1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2016 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker #include "fuzz/Fuzz.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/utils/SkParsePath.h"
11*c8dee2aaSAndroid Build Coastguard Worker
12*c8dee2aaSAndroid Build Coastguard Worker #include <stdlib.h>
13*c8dee2aaSAndroid Build Coastguard Worker
14*c8dee2aaSAndroid Build Coastguard Worker // Most of this is taken from random_parse_path.cpp and adapted to use the Fuzz
15*c8dee2aaSAndroid Build Coastguard Worker // instead of SKRandom
16*c8dee2aaSAndroid Build Coastguard Worker
17*c8dee2aaSAndroid Build Coastguard Worker static const struct Legal {
18*c8dee2aaSAndroid Build Coastguard Worker char fSymbol;
19*c8dee2aaSAndroid Build Coastguard Worker int fScalars;
20*c8dee2aaSAndroid Build Coastguard Worker } gLegal[] = {
21*c8dee2aaSAndroid Build Coastguard Worker { 'M', 2 },
22*c8dee2aaSAndroid Build Coastguard Worker { 'H', 1 },
23*c8dee2aaSAndroid Build Coastguard Worker { 'V', 1 },
24*c8dee2aaSAndroid Build Coastguard Worker { 'L', 2 },
25*c8dee2aaSAndroid Build Coastguard Worker { 'Q', 4 },
26*c8dee2aaSAndroid Build Coastguard Worker { 'T', 2 },
27*c8dee2aaSAndroid Build Coastguard Worker { 'C', 6 },
28*c8dee2aaSAndroid Build Coastguard Worker { 'S', 4 },
29*c8dee2aaSAndroid Build Coastguard Worker { 'A', 4 },
30*c8dee2aaSAndroid Build Coastguard Worker { 'Z', 0 },
31*c8dee2aaSAndroid Build Coastguard Worker };
32*c8dee2aaSAndroid Build Coastguard Worker
33*c8dee2aaSAndroid Build Coastguard Worker static bool gEasy = false; // set to true while debugging to suppress unusual whitespace
34*c8dee2aaSAndroid Build Coastguard Worker
35*c8dee2aaSAndroid Build Coastguard Worker // mostly do nothing, then bias towards spaces
36*c8dee2aaSAndroid Build Coastguard Worker static const char gWhiteSpace[] = { 0, 0, 0, 0, 0, 0, 0, 0, ' ', ' ', ' ', ' ', 0x09, 0x0D, 0x0A };
37*c8dee2aaSAndroid Build Coastguard Worker
add_white(Fuzz * fuzz,SkString * atom)38*c8dee2aaSAndroid Build Coastguard Worker static void add_white(Fuzz* fuzz, SkString* atom) {
39*c8dee2aaSAndroid Build Coastguard Worker if (gEasy) {
40*c8dee2aaSAndroid Build Coastguard Worker atom->append(" ");
41*c8dee2aaSAndroid Build Coastguard Worker return;
42*c8dee2aaSAndroid Build Coastguard Worker }
43*c8dee2aaSAndroid Build Coastguard Worker // Use a uint8_t to conserve bytes. This makes our "fuzzed bytes footprint"
44*c8dee2aaSAndroid Build Coastguard Worker // smaller, which leads to more efficient fuzzing.
45*c8dee2aaSAndroid Build Coastguard Worker uint8_t reps;
46*c8dee2aaSAndroid Build Coastguard Worker fuzz->nextRange(&reps, 0, 2);
47*c8dee2aaSAndroid Build Coastguard Worker for (uint8_t rep = 0; rep < reps; ++rep) {
48*c8dee2aaSAndroid Build Coastguard Worker uint8_t index;
49*c8dee2aaSAndroid Build Coastguard Worker fuzz->nextRange(&index, 0, (int) std::size(gWhiteSpace) - 1);
50*c8dee2aaSAndroid Build Coastguard Worker if (gWhiteSpace[index]) {
51*c8dee2aaSAndroid Build Coastguard Worker atom->append(&gWhiteSpace[index], 1);
52*c8dee2aaSAndroid Build Coastguard Worker }
53*c8dee2aaSAndroid Build Coastguard Worker }
54*c8dee2aaSAndroid Build Coastguard Worker }
55*c8dee2aaSAndroid Build Coastguard Worker
add_some_white(Fuzz * fuzz,SkString * atom)56*c8dee2aaSAndroid Build Coastguard Worker static void add_some_white(Fuzz* fuzz, SkString* atom) {
57*c8dee2aaSAndroid Build Coastguard Worker for(int i = 0; i < 10; i++) {
58*c8dee2aaSAndroid Build Coastguard Worker add_white(fuzz, atom);
59*c8dee2aaSAndroid Build Coastguard Worker }
60*c8dee2aaSAndroid Build Coastguard Worker }
61*c8dee2aaSAndroid Build Coastguard Worker
add_comma(Fuzz * fuzz,SkString * atom)62*c8dee2aaSAndroid Build Coastguard Worker static void add_comma(Fuzz* fuzz, SkString* atom) {
63*c8dee2aaSAndroid Build Coastguard Worker if (gEasy) {
64*c8dee2aaSAndroid Build Coastguard Worker atom->append(",");
65*c8dee2aaSAndroid Build Coastguard Worker return;
66*c8dee2aaSAndroid Build Coastguard Worker }
67*c8dee2aaSAndroid Build Coastguard Worker add_white(fuzz, atom);
68*c8dee2aaSAndroid Build Coastguard Worker bool b;
69*c8dee2aaSAndroid Build Coastguard Worker fuzz->next(&b);
70*c8dee2aaSAndroid Build Coastguard Worker if (b) {
71*c8dee2aaSAndroid Build Coastguard Worker atom->append(",");
72*c8dee2aaSAndroid Build Coastguard Worker }
73*c8dee2aaSAndroid Build Coastguard Worker add_some_white(fuzz, atom);
74*c8dee2aaSAndroid Build Coastguard Worker }
75*c8dee2aaSAndroid Build Coastguard Worker
MakeRandomParsePathPiece(Fuzz * fuzz)76*c8dee2aaSAndroid Build Coastguard Worker SkString MakeRandomParsePathPiece(Fuzz* fuzz) {
77*c8dee2aaSAndroid Build Coastguard Worker SkString atom;
78*c8dee2aaSAndroid Build Coastguard Worker uint8_t legalIndex;
79*c8dee2aaSAndroid Build Coastguard Worker fuzz->nextRange(&legalIndex, 0, (int) std::size(gLegal) - 1);
80*c8dee2aaSAndroid Build Coastguard Worker const Legal& legal = gLegal[legalIndex];
81*c8dee2aaSAndroid Build Coastguard Worker gEasy ? atom.append("\n") : add_white(fuzz, &atom);
82*c8dee2aaSAndroid Build Coastguard Worker bool b;
83*c8dee2aaSAndroid Build Coastguard Worker fuzz->next(&b);
84*c8dee2aaSAndroid Build Coastguard Worker char symbol = legal.fSymbol | (b ? 0x20 : 0);
85*c8dee2aaSAndroid Build Coastguard Worker atom.append(&symbol, 1);
86*c8dee2aaSAndroid Build Coastguard Worker uint8_t reps;
87*c8dee2aaSAndroid Build Coastguard Worker fuzz->nextRange(&reps, 1, 3);
88*c8dee2aaSAndroid Build Coastguard Worker for (int rep = 0; rep < reps; ++rep) {
89*c8dee2aaSAndroid Build Coastguard Worker for (int index = 0; index < legal.fScalars; ++index) {
90*c8dee2aaSAndroid Build Coastguard Worker SkScalar coord;
91*c8dee2aaSAndroid Build Coastguard Worker fuzz->nextRange(&coord, 0.0f, 100.0f);
92*c8dee2aaSAndroid Build Coastguard Worker add_white(fuzz, &atom);
93*c8dee2aaSAndroid Build Coastguard Worker atom.appendScalar(coord);
94*c8dee2aaSAndroid Build Coastguard Worker if (rep < reps - 1 && index < legal.fScalars - 1) {
95*c8dee2aaSAndroid Build Coastguard Worker add_comma(fuzz, &atom);
96*c8dee2aaSAndroid Build Coastguard Worker } else {
97*c8dee2aaSAndroid Build Coastguard Worker add_some_white(fuzz, &atom);
98*c8dee2aaSAndroid Build Coastguard Worker }
99*c8dee2aaSAndroid Build Coastguard Worker if ('A' == legal.fSymbol && 1 == index) {
100*c8dee2aaSAndroid Build Coastguard Worker SkScalar s;
101*c8dee2aaSAndroid Build Coastguard Worker fuzz->nextRange(&s, -720.0f, 720.0f);
102*c8dee2aaSAndroid Build Coastguard Worker atom.appendScalar(s);
103*c8dee2aaSAndroid Build Coastguard Worker add_comma(fuzz, &atom);
104*c8dee2aaSAndroid Build Coastguard Worker fuzz->next(&b);
105*c8dee2aaSAndroid Build Coastguard Worker atom.appendU32(b);
106*c8dee2aaSAndroid Build Coastguard Worker add_comma(fuzz, &atom);
107*c8dee2aaSAndroid Build Coastguard Worker fuzz->next(&b);
108*c8dee2aaSAndroid Build Coastguard Worker atom.appendU32(b);
109*c8dee2aaSAndroid Build Coastguard Worker add_comma(fuzz, &atom);
110*c8dee2aaSAndroid Build Coastguard Worker }
111*c8dee2aaSAndroid Build Coastguard Worker }
112*c8dee2aaSAndroid Build Coastguard Worker }
113*c8dee2aaSAndroid Build Coastguard Worker return atom;
114*c8dee2aaSAndroid Build Coastguard Worker }
115*c8dee2aaSAndroid Build Coastguard Worker
DEF_FUZZ(ParsePath,fuzz)116*c8dee2aaSAndroid Build Coastguard Worker DEF_FUZZ(ParsePath, fuzz) {
117*c8dee2aaSAndroid Build Coastguard Worker SkPath path;
118*c8dee2aaSAndroid Build Coastguard Worker SkString spec;
119*c8dee2aaSAndroid Build Coastguard Worker uint8_t count;
120*c8dee2aaSAndroid Build Coastguard Worker fuzz->nextRange(&count, 0, 40);
121*c8dee2aaSAndroid Build Coastguard Worker for (uint8_t i = 0; i < count; ++i) {
122*c8dee2aaSAndroid Build Coastguard Worker spec.append(MakeRandomParsePathPiece(fuzz));
123*c8dee2aaSAndroid Build Coastguard Worker }
124*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("SkParsePath::FromSVGString(%s, &path);\n",spec.c_str());
125*c8dee2aaSAndroid Build Coastguard Worker if (!SkParsePath::FromSVGString(spec.c_str(), &path)){
126*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("Could not decode path\n");
127*c8dee2aaSAndroid Build Coastguard Worker }
128*c8dee2aaSAndroid Build Coastguard Worker }
129