xref: /aosp_15_r20/external/skia/docs/examples/Paint_setStyle.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker // Copyright 2019 Google LLC.
2*c8dee2aaSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fiddle/examples.h"
4*c8dee2aaSAndroid Build Coastguard Worker REG_FIDDLE(Paint_setStyle, 256, 256, false, 0) {
draw(SkCanvas * canvas)5*c8dee2aaSAndroid Build Coastguard Worker void draw(SkCanvas* canvas) {
6*c8dee2aaSAndroid Build Coastguard Worker     SkPaint paint;
7*c8dee2aaSAndroid Build Coastguard Worker     paint.setStrokeWidth(5);
8*c8dee2aaSAndroid Build Coastguard Worker     SkRegion region;
9*c8dee2aaSAndroid Build Coastguard Worker     region.op({140, 10, 160, 30}, SkRegion::kUnion_Op);
10*c8dee2aaSAndroid Build Coastguard Worker     region.op({170, 40, 190, 60}, SkRegion::kUnion_Op);
11*c8dee2aaSAndroid Build Coastguard Worker     SkBitmap bitmap;
12*c8dee2aaSAndroid Build Coastguard Worker     bitmap.setInfo(SkImageInfo::MakeA8(50, 50), 50);
13*c8dee2aaSAndroid Build Coastguard Worker     uint8_t pixels[50][50];
14*c8dee2aaSAndroid Build Coastguard Worker     for (int x = 0; x < 50; ++x) {
15*c8dee2aaSAndroid Build Coastguard Worker         for (int y = 0; y < 50; ++y) {
16*c8dee2aaSAndroid Build Coastguard Worker             pixels[y][x] = (x + y) % 5 ? 0xFF : 0x00;
17*c8dee2aaSAndroid Build Coastguard Worker         }
18*c8dee2aaSAndroid Build Coastguard Worker     }
19*c8dee2aaSAndroid Build Coastguard Worker     bitmap.setPixels(pixels);
20*c8dee2aaSAndroid Build Coastguard Worker     for (auto style : { SkPaint::kFill_Style,
21*c8dee2aaSAndroid Build Coastguard Worker                         SkPaint::kStroke_Style,
22*c8dee2aaSAndroid Build Coastguard Worker                         SkPaint::kStrokeAndFill_Style }) {
23*c8dee2aaSAndroid Build Coastguard Worker         paint.setStyle(style);
24*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawLine(10, 10, 60, 60, paint);
25*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawRect({80, 10, 130, 60}, paint);
26*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawRegion(region, paint);
27*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawImage(bitmap.asImage(), 200, 10, SkSamplingOptions(), &paint);
28*c8dee2aaSAndroid Build Coastguard Worker         canvas->translate(0, 80);
29*c8dee2aaSAndroid Build Coastguard Worker     }
30*c8dee2aaSAndroid Build Coastguard Worker }
31*c8dee2aaSAndroid Build Coastguard Worker }  // END FIDDLE
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