1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2018 Google, LLC
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker #include "include/codec/SkAndroidCodec.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkBitmap.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkStream.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSurface.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/SkGainmapInfo.h"
14*c8dee2aaSAndroid Build Coastguard Worker
15*c8dee2aaSAndroid Build Coastguard Worker #include "fuzz/Fuzz.h"
16*c8dee2aaSAndroid Build Coastguard Worker
FuzzAndroidCodec(const uint8_t * fuzzData,size_t fuzzSize,uint8_t sampleSize)17*c8dee2aaSAndroid Build Coastguard Worker bool FuzzAndroidCodec(const uint8_t *fuzzData, size_t fuzzSize, uint8_t sampleSize) {
18*c8dee2aaSAndroid Build Coastguard Worker auto codec = SkAndroidCodec::MakeFromStream(SkMemoryStream::MakeDirect(fuzzData, fuzzSize));
19*c8dee2aaSAndroid Build Coastguard Worker if (!codec) {
20*c8dee2aaSAndroid Build Coastguard Worker return false;
21*c8dee2aaSAndroid Build Coastguard Worker }
22*c8dee2aaSAndroid Build Coastguard Worker
23*c8dee2aaSAndroid Build Coastguard Worker auto size = codec->getSampledDimensions(sampleSize);
24*c8dee2aaSAndroid Build Coastguard Worker auto info = SkImageInfo::MakeN32Premul(size);
25*c8dee2aaSAndroid Build Coastguard Worker SkBitmap bm;
26*c8dee2aaSAndroid Build Coastguard Worker if (!bm.tryAllocPixels(info)) {
27*c8dee2aaSAndroid Build Coastguard Worker // May fail in memory-constrained fuzzing environments
28*c8dee2aaSAndroid Build Coastguard Worker return false;
29*c8dee2aaSAndroid Build Coastguard Worker }
30*c8dee2aaSAndroid Build Coastguard Worker
31*c8dee2aaSAndroid Build Coastguard Worker SkAndroidCodec::AndroidOptions options;
32*c8dee2aaSAndroid Build Coastguard Worker options.fSampleSize = sampleSize;
33*c8dee2aaSAndroid Build Coastguard Worker
34*c8dee2aaSAndroid Build Coastguard Worker auto result = codec->getAndroidPixels(bm.info(), bm.getPixels(), bm.rowBytes(), &options);
35*c8dee2aaSAndroid Build Coastguard Worker switch (result) {
36*c8dee2aaSAndroid Build Coastguard Worker case SkCodec::kSuccess:
37*c8dee2aaSAndroid Build Coastguard Worker case SkCodec::kIncompleteInput:
38*c8dee2aaSAndroid Build Coastguard Worker case SkCodec::kErrorInInput:
39*c8dee2aaSAndroid Build Coastguard Worker break;
40*c8dee2aaSAndroid Build Coastguard Worker default:
41*c8dee2aaSAndroid Build Coastguard Worker return false;
42*c8dee2aaSAndroid Build Coastguard Worker }
43*c8dee2aaSAndroid Build Coastguard Worker
44*c8dee2aaSAndroid Build Coastguard Worker SkGainmapInfo gainmapInfo;
45*c8dee2aaSAndroid Build Coastguard Worker auto gainmapImageStream = std::unique_ptr<SkStream>();
46*c8dee2aaSAndroid Build Coastguard Worker
47*c8dee2aaSAndroid Build Coastguard Worker if (codec->getAndroidGainmap(&gainmapInfo, &gainmapImageStream)) {
48*c8dee2aaSAndroid Build Coastguard Worker // Do something with the outputs so the compiler does not optimize the call away.
49*c8dee2aaSAndroid Build Coastguard Worker if (!std::isfinite(gainmapInfo.fDisplayRatioSdr)) {
50*c8dee2aaSAndroid Build Coastguard Worker return false;
51*c8dee2aaSAndroid Build Coastguard Worker }
52*c8dee2aaSAndroid Build Coastguard Worker if (gainmapImageStream->getLength() > 100000000) {
53*c8dee2aaSAndroid Build Coastguard Worker return false;
54*c8dee2aaSAndroid Build Coastguard Worker }
55*c8dee2aaSAndroid Build Coastguard Worker }
56*c8dee2aaSAndroid Build Coastguard Worker
57*c8dee2aaSAndroid Build Coastguard Worker auto surface = SkSurfaces::Raster(SkImageInfo::MakeN32Premul(size.width(), size.height()));
58*c8dee2aaSAndroid Build Coastguard Worker if (!surface) {
59*c8dee2aaSAndroid Build Coastguard Worker // May return nullptr in memory-constrained fuzzing environments
60*c8dee2aaSAndroid Build Coastguard Worker return false;
61*c8dee2aaSAndroid Build Coastguard Worker }
62*c8dee2aaSAndroid Build Coastguard Worker
63*c8dee2aaSAndroid Build Coastguard Worker surface->getCanvas()->drawImage(bm.asImage(), 0, 0);
64*c8dee2aaSAndroid Build Coastguard Worker return true;
65*c8dee2aaSAndroid Build Coastguard Worker }
66*c8dee2aaSAndroid Build Coastguard Worker
67*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_BUILD_FOR_LIBFUZZER)
LLVMFuzzerTestOneInput(const uint8_t * data,size_t size)68*c8dee2aaSAndroid Build Coastguard Worker extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) {
69*c8dee2aaSAndroid Build Coastguard Worker if (size > 10240) {
70*c8dee2aaSAndroid Build Coastguard Worker return 0;
71*c8dee2aaSAndroid Build Coastguard Worker }
72*c8dee2aaSAndroid Build Coastguard Worker Fuzz fuzz(data, size);
73*c8dee2aaSAndroid Build Coastguard Worker uint8_t sampleSize;
74*c8dee2aaSAndroid Build Coastguard Worker fuzz.nextRange(&sampleSize, 1, 64);
75*c8dee2aaSAndroid Build Coastguard Worker FuzzAndroidCodec(fuzz.remainingData(), fuzz.remainingSize(), sampleSize);
76*c8dee2aaSAndroid Build Coastguard Worker return 0;
77*c8dee2aaSAndroid Build Coastguard Worker }
78*c8dee2aaSAndroid Build Coastguard Worker #endif
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