xref: /aosp_15_r20/external/skia/gm/badpaint.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2015 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkBitmap.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkMatrix.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkShader.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSize.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTArray.h"
19*c8dee2aaSAndroid Build Coastguard Worker 
20*c8dee2aaSAndroid Build Coastguard Worker using namespace skia_private;
21*c8dee2aaSAndroid Build Coastguard Worker 
22*c8dee2aaSAndroid Build Coastguard Worker /** This GM draws with invalid paints. It should draw nothing other than the background. */
23*c8dee2aaSAndroid Build Coastguard Worker class BadPaintGM : public skiagm::GM {
24*c8dee2aaSAndroid Build Coastguard Worker  public:
BadPaintGM()25*c8dee2aaSAndroid Build Coastguard Worker     BadPaintGM() {}
26*c8dee2aaSAndroid Build Coastguard Worker 
27*c8dee2aaSAndroid Build Coastguard Worker protected:
getName() const28*c8dee2aaSAndroid Build Coastguard Worker     SkString getName() const override { return SkString("badpaint"); }
29*c8dee2aaSAndroid Build Coastguard Worker 
getISize()30*c8dee2aaSAndroid Build Coastguard Worker     SkISize getISize() override { return SkISize::Make(100, 100); }
31*c8dee2aaSAndroid Build Coastguard Worker 
onOnceBeforeDraw()32*c8dee2aaSAndroid Build Coastguard Worker     void onOnceBeforeDraw() override {
33*c8dee2aaSAndroid Build Coastguard Worker         SkBitmap emptyBmp;
34*c8dee2aaSAndroid Build Coastguard Worker 
35*c8dee2aaSAndroid Build Coastguard Worker         SkBitmap blueBmp;
36*c8dee2aaSAndroid Build Coastguard Worker         blueBmp.allocN32Pixels(10, 10);
37*c8dee2aaSAndroid Build Coastguard Worker         blueBmp.eraseColor(SK_ColorBLUE);
38*c8dee2aaSAndroid Build Coastguard Worker 
39*c8dee2aaSAndroid Build Coastguard Worker         SkMatrix badMatrix;
40*c8dee2aaSAndroid Build Coastguard Worker         badMatrix.setAll(0, 0, 0, 0, 0, 0, 0, 0, 0);
41*c8dee2aaSAndroid Build Coastguard Worker 
42*c8dee2aaSAndroid Build Coastguard Worker         // Empty bitmap.
43*c8dee2aaSAndroid Build Coastguard Worker         fPaints.push_back().setColor(SK_ColorGREEN);
44*c8dee2aaSAndroid Build Coastguard Worker         fPaints.back().setShader(emptyBmp.makeShader(SkSamplingOptions()));
45*c8dee2aaSAndroid Build Coastguard Worker 
46*c8dee2aaSAndroid Build Coastguard Worker         // Non-invertible local matrix.
47*c8dee2aaSAndroid Build Coastguard Worker         fPaints.push_back().setColor(SK_ColorGREEN);
48*c8dee2aaSAndroid Build Coastguard Worker         fPaints.back().setShader(blueBmp.makeShader(SkSamplingOptions(), badMatrix));
49*c8dee2aaSAndroid Build Coastguard Worker     }
50*c8dee2aaSAndroid Build Coastguard Worker 
onDraw(SkCanvas * canvas)51*c8dee2aaSAndroid Build Coastguard Worker     void onDraw(SkCanvas* canvas) override {
52*c8dee2aaSAndroid Build Coastguard Worker         SkRect rect = SkRect::MakeXYWH(10, 10, 80, 80);
53*c8dee2aaSAndroid Build Coastguard Worker         for (int i = 0; i < fPaints.size(); ++i) {
54*c8dee2aaSAndroid Build Coastguard Worker             canvas->drawRect(rect, fPaints[i]);
55*c8dee2aaSAndroid Build Coastguard Worker         }
56*c8dee2aaSAndroid Build Coastguard Worker     }
57*c8dee2aaSAndroid Build Coastguard Worker 
58*c8dee2aaSAndroid Build Coastguard Worker private:
59*c8dee2aaSAndroid Build Coastguard Worker     TArray<SkPaint> fPaints;
60*c8dee2aaSAndroid Build Coastguard Worker 
61*c8dee2aaSAndroid Build Coastguard Worker     using INHERITED = skiagm::GM;
62*c8dee2aaSAndroid Build Coastguard Worker };
63*c8dee2aaSAndroid Build Coastguard Worker 
64*c8dee2aaSAndroid Build Coastguard Worker /////////////////////////////////////////////////////////////////////////////////////
65*c8dee2aaSAndroid Build Coastguard Worker 
66*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return new BadPaintGM;)
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