1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2016 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h"
14*c8dee2aaSAndroid Build Coastguard Worker
15*c8dee2aaSAndroid Build Coastguard Worker // Draws big rects with clip (0, 0, 35, 35). The size of the rects is given by big.
draw_big_rect(SkCanvas * canvas,SkScalar big,const SkPaint & rectPaint)16*c8dee2aaSAndroid Build Coastguard Worker static void draw_big_rect(SkCanvas* canvas, SkScalar big, const SkPaint& rectPaint) {
17*c8dee2aaSAndroid Build Coastguard Worker // Looks like this:
18*c8dee2aaSAndroid Build Coastguard Worker // +--+-+----+-+----+
19*c8dee2aaSAndroid Build Coastguard Worker // | | | | | |
20*c8dee2aaSAndroid Build Coastguard Worker // |--+-+----+-+----+
21*c8dee2aaSAndroid Build Coastguard Worker // |--+-+----+-+----+
22*c8dee2aaSAndroid Build Coastguard Worker // | | | | | |
23*c8dee2aaSAndroid Build Coastguard Worker // | | | +-+ |
24*c8dee2aaSAndroid Build Coastguard Worker // +--+-+--+ +--+
25*c8dee2aaSAndroid Build Coastguard Worker // +--+-+--+ +--+
26*c8dee2aaSAndroid Build Coastguard Worker // | | | +-+ |
27*c8dee2aaSAndroid Build Coastguard Worker // | | | | | |
28*c8dee2aaSAndroid Build Coastguard Worker // +--+-+----+-+----+
29*c8dee2aaSAndroid Build Coastguard Worker
30*c8dee2aaSAndroid Build Coastguard Worker canvas->clipRect({0, 0, 35, 35});
31*c8dee2aaSAndroid Build Coastguard Worker
32*c8dee2aaSAndroid Build Coastguard Worker // Align to pixel boundaries.
33*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(0.5, 0.5);
34*c8dee2aaSAndroid Build Coastguard Worker
35*c8dee2aaSAndroid Build Coastguard Worker SkRect horiz = SkRect::MakeLTRB(-big, 5, big, 10);
36*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRect(horiz, rectPaint);
37*c8dee2aaSAndroid Build Coastguard Worker
38*c8dee2aaSAndroid Build Coastguard Worker SkRect vert = SkRect::MakeLTRB(5, -big, 10, big);
39*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRect(vert, rectPaint);
40*c8dee2aaSAndroid Build Coastguard Worker
41*c8dee2aaSAndroid Build Coastguard Worker SkRect fromLeft = SkRect::MakeLTRB(-big, 20, 17, 25);
42*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRect(fromLeft, rectPaint);
43*c8dee2aaSAndroid Build Coastguard Worker
44*c8dee2aaSAndroid Build Coastguard Worker SkRect fromTop = SkRect::MakeLTRB(20, -big, 25, 17);
45*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRect(fromTop, rectPaint);
46*c8dee2aaSAndroid Build Coastguard Worker
47*c8dee2aaSAndroid Build Coastguard Worker SkRect fromRight = SkRect::MakeLTRB(28, 20, big, 25);
48*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRect(fromRight, rectPaint);
49*c8dee2aaSAndroid Build Coastguard Worker
50*c8dee2aaSAndroid Build Coastguard Worker SkRect fromBottom = SkRect::MakeLTRB(20, 28, 25, big);
51*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRect(fromBottom, rectPaint);
52*c8dee2aaSAndroid Build Coastguard Worker
53*c8dee2aaSAndroid Build Coastguard Worker SkRect leftBorder = SkRect::MakeLTRB(-2, -1, 0, 35);
54*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRect(leftBorder, rectPaint);
55*c8dee2aaSAndroid Build Coastguard Worker
56*c8dee2aaSAndroid Build Coastguard Worker SkRect topBorder = SkRect::MakeLTRB(-1, -2, 35, 0);
57*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRect(topBorder, rectPaint);
58*c8dee2aaSAndroid Build Coastguard Worker
59*c8dee2aaSAndroid Build Coastguard Worker SkRect rightBorder = SkRect::MakeLTRB(34, -1, 36, 35);
60*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRect(rightBorder, rectPaint);
61*c8dee2aaSAndroid Build Coastguard Worker
62*c8dee2aaSAndroid Build Coastguard Worker SkRect bottomBorder = SkRect::MakeLTRB(-1, 34, 35, 36);
63*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRect(bottomBorder, rectPaint);
64*c8dee2aaSAndroid Build Coastguard Worker
65*c8dee2aaSAndroid Build Coastguard Worker SkPaint outOfBoundsPaint;
66*c8dee2aaSAndroid Build Coastguard Worker outOfBoundsPaint.setColor(SK_ColorRED);
67*c8dee2aaSAndroid Build Coastguard Worker outOfBoundsPaint.setStyle(SkPaint::kStroke_Style);
68*c8dee2aaSAndroid Build Coastguard Worker outOfBoundsPaint.setStrokeWidth(0);
69*c8dee2aaSAndroid Build Coastguard Worker
70*c8dee2aaSAndroid Build Coastguard Worker SkRect outOfBounds = SkRect::MakeLTRB(-1, -1, 35, 35);
71*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRect(outOfBounds, outOfBoundsPaint);
72*c8dee2aaSAndroid Build Coastguard Worker }
73*c8dee2aaSAndroid Build Coastguard Worker
74*c8dee2aaSAndroid Build Coastguard Worker DEF_SIMPLE_GM(bigrect, canvas, 325, 125) {
75*c8dee2aaSAndroid Build Coastguard Worker // Test with sizes:
76*c8dee2aaSAndroid Build Coastguard Worker // - reasonable size (for comparison),
77*c8dee2aaSAndroid Build Coastguard Worker // - outside the range of int32, and
78*c8dee2aaSAndroid Build Coastguard Worker // - outside the range of SkFixed.
79*c8dee2aaSAndroid Build Coastguard Worker static const SkScalar sizes[] = {SkIntToScalar(100), 5e10f, 1e6f};
80*c8dee2aaSAndroid Build Coastguard Worker
81*c8dee2aaSAndroid Build Coastguard Worker for (int i = 0; i < 8; i++) {
82*c8dee2aaSAndroid Build Coastguard Worker for (int j = 0; j < 3; j++) {
83*c8dee2aaSAndroid Build Coastguard Worker canvas->save();
84*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(SkIntToScalar(i*40+5), SkIntToScalar(j*40+5));
85*c8dee2aaSAndroid Build Coastguard Worker
86*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint;
87*c8dee2aaSAndroid Build Coastguard Worker paint.setColor(SK_ColorBLUE);
88*c8dee2aaSAndroid Build Coastguard Worker // These are the three parameters that affect the behavior of SkDraw::drawRect.
89*c8dee2aaSAndroid Build Coastguard Worker if (i & 1) {
90*c8dee2aaSAndroid Build Coastguard Worker paint.setStyle(SkPaint::kFill_Style);
91*c8dee2aaSAndroid Build Coastguard Worker } else {
92*c8dee2aaSAndroid Build Coastguard Worker paint.setStyle(SkPaint::kStroke_Style);
93*c8dee2aaSAndroid Build Coastguard Worker }
94*c8dee2aaSAndroid Build Coastguard Worker if (i & 2) {
95*c8dee2aaSAndroid Build Coastguard Worker paint.setStrokeWidth(1);
96*c8dee2aaSAndroid Build Coastguard Worker } else {
97*c8dee2aaSAndroid Build Coastguard Worker paint.setStrokeWidth(0);
98*c8dee2aaSAndroid Build Coastguard Worker }
99*c8dee2aaSAndroid Build Coastguard Worker if (i & 4) {
100*c8dee2aaSAndroid Build Coastguard Worker paint.setAntiAlias(true);
101*c8dee2aaSAndroid Build Coastguard Worker } else {
102*c8dee2aaSAndroid Build Coastguard Worker paint.setAntiAlias(false);
103*c8dee2aaSAndroid Build Coastguard Worker }
104*c8dee2aaSAndroid Build Coastguard Worker
105*c8dee2aaSAndroid Build Coastguard Worker draw_big_rect(canvas, sizes[j], paint);
106*c8dee2aaSAndroid Build Coastguard Worker canvas->restore();
107*c8dee2aaSAndroid Build Coastguard Worker }
108*c8dee2aaSAndroid Build Coastguard Worker }
109*c8dee2aaSAndroid Build Coastguard Worker }
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