1*c8dee2aaSAndroid Build Coastguard Worker // Copyright 2020 Google LLC. 2*c8dee2aaSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fiddle/examples.h" 4*c8dee2aaSAndroid Build Coastguard Worker REG_FIDDLE(DCIToXYZD50, 512, 256, true, 0) { draw(SkCanvas * canvas)5*c8dee2aaSAndroid Build Coastguard Workervoid draw(SkCanvas* canvas) { 6*c8dee2aaSAndroid Build Coastguard Worker SkColorSpacePrimaries p; 7*c8dee2aaSAndroid Build Coastguard Worker // DCI-P3 Primaries from https://en.wikipedia.org/wiki/DCI-P3 8*c8dee2aaSAndroid Build Coastguard Worker p.fRX = 0.680f; p.fRY = 0.320f; 9*c8dee2aaSAndroid Build Coastguard Worker p.fGX = 0.265f; p.fGY = 0.690f; 10*c8dee2aaSAndroid Build Coastguard Worker p.fBX = 0.150f; p.fBY = 0.060f; 11*c8dee2aaSAndroid Build Coastguard Worker 12*c8dee2aaSAndroid Build Coastguard Worker // DCI-P3 D65 13*c8dee2aaSAndroid Build Coastguard Worker p.fWX = 0.3127f; p.fWY = 0.3290f; 14*c8dee2aaSAndroid Build Coastguard Worker 15*c8dee2aaSAndroid Build Coastguard Worker // DCI-P3 Theater 16*c8dee2aaSAndroid Build Coastguard Worker // p.fWX = 0.314; p.fWY = 0.351; 17*c8dee2aaSAndroid Build Coastguard Worker 18*c8dee2aaSAndroid Build Coastguard Worker skcms_Matrix3x3 toXYZ; 19*c8dee2aaSAndroid Build Coastguard Worker p.toXYZD50(&toXYZ); 20*c8dee2aaSAndroid Build Coastguard Worker 21*c8dee2aaSAndroid Build Coastguard Worker for (int i = 0; i < 3; ++i) { 22*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("%f %f %f\n", toXYZ.vals[i][0], toXYZ.vals[i][1], toXYZ.vals[i][2]); 23*c8dee2aaSAndroid Build Coastguard Worker } 24*c8dee2aaSAndroid Build Coastguard Worker } 25*c8dee2aaSAndroid Build Coastguard Worker } // END FIDDLE 26