1*c8dee2aaSAndroid Build Coastguard Worker // Copyright 2019 Google LLC.
2*c8dee2aaSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fiddle/examples.h"
4*c8dee2aaSAndroid Build Coastguard Worker REG_FIDDLE(Picture_serialize_2, 256, 256, false, 0) {
draw(SkCanvas * canvas)5*c8dee2aaSAndroid Build Coastguard Worker void draw(SkCanvas* canvas) {
6*c8dee2aaSAndroid Build Coastguard Worker SkPictureRecorder recorder;
7*c8dee2aaSAndroid Build Coastguard Worker SkCanvas* pictureCanvas = recorder.beginRecording({0, 0, 256, 256});
8*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint;
9*c8dee2aaSAndroid Build Coastguard Worker pictureCanvas->drawRect(SkRect::MakeWH(200, 200), paint);
10*c8dee2aaSAndroid Build Coastguard Worker paint.setColor(SK_ColorWHITE);
11*c8dee2aaSAndroid Build Coastguard Worker pictureCanvas->drawRect(SkRect::MakeLTRB(20, 20, 180, 180), paint);
12*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkPicture> picture = recorder.finishRecordingAsPicture();
13*c8dee2aaSAndroid Build Coastguard Worker SkDynamicMemoryWStream writableStream;
14*c8dee2aaSAndroid Build Coastguard Worker SkSerialProcs sProcs;
15*c8dee2aaSAndroid Build Coastguard Worker // One would override serialization behavior for images, typefaces, or even SkPictures
16*c8dee2aaSAndroid Build Coastguard Worker // themselves if desired by setting the fields on sProcs.
17*c8dee2aaSAndroid Build Coastguard Worker picture->serialize(&writableStream, &sProcs);
18*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkData> readableData = writableStream.detachAsData();
19*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkPicture> copy = SkPicture::MakeFromData(readableData->data(), readableData->size());
20*c8dee2aaSAndroid Build Coastguard Worker copy->playback(canvas);
21*c8dee2aaSAndroid Build Coastguard Worker }
22*c8dee2aaSAndroid Build Coastguard Worker } // END FIDDLE
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