1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2013 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h" 9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h" 10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h" 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPoint.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h" 14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkShader.h" 15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSize.h" 16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h" 17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTileMode.h" 18*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h" 19*c8dee2aaSAndroid Build Coastguard Worker #include "include/effects/SkGradientShader.h" 20*c8dee2aaSAndroid Build Coastguard Worker 21*c8dee2aaSAndroid Build Coastguard Worker class AlphaGradientsGM : public skiagm::GM { 22*c8dee2aaSAndroid Build Coastguard Worker public: AlphaGradientsGM()23*c8dee2aaSAndroid Build Coastguard Worker AlphaGradientsGM() {} 24*c8dee2aaSAndroid Build Coastguard Worker 25*c8dee2aaSAndroid Build Coastguard Worker protected: getName() const26*c8dee2aaSAndroid Build Coastguard Worker SkString getName() const override { return SkString("alphagradients"); } 27*c8dee2aaSAndroid Build Coastguard Worker getISize()28*c8dee2aaSAndroid Build Coastguard Worker SkISize getISize() override { return SkISize::Make(640, 480); } 29*c8dee2aaSAndroid Build Coastguard Worker draw_grad(SkCanvas * canvas,const SkRect & r,SkColor c0,SkColor c1,bool doPreMul)30*c8dee2aaSAndroid Build Coastguard Worker static void draw_grad(SkCanvas* canvas, const SkRect& r, 31*c8dee2aaSAndroid Build Coastguard Worker SkColor c0, SkColor c1, bool doPreMul) { 32*c8dee2aaSAndroid Build Coastguard Worker SkColor colors[] = { c0, c1 }; 33*c8dee2aaSAndroid Build Coastguard Worker SkPoint pts[] = { { r.fLeft, r.fTop }, { r.fRight, r.fBottom } }; 34*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint; 35*c8dee2aaSAndroid Build Coastguard Worker uint32_t flags = doPreMul ? SkGradientShader::kInterpolateColorsInPremul_Flag : 0; 36*c8dee2aaSAndroid Build Coastguard Worker paint.setShader(SkGradientShader::MakeLinear(pts, colors, nullptr, 2, 37*c8dee2aaSAndroid Build Coastguard Worker SkTileMode::kClamp, flags, nullptr)); 38*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRect(r, paint); 39*c8dee2aaSAndroid Build Coastguard Worker 40*c8dee2aaSAndroid Build Coastguard Worker paint.setShader(nullptr); 41*c8dee2aaSAndroid Build Coastguard Worker paint.setStyle(SkPaint::kStroke_Style); 42*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRect(r, paint); 43*c8dee2aaSAndroid Build Coastguard Worker } 44*c8dee2aaSAndroid Build Coastguard Worker onDraw(SkCanvas * canvas)45*c8dee2aaSAndroid Build Coastguard Worker void onDraw(SkCanvas* canvas) override { 46*c8dee2aaSAndroid Build Coastguard Worker constexpr struct { 47*c8dee2aaSAndroid Build Coastguard Worker SkColor fColor0; 48*c8dee2aaSAndroid Build Coastguard Worker SkColor fColor1; 49*c8dee2aaSAndroid Build Coastguard Worker } gRec[] = { 50*c8dee2aaSAndroid Build Coastguard Worker { 0xFFFFFFFF, 0x00000000 }, 51*c8dee2aaSAndroid Build Coastguard Worker { 0xFFFFFFFF, 0x00FF0000 }, 52*c8dee2aaSAndroid Build Coastguard Worker { 0xFFFFFFFF, 0x00FFFF00 }, 53*c8dee2aaSAndroid Build Coastguard Worker { 0xFFFFFFFF, 0x00FFFFFF }, 54*c8dee2aaSAndroid Build Coastguard Worker { 0xFFFF0000, 0x00000000 }, 55*c8dee2aaSAndroid Build Coastguard Worker { 0xFFFF0000, 0x00FF0000 }, 56*c8dee2aaSAndroid Build Coastguard Worker { 0xFFFF0000, 0x00FFFF00 }, 57*c8dee2aaSAndroid Build Coastguard Worker { 0xFFFF0000, 0x00FFFFFF }, 58*c8dee2aaSAndroid Build Coastguard Worker { 0xFF0000FF, 0x00000000 }, 59*c8dee2aaSAndroid Build Coastguard Worker { 0xFF0000FF, 0x00FF0000 }, 60*c8dee2aaSAndroid Build Coastguard Worker { 0xFF0000FF, 0x00FFFF00 }, 61*c8dee2aaSAndroid Build Coastguard Worker { 0xFF0000FF, 0x00FFFFFF }, 62*c8dee2aaSAndroid Build Coastguard Worker }; 63*c8dee2aaSAndroid Build Coastguard Worker 64*c8dee2aaSAndroid Build Coastguard Worker SkRect r = SkRect::MakeWH(300, 30); 65*c8dee2aaSAndroid Build Coastguard Worker 66*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(10, 10); 67*c8dee2aaSAndroid Build Coastguard Worker 68*c8dee2aaSAndroid Build Coastguard Worker for (int doPreMul = 0; doPreMul <= 1; ++doPreMul) { 69*c8dee2aaSAndroid Build Coastguard Worker canvas->save(); 70*c8dee2aaSAndroid Build Coastguard Worker for (size_t i = 0; i < std::size(gRec); ++i) { 71*c8dee2aaSAndroid Build Coastguard Worker draw_grad(canvas, r, gRec[i].fColor0, gRec[i].fColor1, SkToBool(doPreMul)); 72*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(0, r.height() + 8); 73*c8dee2aaSAndroid Build Coastguard Worker } 74*c8dee2aaSAndroid Build Coastguard Worker canvas->restore(); 75*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(r.width() + 10, 0); 76*c8dee2aaSAndroid Build Coastguard Worker } 77*c8dee2aaSAndroid Build Coastguard Worker } 78*c8dee2aaSAndroid Build Coastguard Worker 79*c8dee2aaSAndroid Build Coastguard Worker private: 80*c8dee2aaSAndroid Build Coastguard Worker using INHERITED = skiagm::GM; 81*c8dee2aaSAndroid Build Coastguard Worker }; 82*c8dee2aaSAndroid Build Coastguard Worker 83*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return new AlphaGradientsGM;) 84