1 // Copyright 2019 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 REG_FIDDLE(Matrix_mapRect_3, 256, 256, false, 0) {
draw(SkCanvas * canvas)5 void draw(SkCanvas* canvas) {
6 SkRect rect{110, 50, 180, 100};
7 SkMatrix matrix;
8 matrix.setRotate(50, 28, 28);
9 SkRect mapped = matrix.mapRect(rect);
10 SkPaint paint;
11 paint.setAntiAlias(true);
12 paint.setStyle(SkPaint::kStroke_Style);
13 canvas->drawRect(rect, paint);
14 canvas->drawRect(mapped, paint);
15 canvas->concat(matrix);
16 canvas->drawRect(rect, paint);
17 }
18 } // END FIDDLE
19