1*c8dee2aaSAndroid Build Coastguard Worker// This externs format needs to be a little different due to the fact we don't rename 2*c8dee2aaSAndroid Build Coastguard Worker// Module to CanvasKit in quite the same way. 3*c8dee2aaSAndroid Build Coastguard WorkerModule.sayHello = function() {}; 4*c8dee2aaSAndroid Build Coastguard WorkerModule.publicFunction = function() {}; 5*c8dee2aaSAndroid Build Coastguard WorkerModule.publicExtension = function() {}; 6*c8dee2aaSAndroid Build Coastguard WorkerModule.withObject = function() {}; 7*c8dee2aaSAndroid Build Coastguard WorkerModule._privateFunction = function() {}; 8*c8dee2aaSAndroid Build Coastguard WorkerModule._privateExtension = function() {}; 9*c8dee2aaSAndroid Build Coastguard WorkerModule._withObject = function() {}; 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard WorkerModule.Something = { 12*c8dee2aaSAndroid Build Coastguard Worker getName: function() {}, 13*c8dee2aaSAndroid Build Coastguard Worker prototype: { 14*c8dee2aaSAndroid Build Coastguard Worker setName: function() {}, 15*c8dee2aaSAndroid Build Coastguard Worker }, 16*c8dee2aaSAndroid Build Coastguard Worker _setName: function() {}, 17*c8dee2aaSAndroid Build Coastguard Worker}; 18*c8dee2aaSAndroid Build Coastguard Worker 19*c8dee2aaSAndroid Build Coastguard WorkerModule.CompoundObj = { 20*c8dee2aaSAndroid Build Coastguard Worker alpha: 0, 21*c8dee2aaSAndroid Build Coastguard Worker beta: "", 22*c8dee2aaSAndroid Build Coastguard Worker gamma: 0, 23*c8dee2aaSAndroid Build Coastguard Worker}; 24*c8dee2aaSAndroid Build Coastguard Worker 25*c8dee2aaSAndroid Build Coastguard Worker// Things provided by Emscripten that we don't want minified. 26*c8dee2aaSAndroid Build Coastguard WorkerModule.onRuntimeInitialized = function() {}; 27*c8dee2aaSAndroid Build Coastguard WorkerModule._malloc = function() {}; 28*c8dee2aaSAndroid Build Coastguard WorkerModule._free = function() {};