xref: /aosp_15_r20/external/skia/docs/examples/Bitmap_info.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1 // Copyright 2019 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 REG_FIDDLE(Bitmap_info, 256, 256, true, 4) {
draw(SkCanvas * canvas)5 void draw(SkCanvas* canvas) {
6     // SkBitmap source;  // pre-populated with soccer ball by fiddle.skia.org
7     const SkImageInfo& info = source.info();
8     const char* alphas[] = {"Unknown", "Opaque", "Premul", "Unpremul"};
9     const char* colors[] = {"Unknown", "Alpha_8", "RGB_565", "ARGB_4444", "RGBA_8888", "RGB_888x",
10                             "BGRA_8888", "RGBA_1010102", "RGB_101010x", "Gray_8", "RGBA_F16Norm",
11                             "RGBA_F16"};
12     SkDebugf("width: %d height: %d color: %s alpha: %s\n", info.width(), info.height(),
13                 colors[info.colorType()], alphas[info.alphaType()]);
14 }
15 }  // END FIDDLE
16