xref: /aosp_15_r20/external/skia/gm/b_119394958.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2018 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
13*c8dee2aaSAndroid Build Coastguard Worker 
14*c8dee2aaSAndroid Build Coastguard Worker DEF_SIMPLE_GM(b_119394958, canvas, 100, 100) {
15*c8dee2aaSAndroid Build Coastguard Worker     // The root cause of this bug was that a stroked arc with round caps was batched with a filled
16*c8dee2aaSAndroid Build Coastguard Worker     // circle. The circle op code would choose a GeometryProcessor configuration that expected round
17*c8dee2aaSAndroid Build Coastguard Worker     // cap centers as vertex attributes. However, the tessellation code for the filled circle would
18*c8dee2aaSAndroid Build Coastguard Worker     // not put in zero-width round cap centers and then didn't advance the pointer into which
19*c8dee2aaSAndroid Build Coastguard Worker     // vertex data was being written by the expected vertex stride.
20*c8dee2aaSAndroid Build Coastguard Worker     SkPaint paint;
21*c8dee2aaSAndroid Build Coastguard Worker     paint.setColor(SK_ColorBLUE);
22*c8dee2aaSAndroid Build Coastguard Worker     paint.setAntiAlias(true);
23*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawCircle(50, 50, 45, paint);
24*c8dee2aaSAndroid Build Coastguard Worker     paint.setColor(SK_ColorGREEN);
25*c8dee2aaSAndroid Build Coastguard Worker     paint.setStyle(SkPaint::kStroke_Style);
26*c8dee2aaSAndroid Build Coastguard Worker     paint.setStrokeWidth(5);
27*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawCircle(50, 50, 35, paint);
28*c8dee2aaSAndroid Build Coastguard Worker     paint.setColor(SK_ColorRED);
29*c8dee2aaSAndroid Build Coastguard Worker     paint.setStrokeCap(SkPaint::kRound_Cap);
30*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawArc(SkRect::MakeLTRB(30, 30, 70, 70), 0, 110, false, paint);
31*c8dee2aaSAndroid Build Coastguard Worker }
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