xref: /aosp_15_r20/external/skia/docs/examples/Surface_MakeRenderTarget.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker // Copyright 2019 Google LLC.
2*c8dee2aaSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fiddle/examples.h"
4*c8dee2aaSAndroid Build Coastguard Worker REG_FIDDLE(Surface_MakeRenderTarget, 256, 64, false, 0) {
draw(SkCanvas * canvas)5*c8dee2aaSAndroid Build Coastguard Worker void draw(SkCanvas* canvas) {
6*c8dee2aaSAndroid Build Coastguard Worker     SkFont font(fontMgr->matchFamilyStyle(nullptr, {}), 32);
7*c8dee2aaSAndroid Build Coastguard Worker     SkPaint paint;
8*c8dee2aaSAndroid Build Coastguard Worker 
9*c8dee2aaSAndroid Build Coastguard Worker     auto dContext = GrAsDirectContext(canvas->recordingContext());
10*c8dee2aaSAndroid Build Coastguard Worker     if (!dContext) {
11*c8dee2aaSAndroid Build Coastguard Worker         return;
12*c8dee2aaSAndroid Build Coastguard Worker     }
13*c8dee2aaSAndroid Build Coastguard Worker 
14*c8dee2aaSAndroid Build Coastguard Worker     SkImageInfo info = SkImageInfo::MakeN32(256, 64, kOpaque_SkAlphaType);
15*c8dee2aaSAndroid Build Coastguard Worker     for (auto surfaceOrigin : { kTopLeft_GrSurfaceOrigin, kBottomLeft_GrSurfaceOrigin } ) {
16*c8dee2aaSAndroid Build Coastguard Worker         auto gpuSurface(SkSurfaces::RenderTarget(
17*c8dee2aaSAndroid Build Coastguard Worker                 dContext, skgpu::Budgeted::kNo, info, 0, surfaceOrigin, nullptr));
18*c8dee2aaSAndroid Build Coastguard Worker         auto surfaceCanvas = gpuSurface->getCanvas();
19*c8dee2aaSAndroid Build Coastguard Worker         surfaceCanvas->clear(SK_ColorWHITE);
20*c8dee2aaSAndroid Build Coastguard Worker         surfaceCanvas->drawString("GPU rocks!", 20, 40, font, paint);
21*c8dee2aaSAndroid Build Coastguard Worker         sk_sp<SkImage> image(gpuSurface->makeImageSnapshot());
22*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawImage(image, 0, 0);
23*c8dee2aaSAndroid Build Coastguard Worker         canvas->translate(0, 128);
24*c8dee2aaSAndroid Build Coastguard Worker     }
25*c8dee2aaSAndroid Build Coastguard Worker }
26*c8dee2aaSAndroid Build Coastguard Worker }  // END FIDDLE
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