1*c8dee2aaSAndroid Build Coastguard Worker // Copyright 2019 Google LLC. 2*c8dee2aaSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fiddle/examples.h" 4*c8dee2aaSAndroid Build Coastguard Worker REG_FIDDLE(Image_isOpaque, 256, 256, true, 0) { draw(SkCanvas * canvas)5*c8dee2aaSAndroid Build Coastguard Workervoid draw(SkCanvas* canvas) { 6*c8dee2aaSAndroid Build Coastguard Worker auto check_isopaque = [](const SkImageInfo& imageInfo) -> void { 7*c8dee2aaSAndroid Build Coastguard Worker auto surface(SkSurfaces::Raster(imageInfo)); 8*c8dee2aaSAndroid Build Coastguard Worker auto image(surface->makeImageSnapshot()); 9*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("isOpaque = %s\n", image->isOpaque() ? "true" : "false"); 10*c8dee2aaSAndroid Build Coastguard Worker }; 11*c8dee2aaSAndroid Build Coastguard Worker check_isopaque(SkImageInfo::MakeN32Premul(5, 5)); 12*c8dee2aaSAndroid Build Coastguard Worker check_isopaque(SkImageInfo::MakeN32(5, 5, kOpaque_SkAlphaType)); 13*c8dee2aaSAndroid Build Coastguard Worker } 14*c8dee2aaSAndroid Build Coastguard Worker } // END FIDDLE 15