xref: /aosp_15_r20/external/skia/fuzz/oss_fuzz/FuzzRegionDeserialize.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2018 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker 
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSurface.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkRegionPriv.h"
13*c8dee2aaSAndroid Build Coastguard Worker 
FuzzRegionDeserialize(const uint8_t * data,size_t size)14*c8dee2aaSAndroid Build Coastguard Worker bool FuzzRegionDeserialize(const uint8_t *data, size_t size) {
15*c8dee2aaSAndroid Build Coastguard Worker     SkRegion region;
16*c8dee2aaSAndroid Build Coastguard Worker     if (!region.readFromMemory(data, size)) {
17*c8dee2aaSAndroid Build Coastguard Worker         return false;
18*c8dee2aaSAndroid Build Coastguard Worker     }
19*c8dee2aaSAndroid Build Coastguard Worker     region.computeRegionComplexity();
20*c8dee2aaSAndroid Build Coastguard Worker     region.isComplex();
21*c8dee2aaSAndroid Build Coastguard Worker     SkRegion r2;
22*c8dee2aaSAndroid Build Coastguard Worker     if (region == r2) {
23*c8dee2aaSAndroid Build Coastguard Worker         region.contains(0,0);
24*c8dee2aaSAndroid Build Coastguard Worker     } else {
25*c8dee2aaSAndroid Build Coastguard Worker         region.contains(1,1);
26*c8dee2aaSAndroid Build Coastguard Worker     }
27*c8dee2aaSAndroid Build Coastguard Worker     auto s = SkSurfaces::Raster(SkImageInfo::MakeN32Premul(128, 128));
28*c8dee2aaSAndroid Build Coastguard Worker     if (!s) {
29*c8dee2aaSAndroid Build Coastguard Worker         // May return nullptr in memory-constrained fuzzing environments
30*c8dee2aaSAndroid Build Coastguard Worker         return false;
31*c8dee2aaSAndroid Build Coastguard Worker     }
32*c8dee2aaSAndroid Build Coastguard Worker     s->getCanvas()->drawRegion(region, SkPaint());
33*c8dee2aaSAndroid Build Coastguard Worker     SkDEBUGCODE(SkRegionPriv::Validate(region));
34*c8dee2aaSAndroid Build Coastguard Worker     return true;
35*c8dee2aaSAndroid Build Coastguard Worker }
36*c8dee2aaSAndroid Build Coastguard Worker 
37*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_BUILD_FOR_LIBFUZZER)
LLVMFuzzerTestOneInput(const uint8_t * data,size_t size)38*c8dee2aaSAndroid Build Coastguard Worker extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) {
39*c8dee2aaSAndroid Build Coastguard Worker     if (size > 512) {
40*c8dee2aaSAndroid Build Coastguard Worker         return 0;
41*c8dee2aaSAndroid Build Coastguard Worker     }
42*c8dee2aaSAndroid Build Coastguard Worker     FuzzRegionDeserialize(data, size);
43*c8dee2aaSAndroid Build Coastguard Worker     return 0;
44*c8dee2aaSAndroid Build Coastguard Worker }
45*c8dee2aaSAndroid Build Coastguard Worker #endif
46