xref: /aosp_15_r20/external/skia/fuzz/oss_fuzz/FuzzSKSL2SPIRV.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1 /*
2  * Copyright 2019 Google, LLC
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "src/gpu/ganesh/GrShaderCaps.h"
9 #include "src/sksl/SkSLCompiler.h"
10 #include "src/sksl/SkSLProgramKind.h"
11 #include "src/sksl/SkSLProgramSettings.h"
12 #include "src/sksl/codegen/SkSLSPIRVCodeGenerator.h"
13 #include "src/sksl/ir/SkSLProgram.h"
14 
15 #include "fuzz/Fuzz.h"
16 
FuzzSKSL2SPIRV(const uint8_t * data,size_t size)17 bool FuzzSKSL2SPIRV(const uint8_t *data, size_t size) {
18     SkSL::Compiler compiler;
19     SkSL::ProgramSettings settings;
20 
21     // This tells the compiler where the rt-flip uniform will live should it be required. For
22     // fuzzing purposes we don't care where that is, but the compiler will report an error if we
23     // leave them at their default invalid values, or if the offset overlaps another uniform.
24     settings.fRTFlipOffset  = 16384;
25     settings.fRTFlipSet     = 0;
26     settings.fRTFlipBinding = 0;
27 
28     std::unique_ptr<SkSL::Program> program =
29             compiler.convertProgram(SkSL::ProgramKind::kFragment,
30                                     std::string(reinterpret_cast<const char*>(data), size),
31                                     settings);
32     std::string output;
33     if (!program || !SkSL::ToSPIRV(*program, SkSL::ShaderCapsFactory::Default(), &output)) {
34         return false;
35     }
36     return true;
37 }
38 
39 #if defined(SK_BUILD_FOR_LIBFUZZER)
LLVMFuzzerTestOneInput(const uint8_t * data,size_t size)40 extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) {
41     if (size > 3000) {
42         return 0;
43     }
44     FuzzSKSL2SPIRV(data, size);
45     return 0;
46 }
47 #endif
48