1*c8dee2aaSAndroid Build Coastguard Worker // Copyright 2019 Google LLC. 2*c8dee2aaSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fiddle/examples.h" 4*c8dee2aaSAndroid Build Coastguard Worker REG_FIDDLE(Pixmap_addr32, 256, 256, true, 0) { draw(SkCanvas * canvas)5*c8dee2aaSAndroid Build Coastguard Workervoid draw(SkCanvas* canvas) { 6*c8dee2aaSAndroid Build Coastguard Worker const int w = 4; 7*c8dee2aaSAndroid Build Coastguard Worker const int h = 4; 8*c8dee2aaSAndroid Build Coastguard Worker uint32_t storage[w * h]; 9*c8dee2aaSAndroid Build Coastguard Worker SkPixmap pixmap(SkImageInfo::MakeN32(w, h, kPremul_SkAlphaType), 10*c8dee2aaSAndroid Build Coastguard Worker storage, w * sizeof(storage[0])); 11*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("pixmap.addr32() %c= storage\n", 12*c8dee2aaSAndroid Build Coastguard Worker pixmap.addr32() == storage ? '=' : '!'); 13*c8dee2aaSAndroid Build Coastguard Worker } 14*c8dee2aaSAndroid Build Coastguard Worker } // END FIDDLE 15