xref: /aosp_15_r20/external/skia/docs/examples/Canvas_saveLayer_4.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1 // Copyright 2020 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 REG_FIDDLE(Canvas_saveLayer_4, 256, 256, false, 3) {
draw(SkCanvas * canvas)5 void draw(SkCanvas* canvas) {
6     SkPaint pRed;
7     pRed.setColor(SK_ColorRED);
8 
9     SkPaint pSolidBlue;
10     pSolidBlue.setColor(SK_ColorBLUE);
11 
12     SkPaint pThirtyBlue;
13     pThirtyBlue.setColor(SK_ColorBLUE);
14     pThirtyBlue.setAlphaf(0.3);
15 
16     SkPaint alpha;
17     alpha.setAlphaf(0.3);
18 
19     // First row: Draw two opaque red rectangles into the 0th layer. Then draw two blue
20     // rectangles overlapping the red, one is solid, the other is 30% transparent.
21     canvas->drawRect(SkRect::MakeLTRB(10, 10, 60, 60), pRed);
22     canvas->drawRect(SkRect::MakeLTRB(150, 10, 200, 60), pRed);
23 
24     canvas->drawRect(SkRect::MakeLTRB(30, 10, 80, 60), pSolidBlue);
25     canvas->drawRect(SkRect::MakeLTRB(170, 10, 220, 60), pThirtyBlue);
26 
27     // Second row: Draw two opaque red rectangles into the 0th layer. Then save a new layer;
28     // when the 1st layer gets merged onto the 0th layer (i.e. when restore() is called), it will
29     // use the provided paint to do so. In this case, the paint is set to have 30% opacity, but
30     // it could also have things set like blend modes or image filters.
31     canvas->drawRect(SkRect::MakeLTRB(10, 70, 60, 120), pRed);
32     canvas->drawRect(SkRect::MakeLTRB(150, 70, 200, 120), pRed);
33 
34     canvas->saveLayer(nullptr, &alpha);
35 
36     // In the 1st layer, draw the same blue overlapping rectangles as in the first row. Notice in
37     // the final output, we have two different shades of purple. The layer's alpha made the
38     // opaque blue rectangle transparent, and it made the transparent blue rectangle even more so
39     canvas->drawRect(SkRect::MakeLTRB(30, 70, 80, 120), pSolidBlue);
40     canvas->drawRect(SkRect::MakeLTRB(170, 70, 220, 120), pThirtyBlue);
41 
42     canvas->restore();
43 
44     // Third row: save the layer first, before drawing the two red rectangle, followed by the
45     // overlapping blue rectangles. Notice that the blue overwrites the red in the same way as
46     // the first row because the alpha of the layer is not applied until the layer is restored.
47     canvas->saveLayer(nullptr, &alpha);
48 
49     canvas->drawRect(SkRect::MakeLTRB(10, 130, 60, 180), pRed);
50     canvas->drawRect(SkRect::MakeLTRB(150, 130, 200, 180), pRed);
51 
52     canvas->drawRect(SkRect::MakeLTRB(30, 130, 80, 180), pSolidBlue);
53     canvas->drawRect(SkRect::MakeLTRB(170, 130, 220, 180), pThirtyBlue);
54 
55     canvas->restore();
56 }
57 }  // END FIDDLE
58