1 // Copyright 2019 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 REG_FIDDLE(Image_refEncodedData, 256, 256, false, 3) {
draw(SkCanvas * canvas)5 void draw(SkCanvas* canvas) {
6 auto dContext = GrAsDirectContext(canvas->recordingContext());
7 if (!dContext) {
8 return;
9 }
10
11 struct {
12 const char* name;
13 sk_sp<SkImage> image;
14 } tests[] = {{"image", image},
15 {"bitmap", source.asImage()},
16 {"texture",
17 SkImages::BorrowTextureFrom(dContext,
18 backEndTexture,
19 kTopLeft_GrSurfaceOrigin,
20 kRGBA_8888_SkColorType,
21 kOpaque_SkAlphaType,
22 nullptr)}};
23 SkString string;
24 SkPaint paint;
25 SkFont font = SkFont(fontMgr->matchFamilyStyle(nullptr, {}));
26
27 for (const auto& test : tests ) {
28 if (!test.image) {
29 string.printf("no %s", test.name);
30 } else {
31 string.printf("%s" "encoded %s", test.image->refEncodedData() ? "" : "no ", test.name);
32 }
33 canvas->drawString(string, 10, 20, font, paint);
34 canvas->translate(0, 20);
35 }
36 }
37 } // END FIDDLE
38