xref: /aosp_15_r20/external/skia/gm/aaa.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2014 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPathBuilder.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "src/base/SkFloatBits.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkPathPriv.h"
16*c8dee2aaSAndroid Build Coastguard Worker 
17*c8dee2aaSAndroid Build Coastguard Worker #define W   800
18*c8dee2aaSAndroid Build Coastguard Worker #define H   800
19*c8dee2aaSAndroid Build Coastguard Worker 
DEF_SIMPLE_GM(analytic_antialias_convex,canvas,W,H)20*c8dee2aaSAndroid Build Coastguard Worker DEF_SIMPLE_GM(analytic_antialias_convex, canvas, W, H) {
21*c8dee2aaSAndroid Build Coastguard Worker     SkPaint p;
22*c8dee2aaSAndroid Build Coastguard Worker     p.setColor(SK_ColorRED);
23*c8dee2aaSAndroid Build Coastguard Worker     p.setAntiAlias(true);
24*c8dee2aaSAndroid Build Coastguard Worker 
25*c8dee2aaSAndroid Build Coastguard Worker     canvas->clear(0xFFFFFFFF);
26*c8dee2aaSAndroid Build Coastguard Worker 
27*c8dee2aaSAndroid Build Coastguard Worker     canvas->save();
28*c8dee2aaSAndroid Build Coastguard Worker 
29*c8dee2aaSAndroid Build Coastguard Worker     SkScalar y = 0;
30*c8dee2aaSAndroid Build Coastguard Worker 
31*c8dee2aaSAndroid Build Coastguard Worker     canvas->translate(0, y);
32*c8dee2aaSAndroid Build Coastguard Worker     canvas->rotate(1);
33*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawRect({ 20, 20, 200, 200 }, p);
34*c8dee2aaSAndroid Build Coastguard Worker     canvas->restore();
35*c8dee2aaSAndroid Build Coastguard Worker 
36*c8dee2aaSAndroid Build Coastguard Worker     y += 200;
37*c8dee2aaSAndroid Build Coastguard Worker 
38*c8dee2aaSAndroid Build Coastguard Worker     canvas->save();
39*c8dee2aaSAndroid Build Coastguard Worker     canvas->translate(0, y);
40*c8dee2aaSAndroid Build Coastguard Worker     canvas->rotate(1);
41*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawRect({ 20, 20, 20.2f, 200 }, p);
42*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawRect({ 20, 200, 200, 200.1f }, p);
43*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawCircle(100, 100, 30, p);
44*c8dee2aaSAndroid Build Coastguard Worker     canvas->restore();
45*c8dee2aaSAndroid Build Coastguard Worker 
46*c8dee2aaSAndroid Build Coastguard Worker     // The following path is empty but it'll reveal bug chrome:662914
47*c8dee2aaSAndroid Build Coastguard Worker     SkPathBuilder pb;
48*c8dee2aaSAndroid Build Coastguard Worker     pb.moveTo(SkBits2Float(0x429b9d5c), SkBits2Float(0x4367a041));  // 77.8073f, 231.626f
49*c8dee2aaSAndroid Build Coastguard Worker     // 77.8075f, 231.626f, 77.8074f, 231.625f, 77.8073f, 231.625f
50*c8dee2aaSAndroid Build Coastguard Worker     pb.cubicTo(SkBits2Float(0x429b9d71), SkBits2Float(0x4367a022),
51*c8dee2aaSAndroid Build Coastguard Worker             SkBits2Float(0x429b9d64), SkBits2Float(0x4367a009),
52*c8dee2aaSAndroid Build Coastguard Worker             SkBits2Float(0x429b9d50), SkBits2Float(0x43679ff2));
53*c8dee2aaSAndroid Build Coastguard Worker     pb.lineTo(SkBits2Float(0x429b9d5c), SkBits2Float(0x4367a041));  // 77.8073f, 231.626f
54*c8dee2aaSAndroid Build Coastguard Worker     pb.close();
55*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawPath(pb.detach(), p);
56*c8dee2aaSAndroid Build Coastguard Worker 
57*c8dee2aaSAndroid Build Coastguard Worker     // The following path reveals a subtle SkAnalyticQuadraticEdge::updateQuadratic bug:
58*c8dee2aaSAndroid Build Coastguard Worker     // we should not use any snapped y for the intermediate values whose error may accumulate;
59*c8dee2aaSAndroid Build Coastguard Worker     // snapping should only be allowed once before updateLine.
60*c8dee2aaSAndroid Build Coastguard Worker     pb.moveTo(SkBits2Float(0x434ba71e), SkBits2Float(0x438a06d0));  // 203.653f, 276.053f
61*c8dee2aaSAndroid Build Coastguard Worker     pb.lineTo(SkBits2Float(0x43492a74), SkBits2Float(0x4396d70d));  // 201.166f, 301.68f
62*c8dee2aaSAndroid Build Coastguard Worker     // 200.921f, 304.207f, 196.939f, 303.82f, 0.707107f
63*c8dee2aaSAndroid Build Coastguard Worker     pb.conicTo(SkBits2Float(0x4348ebaf), SkBits2Float(0x43981a75),
64*c8dee2aaSAndroid Build Coastguard Worker             SkBits2Float(0x4344f079), SkBits2Float(0x4397e900), SkBits2Float(0x3f3504f3));
65*c8dee2aaSAndroid Build Coastguard Worker     pb.close();
66*c8dee2aaSAndroid Build Coastguard Worker     SkPath path = pb.detach();
67*c8dee2aaSAndroid Build Coastguard Worker     // Manually setting convexity is required. Otherwise, this path will be considered concave.
68*c8dee2aaSAndroid Build Coastguard Worker     SkPathPriv::SetConvexity(path, SkPathConvexity::kConvex);
69*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawPath(path, p);
70*c8dee2aaSAndroid Build Coastguard Worker 
71*c8dee2aaSAndroid Build Coastguard Worker     // skbug.com/7573
72*c8dee2aaSAndroid Build Coastguard Worker     y += 200;
73*c8dee2aaSAndroid Build Coastguard Worker     canvas->save();
74*c8dee2aaSAndroid Build Coastguard Worker     canvas->translate(0, y);
75*c8dee2aaSAndroid Build Coastguard Worker     p.setAntiAlias(true);
76*c8dee2aaSAndroid Build Coastguard Worker     pb.moveTo(1.98009784f, 9.0162744f);
77*c8dee2aaSAndroid Build Coastguard Worker     pb.lineTo(47.843992f, 10.1922744f);
78*c8dee2aaSAndroid Build Coastguard Worker     pb.lineTo(47.804008f, 11.7597256f);
79*c8dee2aaSAndroid Build Coastguard Worker     pb.lineTo(1.93990216f, 10.5837256f);
80*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawPath(pb.detach(), p);
81*c8dee2aaSAndroid Build Coastguard Worker     canvas->restore();
82*c8dee2aaSAndroid Build Coastguard Worker 
83*c8dee2aaSAndroid Build Coastguard Worker     // skbug.com/7813
84*c8dee2aaSAndroid Build Coastguard Worker     // t8888 splits the 800-high canvas into 3 pieces; the boundary is close to 266 and 534
85*c8dee2aaSAndroid Build Coastguard Worker     pb.moveTo(700, 266);
86*c8dee2aaSAndroid Build Coastguard Worker     pb.lineTo(710, 266);
87*c8dee2aaSAndroid Build Coastguard Worker     pb.lineTo(710, 534);
88*c8dee2aaSAndroid Build Coastguard Worker     pb.lineTo(700, 534);
89*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawPath(pb.detach(), p);
90*c8dee2aaSAndroid Build Coastguard Worker }
91*c8dee2aaSAndroid Build Coastguard Worker 
DEF_SIMPLE_GM(analytic_antialias_general,canvas,W,H)92*c8dee2aaSAndroid Build Coastguard Worker DEF_SIMPLE_GM(analytic_antialias_general, canvas, W, H) {
93*c8dee2aaSAndroid Build Coastguard Worker     SkPaint p;
94*c8dee2aaSAndroid Build Coastguard Worker     p.setColor(SK_ColorRED);
95*c8dee2aaSAndroid Build Coastguard Worker     p.setAntiAlias(true);
96*c8dee2aaSAndroid Build Coastguard Worker 
97*c8dee2aaSAndroid Build Coastguard Worker     canvas->clear(0xFFFFFFFF);
98*c8dee2aaSAndroid Build Coastguard Worker 
99*c8dee2aaSAndroid Build Coastguard Worker     canvas->save();
100*c8dee2aaSAndroid Build Coastguard Worker     canvas->rotate(1);
101*c8dee2aaSAndroid Build Coastguard Worker     const SkScalar R = 115.2f, C = 128.0f;
102*c8dee2aaSAndroid Build Coastguard Worker     SkPathBuilder builder;
103*c8dee2aaSAndroid Build Coastguard Worker     builder.moveTo(C + R, C);
104*c8dee2aaSAndroid Build Coastguard Worker     for (int i = 1; i < 8; ++i) {
105*c8dee2aaSAndroid Build Coastguard Worker         SkScalar a = 2.6927937f * i;
106*c8dee2aaSAndroid Build Coastguard Worker         builder.lineTo(C + R * SkScalarCos(a), C + R * SkScalarSin(a));
107*c8dee2aaSAndroid Build Coastguard Worker     }
108*c8dee2aaSAndroid Build Coastguard Worker     SkPath path = builder.detach();
109*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawPath(path, p);
110*c8dee2aaSAndroid Build Coastguard Worker     canvas->restore();
111*c8dee2aaSAndroid Build Coastguard Worker 
112*c8dee2aaSAndroid Build Coastguard Worker     canvas->save();
113*c8dee2aaSAndroid Build Coastguard Worker     canvas->translate(200, 0);
114*c8dee2aaSAndroid Build Coastguard Worker     canvas->rotate(1);
115*c8dee2aaSAndroid Build Coastguard Worker     p.setStyle(SkPaint::kStroke_Style);
116*c8dee2aaSAndroid Build Coastguard Worker     p.setStrokeWidth(5);
117*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawPath(path, p);
118*c8dee2aaSAndroid Build Coastguard Worker     canvas->restore();
119*c8dee2aaSAndroid Build Coastguard Worker 
120*c8dee2aaSAndroid Build Coastguard Worker 
121*c8dee2aaSAndroid Build Coastguard Worker     // The following two paths test if we correctly cumulates the alpha on the middle pixel
122*c8dee2aaSAndroid Build Coastguard Worker     // column where the left rect and the right rect abut.
123*c8dee2aaSAndroid Build Coastguard Worker     p.setStyle(SkPaint::kFill_Style);
124*c8dee2aaSAndroid Build Coastguard Worker     canvas->translate(0, 300);
125*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawPath(SkPathBuilder().addRect({20, 20, 100.4999f, 100})
126*c8dee2aaSAndroid Build Coastguard Worker                                     .addRect({100.5001f, 20, 200, 100})
127*c8dee2aaSAndroid Build Coastguard Worker                                     .detach(), p);
128*c8dee2aaSAndroid Build Coastguard Worker 
129*c8dee2aaSAndroid Build Coastguard Worker     canvas->translate(300, 0);
130*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawPath(SkPathBuilder().addRect({20, 20, 100.1f, 100})
131*c8dee2aaSAndroid Build Coastguard Worker                                     .addRect({100.9f, 20, 200, 100})
132*c8dee2aaSAndroid Build Coastguard Worker                                     .detach(), p);
133*c8dee2aaSAndroid Build Coastguard Worker }
134*c8dee2aaSAndroid Build Coastguard Worker 
DEF_SIMPLE_GM(analytic_antialias_inverse,canvas,W,H)135*c8dee2aaSAndroid Build Coastguard Worker DEF_SIMPLE_GM(analytic_antialias_inverse, canvas, W, H) {
136*c8dee2aaSAndroid Build Coastguard Worker         SkPaint p;
137*c8dee2aaSAndroid Build Coastguard Worker         p.setColor(SK_ColorRED);
138*c8dee2aaSAndroid Build Coastguard Worker         p.setAntiAlias(true);
139*c8dee2aaSAndroid Build Coastguard Worker 
140*c8dee2aaSAndroid Build Coastguard Worker         canvas->save();
141*c8dee2aaSAndroid Build Coastguard Worker 
142*c8dee2aaSAndroid Build Coastguard Worker         SkPath path = SkPath::Circle(100, 100, 30);
143*c8dee2aaSAndroid Build Coastguard Worker         path.setFillType(SkPathFillType::kInverseWinding);
144*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawPath(path, p);
145*c8dee2aaSAndroid Build Coastguard Worker         canvas->restore();
146*c8dee2aaSAndroid Build Coastguard Worker }
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