xref: /aosp_15_r20/external/skia/bench/SKPBench.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2014 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SKPBench_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define SKPBench_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "bench/Benchmark.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPicture.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTDArray.h"
15*c8dee2aaSAndroid Build Coastguard Worker 
16*c8dee2aaSAndroid Build Coastguard Worker class SkSurface;
17*c8dee2aaSAndroid Build Coastguard Worker 
18*c8dee2aaSAndroid Build Coastguard Worker /**
19*c8dee2aaSAndroid Build Coastguard Worker  * Runs an SkPicture as a benchmark by repeatedly drawing it scaled inside a device clip.
20*c8dee2aaSAndroid Build Coastguard Worker  */
21*c8dee2aaSAndroid Build Coastguard Worker class SKPBench : public Benchmark {
22*c8dee2aaSAndroid Build Coastguard Worker public:
23*c8dee2aaSAndroid Build Coastguard Worker     SKPBench(const char* name, const SkPicture*, const SkIRect& devClip, SkScalar scale,
24*c8dee2aaSAndroid Build Coastguard Worker              bool doLooping);
25*c8dee2aaSAndroid Build Coastguard Worker     ~SKPBench() override;
26*c8dee2aaSAndroid Build Coastguard Worker 
shouldLoop()27*c8dee2aaSAndroid Build Coastguard Worker     bool shouldLoop() const override {
28*c8dee2aaSAndroid Build Coastguard Worker         return fDoLooping;
29*c8dee2aaSAndroid Build Coastguard Worker     }
30*c8dee2aaSAndroid Build Coastguard Worker 
31*c8dee2aaSAndroid Build Coastguard Worker     void getGpuStats(SkCanvas*,
32*c8dee2aaSAndroid Build Coastguard Worker                      skia_private::TArray<SkString>* keys,
33*c8dee2aaSAndroid Build Coastguard Worker                      skia_private::TArray<double>* values) override;
34*c8dee2aaSAndroid Build Coastguard Worker     bool getDMSAAStats(GrRecordingContext*) override;
35*c8dee2aaSAndroid Build Coastguard Worker 
36*c8dee2aaSAndroid Build Coastguard Worker protected:
37*c8dee2aaSAndroid Build Coastguard Worker     const char* onGetName() override;
38*c8dee2aaSAndroid Build Coastguard Worker     const char* onGetUniqueName() override;
39*c8dee2aaSAndroid Build Coastguard Worker     void onPerCanvasPreDraw(SkCanvas*) override;
40*c8dee2aaSAndroid Build Coastguard Worker     void onPerCanvasPostDraw(SkCanvas*) override;
41*c8dee2aaSAndroid Build Coastguard Worker     bool isSuitableFor(Backend backend) override;
42*c8dee2aaSAndroid Build Coastguard Worker     void onDraw(int loops, SkCanvas* canvas) override;
43*c8dee2aaSAndroid Build Coastguard Worker     SkISize onGetSize() override;
44*c8dee2aaSAndroid Build Coastguard Worker 
45*c8dee2aaSAndroid Build Coastguard Worker     virtual void drawMPDPicture();
46*c8dee2aaSAndroid Build Coastguard Worker     virtual void drawPicture();
47*c8dee2aaSAndroid Build Coastguard Worker 
picture()48*c8dee2aaSAndroid Build Coastguard Worker     const SkPicture* picture() const { return fPic.get(); }
surfaces()49*c8dee2aaSAndroid Build Coastguard Worker     const skia_private::TArray<sk_sp<SkSurface>>& surfaces() const { return fSurfaces; }
tileRects()50*c8dee2aaSAndroid Build Coastguard Worker     const SkTDArray<SkIRect>& tileRects() const { return fTileRects; }
51*c8dee2aaSAndroid Build Coastguard Worker 
52*c8dee2aaSAndroid Build Coastguard Worker private:
53*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<const SkPicture> fPic;
54*c8dee2aaSAndroid Build Coastguard Worker     const SkIRect fClip;
55*c8dee2aaSAndroid Build Coastguard Worker     const SkScalar fScale;
56*c8dee2aaSAndroid Build Coastguard Worker     SkString fName;
57*c8dee2aaSAndroid Build Coastguard Worker     SkString fUniqueName;
58*c8dee2aaSAndroid Build Coastguard Worker 
59*c8dee2aaSAndroid Build Coastguard Worker     skia_private::TArray<sk_sp<SkSurface>> fSurfaces;   // for MultiPictureDraw
60*c8dee2aaSAndroid Build Coastguard Worker     SkTDArray<SkIRect> fTileRects;     // for MultiPictureDraw
61*c8dee2aaSAndroid Build Coastguard Worker 
62*c8dee2aaSAndroid Build Coastguard Worker     const bool fDoLooping;
63*c8dee2aaSAndroid Build Coastguard Worker 
64*c8dee2aaSAndroid Build Coastguard Worker     using INHERITED = Benchmark;
65*c8dee2aaSAndroid Build Coastguard Worker };
66*c8dee2aaSAndroid Build Coastguard Worker 
67*c8dee2aaSAndroid Build Coastguard Worker #endif
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