1 // Copyright 2019 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 REG_FIDDLE(Bitmap_bytesPerPixel, 256, 256, true, 0) {
draw(SkCanvas * canvas)5 void draw(SkCanvas* canvas) {
6 const char* colors[] = {"Unknown", "Alpha_8", "RGB_565", "ARGB_4444", "RGBA_8888", "RGB_888x",
7 "BGRA_8888", "RGBA_1010102", "RGB_101010x", "Gray_8", "RGBA_F16Norm",
8 "RGBA_F16"};
9 SkImageInfo info = SkImageInfo::MakeA8(1, 1);
10 SkBitmap bitmap;
11 for (SkColorType colorType : {
12 kUnknown_SkColorType, kAlpha_8_SkColorType, kRGB_565_SkColorType,
13 kARGB_4444_SkColorType, kRGBA_8888_SkColorType, kRGB_888x_SkColorType,
14 kBGRA_8888_SkColorType, kRGBA_1010102_SkColorType, kRGB_101010x_SkColorType,
15 kGray_8_SkColorType, kRGBA_F16_SkColorType
16 } ) {
17 bitmap.setInfo(info.makeColorType(colorType));
18 SkDebugf("color: k" "%s" "_SkColorType" "%*s" "bytesPerPixel: %d\n",
19 colors[colorType], (int)(13 - strlen(colors[colorType])), " ",
20 bitmap.bytesPerPixel());
21 }
22 }
23 } // END FIDDLE
24