1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2024 Google LLC. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkRustPngFFI_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define SkRustPngFFI_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include <stddef.h> 12*c8dee2aaSAndroid Build Coastguard Worker #include <stdint.h> 13*c8dee2aaSAndroid Build Coastguard Worker 14*c8dee2aaSAndroid Build Coastguard Worker // TODO(https://crbug.com/356698922): Use a real `#include` if possible. 15*c8dee2aaSAndroid Build Coastguard Worker namespace rust { 16*c8dee2aaSAndroid Build Coastguard Worker inline namespace cxxbridge1 { 17*c8dee2aaSAndroid Build Coastguard Worker template <typename T> class Slice; 18*c8dee2aaSAndroid Build Coastguard Worker } // namespace cxxbridge1 19*c8dee2aaSAndroid Build Coastguard Worker } // namespace rust 20*c8dee2aaSAndroid Build Coastguard Worker 21*c8dee2aaSAndroid Build Coastguard Worker namespace rust_png { 22*c8dee2aaSAndroid Build Coastguard Worker 23*c8dee2aaSAndroid Build Coastguard Worker // Implementing the abstract C++ class below gives a rough equivalent of 24*c8dee2aaSAndroid Build Coastguard Worker // `dyn std::io::Read` from Rust. 25*c8dee2aaSAndroid Build Coastguard Worker class ReadTrait { 26*c8dee2aaSAndroid Build Coastguard Worker public: 27*c8dee2aaSAndroid Build Coastguard Worker // The `virtual` method below is a rough equivalent of the 28*c8dee2aaSAndroid Build Coastguard Worker // `std::io::Read::read` method in Rust. See 29*c8dee2aaSAndroid Build Coastguard Worker // https://doc.rust-lang.org/nightly/std/io/trait.Read.html#tymethod.read 30*c8dee2aaSAndroid Build Coastguard Worker // for guidance on the desired implementation and behavior of this method. 31*c8dee2aaSAndroid Build Coastguard Worker // 32*c8dee2aaSAndroid Build Coastguard Worker // Note that (unlike in Rust) this method is infallible. This aspect of the 33*c8dee2aaSAndroid Build Coastguard Worker // design is used tentatively and based on the following considerations: 34*c8dee2aaSAndroid Build Coastguard Worker // * `SkStream::read` is also infallible 35*c8dee2aaSAndroid Build Coastguard Worker // * `SkStream::read` communicates no-more-input by reporting that 0 bytes 36*c8dee2aaSAndroid Build Coastguard Worker // have been read (just like Rust's `Read` trait), and this condition 37*c8dee2aaSAndroid Build Coastguard Worker // corresponds to the only IO error covered by `SkCodec::Result`: 38*c8dee2aaSAndroid Build Coastguard Worker // `kIncompleteInput`. 39*c8dee2aaSAndroid Build Coastguard Worker // * FFI based on the `cxx` crate doesn't currently support Rust's 40*c8dee2aaSAndroid Build Coastguard Worker // `std::result::Result`, `std::option::Option`, nor C++'s 41*c8dee2aaSAndroid Build Coastguard Worker // `std::optional` or `std::expected`. 42*c8dee2aaSAndroid Build Coastguard Worker virtual size_t read(rust::Slice<uint8_t> buffer) = 0; 43*c8dee2aaSAndroid Build Coastguard Worker 44*c8dee2aaSAndroid Build Coastguard Worker // `drop` is not part of the `std::io::Read` trait, but we expose the 45*c8dee2aaSAndroid Build Coastguard Worker // destructor through public API to make it possible to pass 46*c8dee2aaSAndroid Build Coastguard Worker // `std::unique_ptr<ReadTrait>` over the FFI boundary. 47*c8dee2aaSAndroid Build Coastguard Worker virtual ~ReadTrait() = default; 48*c8dee2aaSAndroid Build Coastguard Worker 49*c8dee2aaSAndroid Build Coastguard Worker // This type is non-copyable and non-movable. 50*c8dee2aaSAndroid Build Coastguard Worker ReadTrait(const ReadTrait&) = delete; 51*c8dee2aaSAndroid Build Coastguard Worker ReadTrait(ReadTrait&&) = delete; 52*c8dee2aaSAndroid Build Coastguard Worker ReadTrait& operator=(const ReadTrait&) = delete; 53*c8dee2aaSAndroid Build Coastguard Worker ReadTrait& operator=(ReadTrait&&) = delete; 54*c8dee2aaSAndroid Build Coastguard Worker 55*c8dee2aaSAndroid Build Coastguard Worker protected: 56*c8dee2aaSAndroid Build Coastguard Worker ReadTrait() = default; 57*c8dee2aaSAndroid Build Coastguard Worker }; 58*c8dee2aaSAndroid Build Coastguard Worker 59*c8dee2aaSAndroid Build Coastguard Worker // Implementing the abstract C++ class below gives a rough equivalent of 60*c8dee2aaSAndroid Build Coastguard Worker // `dyn std::io::Write` from Rust. 61*c8dee2aaSAndroid Build Coastguard Worker class WriteTrait { 62*c8dee2aaSAndroid Build Coastguard Worker public: 63*c8dee2aaSAndroid Build Coastguard Worker // The `virtual` method below is a rough equivalent of the 64*c8dee2aaSAndroid Build Coastguard Worker // `std::io::Write::write` method in Rust. See 65*c8dee2aaSAndroid Build Coastguard Worker // https://doc.rust-lang.org/nightly/std/io/trait.Write.html#tymethod.write 66*c8dee2aaSAndroid Build Coastguard Worker // for guidance on the desired implementation and behavior of this method. 67*c8dee2aaSAndroid Build Coastguard Worker // 68*c8dee2aaSAndroid Build Coastguard Worker // Implementation should return `true` if the whole buffer has been 69*c8dee2aaSAndroid Build Coastguard Worker // successfully written (and return `false` to indicate an error). 70*c8dee2aaSAndroid Build Coastguard Worker // This mimics how `SkStreamW::write` communicates errors. 71*c8dee2aaSAndroid Build Coastguard Worker virtual bool write(rust::Slice<const uint8_t> buffer) = 0; 72*c8dee2aaSAndroid Build Coastguard Worker 73*c8dee2aaSAndroid Build Coastguard Worker // The `virtual` method below is a rough equivalent of the 74*c8dee2aaSAndroid Build Coastguard Worker // `std::io::Write::flush` method in Rust. See 75*c8dee2aaSAndroid Build Coastguard Worker // https://doc.rust-lang.org/nightly/std/io/trait.Write.html#tymethod.flush 76*c8dee2aaSAndroid Build Coastguard Worker // for guidance on the desired implementation and behavior of this method. 77*c8dee2aaSAndroid Build Coastguard Worker // 78*c8dee2aaSAndroid Build Coastguard Worker // Note that (unlike in Rust) this method is infallible. This aspect of the 79*c8dee2aaSAndroid Build Coastguard Worker // design mimics `SkStreamW::flush`. 80*c8dee2aaSAndroid Build Coastguard Worker virtual void flush() = 0; 81*c8dee2aaSAndroid Build Coastguard Worker 82*c8dee2aaSAndroid Build Coastguard Worker // `drop` is not part of the `std::io::Read` trait, but we expose the 83*c8dee2aaSAndroid Build Coastguard Worker // destructor through public API to make it possible to pass 84*c8dee2aaSAndroid Build Coastguard Worker // `std::unique_ptr<WriteTrait>` over the FFI boundary. 85*c8dee2aaSAndroid Build Coastguard Worker virtual ~WriteTrait() = default; 86*c8dee2aaSAndroid Build Coastguard Worker 87*c8dee2aaSAndroid Build Coastguard Worker // This type is non-copyable and non-movable. 88*c8dee2aaSAndroid Build Coastguard Worker WriteTrait(const WriteTrait&) = delete; 89*c8dee2aaSAndroid Build Coastguard Worker WriteTrait(WriteTrait&&) = delete; 90*c8dee2aaSAndroid Build Coastguard Worker WriteTrait& operator=(const WriteTrait&) = delete; 91*c8dee2aaSAndroid Build Coastguard Worker WriteTrait& operator=(WriteTrait&&) = delete; 92*c8dee2aaSAndroid Build Coastguard Worker 93*c8dee2aaSAndroid Build Coastguard Worker protected: 94*c8dee2aaSAndroid Build Coastguard Worker WriteTrait() = default; 95*c8dee2aaSAndroid Build Coastguard Worker }; 96*c8dee2aaSAndroid Build Coastguard Worker 97*c8dee2aaSAndroid Build Coastguard Worker } // namespace rust_png 98*c8dee2aaSAndroid Build Coastguard Worker 99*c8dee2aaSAndroid Build Coastguard Worker #endif // SkRustPngFFI_DEFINED 100