1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2015 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef BitmapRegionDecoder_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define BitmapRegionDecoder_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include "client_utils/android/BRDAllocator.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/codec/SkAndroidCodec.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkBitmap.h" 14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkData.h" 15*c8dee2aaSAndroid Build Coastguard Worker 16*c8dee2aaSAndroid Build Coastguard Worker namespace android { 17*c8dee2aaSAndroid Build Coastguard Worker namespace skia { 18*c8dee2aaSAndroid Build Coastguard Worker 19*c8dee2aaSAndroid Build Coastguard Worker class BitmapRegionDecoder final { 20*c8dee2aaSAndroid Build Coastguard Worker public: 21*c8dee2aaSAndroid Build Coastguard Worker static std::unique_ptr<BitmapRegionDecoder> Make(sk_sp<SkData> data); 22*c8dee2aaSAndroid Build Coastguard Worker 23*c8dee2aaSAndroid Build Coastguard Worker bool decodeRegion(SkBitmap* bitmap, 24*c8dee2aaSAndroid Build Coastguard Worker BRDAllocator* allocator, 25*c8dee2aaSAndroid Build Coastguard Worker const SkIRect& desiredSubset, 26*c8dee2aaSAndroid Build Coastguard Worker int sampleSize, 27*c8dee2aaSAndroid Build Coastguard Worker SkColorType colorType, 28*c8dee2aaSAndroid Build Coastguard Worker bool requireUnpremul, 29*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkColorSpace> prefColorSpace); 30*c8dee2aaSAndroid Build Coastguard Worker getEncodedFormat()31*c8dee2aaSAndroid Build Coastguard Worker SkEncodedImageFormat getEncodedFormat() { return fCodec->getEncodedFormat(); } 32*c8dee2aaSAndroid Build Coastguard Worker computeOutputColorType(SkColorType requestedColorType)33*c8dee2aaSAndroid Build Coastguard Worker SkColorType computeOutputColorType(SkColorType requestedColorType) { 34*c8dee2aaSAndroid Build Coastguard Worker return fCodec->computeOutputColorType(requestedColorType); 35*c8dee2aaSAndroid Build Coastguard Worker } 36*c8dee2aaSAndroid Build Coastguard Worker 37*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkColorSpace> computeOutputColorSpace(SkColorType outputColorType, 38*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkColorSpace> prefColorSpace = nullptr) { 39*c8dee2aaSAndroid Build Coastguard Worker return fCodec->computeOutputColorSpace(outputColorType, std::move(prefColorSpace)); 40*c8dee2aaSAndroid Build Coastguard Worker } 41*c8dee2aaSAndroid Build Coastguard Worker 42*c8dee2aaSAndroid Build Coastguard Worker int width() const; 43*c8dee2aaSAndroid Build Coastguard Worker int height() const; 44*c8dee2aaSAndroid Build Coastguard Worker getAndroidGainmap(SkGainmapInfo * outInfo,std::unique_ptr<SkStream> * outGainmapImageStream)45*c8dee2aaSAndroid Build Coastguard Worker bool getAndroidGainmap(SkGainmapInfo* outInfo, 46*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<SkStream>* outGainmapImageStream) { 47*c8dee2aaSAndroid Build Coastguard Worker return fCodec->getAndroidGainmap(outInfo, outGainmapImageStream); 48*c8dee2aaSAndroid Build Coastguard Worker } 49*c8dee2aaSAndroid Build Coastguard Worker getGainmapBitmapRegionDecoder(SkGainmapInfo * outInfo,std::unique_ptr<BitmapRegionDecoder> * outDecoder)50*c8dee2aaSAndroid Build Coastguard Worker bool getGainmapBitmapRegionDecoder(SkGainmapInfo* outInfo, 51*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<BitmapRegionDecoder>* outDecoder) { 52*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<SkAndroidCodec> codec; 53*c8dee2aaSAndroid Build Coastguard Worker if (!fCodec->getGainmapAndroidCodec(outInfo, &codec)) { 54*c8dee2aaSAndroid Build Coastguard Worker return false; 55*c8dee2aaSAndroid Build Coastguard Worker } 56*c8dee2aaSAndroid Build Coastguard Worker 57*c8dee2aaSAndroid Build Coastguard Worker *outDecoder = std::unique_ptr<BitmapRegionDecoder>( 58*c8dee2aaSAndroid Build Coastguard Worker new BitmapRegionDecoder(std::move(codec))); 59*c8dee2aaSAndroid Build Coastguard Worker return true; 60*c8dee2aaSAndroid Build Coastguard Worker } 61*c8dee2aaSAndroid Build Coastguard Worker 62*c8dee2aaSAndroid Build Coastguard Worker private: 63*c8dee2aaSAndroid Build Coastguard Worker BitmapRegionDecoder(std::unique_ptr<SkAndroidCodec> codec); 64*c8dee2aaSAndroid Build Coastguard Worker 65*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<SkAndroidCodec> fCodec; 66*c8dee2aaSAndroid Build Coastguard Worker }; 67*c8dee2aaSAndroid Build Coastguard Worker 68*c8dee2aaSAndroid Build Coastguard Worker } // namespace skia 69*c8dee2aaSAndroid Build Coastguard Worker } // namespace android 70*c8dee2aaSAndroid Build Coastguard Worker #endif // BitmapRegionDecoder_DEFINED 71