1*c8dee2aaSAndroid Build Coastguard Worker // Copyright 2019 Google LLC.
2*c8dee2aaSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fiddle/examples.h"
4*c8dee2aaSAndroid Build Coastguard Worker REG_FIDDLE(FillPathWithPaint, 256, 192, false, 0) {
draw(SkCanvas * canvas)5*c8dee2aaSAndroid Build Coastguard Worker void draw(SkCanvas* canvas) {
6*c8dee2aaSAndroid Build Coastguard Worker SkPaint strokePaint;
7*c8dee2aaSAndroid Build Coastguard Worker strokePaint.setAntiAlias(true);
8*c8dee2aaSAndroid Build Coastguard Worker strokePaint.setStyle(SkPaint::kStroke_Style);
9*c8dee2aaSAndroid Build Coastguard Worker strokePaint.setStrokeWidth(.1f);
10*c8dee2aaSAndroid Build Coastguard Worker SkPath strokePath;
11*c8dee2aaSAndroid Build Coastguard Worker strokePath.moveTo(.08f, .08f);
12*c8dee2aaSAndroid Build Coastguard Worker strokePath.quadTo(.09f, .08f, .17f, .17f);
13*c8dee2aaSAndroid Build Coastguard Worker SkPath fillPath;
14*c8dee2aaSAndroid Build Coastguard Worker SkPaint outlinePaint(strokePaint);
15*c8dee2aaSAndroid Build Coastguard Worker outlinePaint.setStrokeWidth(2);
16*c8dee2aaSAndroid Build Coastguard Worker SkMatrix scale = SkMatrix::Scale(300, 300);
17*c8dee2aaSAndroid Build Coastguard Worker for (SkScalar precision : { 0.01f, .1f, 1.f, 10.f, 100.f } ) {
18*c8dee2aaSAndroid Build Coastguard Worker skpathutils::FillPathWithPaint(strokePath, strokePaint, &fillPath, nullptr, precision);
19*c8dee2aaSAndroid Build Coastguard Worker fillPath.transform(scale);
20*c8dee2aaSAndroid Build Coastguard Worker canvas->drawPath(fillPath, outlinePaint);
21*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(60, 0);
22*c8dee2aaSAndroid Build Coastguard Worker if (1.f == precision) canvas->translate(-180, 100);
23*c8dee2aaSAndroid Build Coastguard Worker }
24*c8dee2aaSAndroid Build Coastguard Worker strokePath.transform(scale);
25*c8dee2aaSAndroid Build Coastguard Worker strokePaint.setStrokeWidth(30);
26*c8dee2aaSAndroid Build Coastguard Worker canvas->drawPath(strokePath, strokePaint);
27*c8dee2aaSAndroid Build Coastguard Worker }
28*c8dee2aaSAndroid Build Coastguard Worker } // END FIDDLE
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