xref: /aosp_15_r20/external/skia/gm/bigrect.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2016 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h"
14*c8dee2aaSAndroid Build Coastguard Worker 
15*c8dee2aaSAndroid Build Coastguard Worker // Draws big rects with clip (0, 0, 35, 35). The size of the rects is given by big.
draw_big_rect(SkCanvas * canvas,SkScalar big,const SkPaint & rectPaint)16*c8dee2aaSAndroid Build Coastguard Worker static void draw_big_rect(SkCanvas* canvas, SkScalar big, const SkPaint& rectPaint) {
17*c8dee2aaSAndroid Build Coastguard Worker     // Looks like this:
18*c8dee2aaSAndroid Build Coastguard Worker     // +--+-+----+-+----+
19*c8dee2aaSAndroid Build Coastguard Worker     // |  | |    | |    |
20*c8dee2aaSAndroid Build Coastguard Worker     // |--+-+----+-+----+
21*c8dee2aaSAndroid Build Coastguard Worker     // |--+-+----+-+----+
22*c8dee2aaSAndroid Build Coastguard Worker     // |  | |    | |    |
23*c8dee2aaSAndroid Build Coastguard Worker     // |  | |    +-+    |
24*c8dee2aaSAndroid Build Coastguard Worker     // +--+-+--+     +--+
25*c8dee2aaSAndroid Build Coastguard Worker     // +--+-+--+     +--+
26*c8dee2aaSAndroid Build Coastguard Worker     // |  | |    +-+    |
27*c8dee2aaSAndroid Build Coastguard Worker     // |  | |    | |    |
28*c8dee2aaSAndroid Build Coastguard Worker     // +--+-+----+-+----+
29*c8dee2aaSAndroid Build Coastguard Worker 
30*c8dee2aaSAndroid Build Coastguard Worker     canvas->clipRect({0, 0, 35, 35});
31*c8dee2aaSAndroid Build Coastguard Worker 
32*c8dee2aaSAndroid Build Coastguard Worker     // Align to pixel boundaries.
33*c8dee2aaSAndroid Build Coastguard Worker     canvas->translate(0.5, 0.5);
34*c8dee2aaSAndroid Build Coastguard Worker 
35*c8dee2aaSAndroid Build Coastguard Worker     SkRect horiz = SkRect::MakeLTRB(-big, 5, big, 10);
36*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawRect(horiz, rectPaint);
37*c8dee2aaSAndroid Build Coastguard Worker 
38*c8dee2aaSAndroid Build Coastguard Worker     SkRect vert = SkRect::MakeLTRB(5, -big, 10, big);
39*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawRect(vert, rectPaint);
40*c8dee2aaSAndroid Build Coastguard Worker 
41*c8dee2aaSAndroid Build Coastguard Worker     SkRect fromLeft = SkRect::MakeLTRB(-big, 20, 17, 25);
42*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawRect(fromLeft, rectPaint);
43*c8dee2aaSAndroid Build Coastguard Worker 
44*c8dee2aaSAndroid Build Coastguard Worker     SkRect fromTop = SkRect::MakeLTRB(20, -big, 25, 17);
45*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawRect(fromTop, rectPaint);
46*c8dee2aaSAndroid Build Coastguard Worker 
47*c8dee2aaSAndroid Build Coastguard Worker     SkRect fromRight = SkRect::MakeLTRB(28, 20, big, 25);
48*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawRect(fromRight, rectPaint);
49*c8dee2aaSAndroid Build Coastguard Worker 
50*c8dee2aaSAndroid Build Coastguard Worker     SkRect fromBottom = SkRect::MakeLTRB(20, 28, 25, big);
51*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawRect(fromBottom, rectPaint);
52*c8dee2aaSAndroid Build Coastguard Worker 
53*c8dee2aaSAndroid Build Coastguard Worker     SkRect leftBorder = SkRect::MakeLTRB(-2, -1, 0, 35);
54*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawRect(leftBorder, rectPaint);
55*c8dee2aaSAndroid Build Coastguard Worker 
56*c8dee2aaSAndroid Build Coastguard Worker     SkRect topBorder = SkRect::MakeLTRB(-1, -2, 35, 0);
57*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawRect(topBorder, rectPaint);
58*c8dee2aaSAndroid Build Coastguard Worker 
59*c8dee2aaSAndroid Build Coastguard Worker     SkRect rightBorder = SkRect::MakeLTRB(34, -1, 36, 35);
60*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawRect(rightBorder, rectPaint);
61*c8dee2aaSAndroid Build Coastguard Worker 
62*c8dee2aaSAndroid Build Coastguard Worker     SkRect bottomBorder = SkRect::MakeLTRB(-1, 34, 35, 36);
63*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawRect(bottomBorder, rectPaint);
64*c8dee2aaSAndroid Build Coastguard Worker 
65*c8dee2aaSAndroid Build Coastguard Worker     SkPaint outOfBoundsPaint;
66*c8dee2aaSAndroid Build Coastguard Worker     outOfBoundsPaint.setColor(SK_ColorRED);
67*c8dee2aaSAndroid Build Coastguard Worker     outOfBoundsPaint.setStyle(SkPaint::kStroke_Style);
68*c8dee2aaSAndroid Build Coastguard Worker     outOfBoundsPaint.setStrokeWidth(0);
69*c8dee2aaSAndroid Build Coastguard Worker 
70*c8dee2aaSAndroid Build Coastguard Worker     SkRect outOfBounds = SkRect::MakeLTRB(-1, -1, 35, 35);
71*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawRect(outOfBounds, outOfBoundsPaint);
72*c8dee2aaSAndroid Build Coastguard Worker }
73*c8dee2aaSAndroid Build Coastguard Worker 
74*c8dee2aaSAndroid Build Coastguard Worker DEF_SIMPLE_GM(bigrect, canvas, 325, 125) {
75*c8dee2aaSAndroid Build Coastguard Worker     // Test with sizes:
76*c8dee2aaSAndroid Build Coastguard Worker     //   - reasonable size (for comparison),
77*c8dee2aaSAndroid Build Coastguard Worker     //   - outside the range of int32, and
78*c8dee2aaSAndroid Build Coastguard Worker     //   - outside the range of SkFixed.
79*c8dee2aaSAndroid Build Coastguard Worker     static const SkScalar sizes[] = {SkIntToScalar(100), 5e10f, 1e6f};
80*c8dee2aaSAndroid Build Coastguard Worker 
81*c8dee2aaSAndroid Build Coastguard Worker     for (int i = 0; i < 8; i++) {
82*c8dee2aaSAndroid Build Coastguard Worker         for (int j = 0; j < 3; j++) {
83*c8dee2aaSAndroid Build Coastguard Worker             canvas->save();
84*c8dee2aaSAndroid Build Coastguard Worker             canvas->translate(SkIntToScalar(i*40+5), SkIntToScalar(j*40+5));
85*c8dee2aaSAndroid Build Coastguard Worker 
86*c8dee2aaSAndroid Build Coastguard Worker             SkPaint paint;
87*c8dee2aaSAndroid Build Coastguard Worker             paint.setColor(SK_ColorBLUE);
88*c8dee2aaSAndroid Build Coastguard Worker             // These are the three parameters that affect the behavior of SkDraw::drawRect.
89*c8dee2aaSAndroid Build Coastguard Worker             if (i & 1) {
90*c8dee2aaSAndroid Build Coastguard Worker                 paint.setStyle(SkPaint::kFill_Style);
91*c8dee2aaSAndroid Build Coastguard Worker             } else {
92*c8dee2aaSAndroid Build Coastguard Worker                 paint.setStyle(SkPaint::kStroke_Style);
93*c8dee2aaSAndroid Build Coastguard Worker             }
94*c8dee2aaSAndroid Build Coastguard Worker             if (i & 2) {
95*c8dee2aaSAndroid Build Coastguard Worker                 paint.setStrokeWidth(1);
96*c8dee2aaSAndroid Build Coastguard Worker             } else {
97*c8dee2aaSAndroid Build Coastguard Worker                 paint.setStrokeWidth(0);
98*c8dee2aaSAndroid Build Coastguard Worker             }
99*c8dee2aaSAndroid Build Coastguard Worker             if (i & 4) {
100*c8dee2aaSAndroid Build Coastguard Worker                 paint.setAntiAlias(true);
101*c8dee2aaSAndroid Build Coastguard Worker             } else {
102*c8dee2aaSAndroid Build Coastguard Worker                 paint.setAntiAlias(false);
103*c8dee2aaSAndroid Build Coastguard Worker             }
104*c8dee2aaSAndroid Build Coastguard Worker 
105*c8dee2aaSAndroid Build Coastguard Worker             draw_big_rect(canvas, sizes[j], paint);
106*c8dee2aaSAndroid Build Coastguard Worker             canvas->restore();
107*c8dee2aaSAndroid Build Coastguard Worker         }
108*c8dee2aaSAndroid Build Coastguard Worker     }
109*c8dee2aaSAndroid Build Coastguard Worker }
110