1*c8dee2aaSAndroid Build Coastguard Worker // Copyright 2020 Google LLC.
2*c8dee2aaSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fiddle/examples.h"
4*c8dee2aaSAndroid Build Coastguard Worker REG_FIDDLE(upscale_checkerboard, 512, 512, false, 0) {
draw(SkCanvas * canvas)5*c8dee2aaSAndroid Build Coastguard Worker void draw(SkCanvas* canvas) {
6*c8dee2aaSAndroid Build Coastguard Worker SkPMColor p[] = {0xFFFFFFFF, 0xFF000000, 0xFF000000, 0xFFFFFFFF};
7*c8dee2aaSAndroid Build Coastguard Worker const auto info = SkImageInfo::MakeN32Premul(2, 2);
8*c8dee2aaSAndroid Build Coastguard Worker auto img = SkImages::RasterFromPixmapCopy({info, p, 8});
9*c8dee2aaSAndroid Build Coastguard Worker
10*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint;
11*c8dee2aaSAndroid Build Coastguard Worker paint.setShader(img->makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat,
12*c8dee2aaSAndroid Build Coastguard Worker SkSamplingOptions(SkFilterMode::kLinear)));
13*c8dee2aaSAndroid Build Coastguard Worker
14*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(20, 20);
15*c8dee2aaSAndroid Build Coastguard Worker canvas->scale(20, 20);
16*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRect({0, 0, 20, 20}, paint);
17*c8dee2aaSAndroid Build Coastguard Worker }
18*c8dee2aaSAndroid Build Coastguard Worker } // END FIDDLE
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