xref: /aosp_15_r20/external/skia/docs/examples/Matrix_preSkew_2.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker // Copyright 2019 Google LLC.
2*c8dee2aaSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fiddle/examples.h"
4*c8dee2aaSAndroid Build Coastguard Worker REG_FIDDLE(Matrix_preSkew_2, 256, 256, false, 3) {
draw(SkCanvas * canvas)5*c8dee2aaSAndroid Build Coastguard Worker void draw(SkCanvas* canvas) {
6*c8dee2aaSAndroid Build Coastguard Worker     SkMatrix matrix;
7*c8dee2aaSAndroid Build Coastguard Worker     SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}};
8*c8dee2aaSAndroid Build Coastguard Worker     SkRect::Make(image->bounds()).toQuad(bitmapBounds);
9*c8dee2aaSAndroid Build Coastguard Worker     matrix.setPolyToPoly(bitmapBounds, perspect, 4);
10*c8dee2aaSAndroid Build Coastguard Worker     matrix.preSkew(.5f, 0);
11*c8dee2aaSAndroid Build Coastguard Worker     canvas->concat(matrix);
12*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawImage(image, 0, 0);
13*c8dee2aaSAndroid Build Coastguard Worker }
14*c8dee2aaSAndroid Build Coastguard Worker }  // END FIDDLE
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