastguard Worker private:
121*c8dee2aaSAndroid Build Coastguard Worker     // pad between test cases
122*c8dee2aaSAndroid Build Coastguard Worker     inline static constexpr int kPad = 7;
123*c8dee2aaSAndroid Build Coastguard Worker     // gap between rect for each case that is rendered and exterior of rrect
124*c8dee2aaSAndroid Build Coastguard Worker     inline static constexpr int kGap = 3;
125*c8dee2aaSAndroid Build Coastguard Worker 
126*c8dee2aaSAndroid Build Coastguard Worker     SkRRect fRRect;
127*c8dee2aaSAndroid Build Coastguard Worker     int fWidth;
128*c8dee2aaSAndroid Build Coastguard Worker     int fHeight;
129*c8dee2aaSAndroid Build Coastguard Worker     int fTestWidth;
130*c8dee2aaSAndroid Build Coastguard Worker     int fTestHeight;
131*c8dee2aaSAndroid Build Coastguard Worker     int fTestOffsetX;
132*c8dee2aaSAndroid Build Coastguard Worker     int fTestOffsetY;
133*c8dee2aaSAndroid Build Coastguard Worker     const char* fName;
134*c8dee2aaSAndroid Build Coastguard Worker     using INHERITED = GM;
135*c8dee2aaSAndroid Build Coastguard Worker };
136*c8dee2aaSAndroid Build Coastguard Worker 
137*c8dee2aaSAndroid Build Coastguard Worker ///////////////////////////////////////////////////////////////////////////////
138*c8dee2aaSAndroid Build Coastguard Worker // This value is motivated by bug chromium:477684. It has to be large to cause overflow in
139*c8dee2aaSAndroid Build Coastguard Worker // the shader
140*c8dee2aaSAndroid Build Coastguard Worker constexpr int kSize = 700;
141*c8dee2aaSAndroid Build Coastguard Worker 
142*c8dee2aaSAndroid Build Coastguard Worker DEF_GM( return new BigRRectAAEffectGM (SkRRect::MakeRect(SkRect::MakeIWH(kSize, kSize)), "rect"); )
143*c8dee2aaSAndroid Build Coastguard Worker DEF_GM( return new BigRRectAAEffectGM (SkRRect::MakeOval(SkRect::MakeIWH(kSize, kSize)), "circle"); )
144*c8dee2aaSAndroid Build Coastguard Worker DEF_GM( return new BigRRectAAEffectGM (SkRRect::MakeOval(SkRect::MakeIWH(kSize - 1, kSize - 10)), "ellipse"); )
145*c8dee2aaSAndroid Build Coastguard Worker // The next two have small linear segments between the corners
146*c8dee2aaSAndroid Build Coastguard Worker DEF_GM( return new BigRRectAAEffectGM (SkRRect::MakeRectXY(SkRect::MakeIWH(kSize - 1, kSize - 10), kSize/2.f - 10.f, kSize/2.f - 10.f), "circular_corner"); )
147*c8dee2aaSAndroid Build Coastguard Worker DEF_GM( return new BigRRectAAEffectGM (SkRRect::MakeRectXY(SkRect::MakeIWH(kSize - 1, kSize - 10), kSize/2.f - 10.f, kSize/2.f - 15.f), "elliptical_corner"); )
148*c8dee2aaSAndroid Build Coastguard Worker 
149*c8dee2aaSAndroid Build Coastguard Worker }  // namespace skiagm
150