1*c8dee2aaSAndroid Build Coastguard Worker // Copyright 2019 Google LLC.
2*c8dee2aaSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fiddle/examples.h"
4*c8dee2aaSAndroid Build Coastguard Worker REG_FIDDLE(Canvas_drawPoints, 256, 200, false, 0) {
draw(SkCanvas * canvas)5*c8dee2aaSAndroid Build Coastguard Worker void draw(SkCanvas* canvas) {
6*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint;
7*c8dee2aaSAndroid Build Coastguard Worker paint.setAntiAlias(true);
8*c8dee2aaSAndroid Build Coastguard Worker paint.setStyle(SkPaint::kStroke_Style);
9*c8dee2aaSAndroid Build Coastguard Worker paint.setStrokeWidth(10);
10*c8dee2aaSAndroid Build Coastguard Worker paint.setColor(0x80349a45);
11*c8dee2aaSAndroid Build Coastguard Worker const SkPoint points[] = {{32, 16}, {48, 48}, {16, 32}};
12*c8dee2aaSAndroid Build Coastguard Worker const SkPaint::Join join[] = { SkPaint::kRound_Join,
13*c8dee2aaSAndroid Build Coastguard Worker SkPaint::kMiter_Join,
14*c8dee2aaSAndroid Build Coastguard Worker SkPaint::kBevel_Join };
15*c8dee2aaSAndroid Build Coastguard Worker int joinIndex = 0;
16*c8dee2aaSAndroid Build Coastguard Worker SkPath path;
17*c8dee2aaSAndroid Build Coastguard Worker path.addPoly(points, 3, false);
18*c8dee2aaSAndroid Build Coastguard Worker for (const auto cap : { SkPaint::kRound_Cap, SkPaint::kSquare_Cap, SkPaint::kButt_Cap } ) {
19*c8dee2aaSAndroid Build Coastguard Worker paint.setStrokeCap(cap);
20*c8dee2aaSAndroid Build Coastguard Worker paint.setStrokeJoin(join[joinIndex++]);
21*c8dee2aaSAndroid Build Coastguard Worker for (const auto mode : { SkCanvas::kPoints_PointMode,
22*c8dee2aaSAndroid Build Coastguard Worker SkCanvas::kLines_PointMode,
23*c8dee2aaSAndroid Build Coastguard Worker SkCanvas::kPolygon_PointMode } ) {
24*c8dee2aaSAndroid Build Coastguard Worker canvas->drawPoints(mode, 3, points, paint);
25*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(64, 0);
26*c8dee2aaSAndroid Build Coastguard Worker }
27*c8dee2aaSAndroid Build Coastguard Worker canvas->drawPath(path, paint);
28*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(-192, 64);
29*c8dee2aaSAndroid Build Coastguard Worker }
30*c8dee2aaSAndroid Build Coastguard Worker }
31*c8dee2aaSAndroid Build Coastguard Worker } // END FIDDLE
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