1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2014 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker #include "bench/RecordingBench.h"
9*c8dee2aaSAndroid Build Coastguard Worker
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkBBHFactory.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkData.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPictureRecorder.h"
13*c8dee2aaSAndroid Build Coastguard Worker
PictureCentricBench(const char * name,const SkPicture * pic)14*c8dee2aaSAndroid Build Coastguard Worker PictureCentricBench::PictureCentricBench(const char* name, const SkPicture* pic) : fName(name) {
15*c8dee2aaSAndroid Build Coastguard Worker // Flatten the source picture in case it's trivially nested (useless for timing).
16*c8dee2aaSAndroid Build Coastguard Worker SkPictureRecorder rec;
17*c8dee2aaSAndroid Build Coastguard Worker pic->playback(rec.beginRecording(pic->cullRect(), nullptr /*,
18*c8dee2aaSAndroid Build Coastguard Worker SkPictureRecorder::kPlaybackDrawPicture_RecordFlag*/));
19*c8dee2aaSAndroid Build Coastguard Worker fSrc = rec.finishRecordingAsPicture();
20*c8dee2aaSAndroid Build Coastguard Worker }
21*c8dee2aaSAndroid Build Coastguard Worker
onGetName()22*c8dee2aaSAndroid Build Coastguard Worker const char* PictureCentricBench::onGetName() {
23*c8dee2aaSAndroid Build Coastguard Worker return fName.c_str();
24*c8dee2aaSAndroid Build Coastguard Worker }
25*c8dee2aaSAndroid Build Coastguard Worker
isSuitableFor(Backend backend)26*c8dee2aaSAndroid Build Coastguard Worker bool PictureCentricBench::isSuitableFor(Backend backend) {
27*c8dee2aaSAndroid Build Coastguard Worker return backend == Backend::kNonRendering;
28*c8dee2aaSAndroid Build Coastguard Worker }
29*c8dee2aaSAndroid Build Coastguard Worker
onGetSize()30*c8dee2aaSAndroid Build Coastguard Worker SkISize PictureCentricBench::onGetSize() {
31*c8dee2aaSAndroid Build Coastguard Worker return SkISize::Make(SkScalarCeilToInt(fSrc->cullRect().width()),
32*c8dee2aaSAndroid Build Coastguard Worker SkScalarCeilToInt(fSrc->cullRect().height()));
33*c8dee2aaSAndroid Build Coastguard Worker }
34*c8dee2aaSAndroid Build Coastguard Worker
35*c8dee2aaSAndroid Build Coastguard Worker ///////////////////////////////////////////////////////////////////////////////////////////////////
36*c8dee2aaSAndroid Build Coastguard Worker
RecordingBench(const char * name,const SkPicture * pic,bool useBBH)37*c8dee2aaSAndroid Build Coastguard Worker RecordingBench::RecordingBench(const char* name, const SkPicture* pic, bool useBBH)
38*c8dee2aaSAndroid Build Coastguard Worker : INHERITED(name, pic)
39*c8dee2aaSAndroid Build Coastguard Worker , fUseBBH(useBBH)
40*c8dee2aaSAndroid Build Coastguard Worker {}
41*c8dee2aaSAndroid Build Coastguard Worker
onDraw(int loops,SkCanvas *)42*c8dee2aaSAndroid Build Coastguard Worker void RecordingBench::onDraw(int loops, SkCanvas*) {
43*c8dee2aaSAndroid Build Coastguard Worker SkRTreeFactory factory;
44*c8dee2aaSAndroid Build Coastguard Worker SkPictureRecorder recorder;
45*c8dee2aaSAndroid Build Coastguard Worker while (loops --> 0) {
46*c8dee2aaSAndroid Build Coastguard Worker fSrc->playback(recorder.beginRecording(fSrc->cullRect(), fUseBBH ? &factory : nullptr));
47*c8dee2aaSAndroid Build Coastguard Worker (void)recorder.finishRecordingAsPicture();
48*c8dee2aaSAndroid Build Coastguard Worker }
49*c8dee2aaSAndroid Build Coastguard Worker }
50*c8dee2aaSAndroid Build Coastguard Worker
51*c8dee2aaSAndroid Build Coastguard Worker ///////////////////////////////////////////////////////////////////////////////////////////////////
52*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSerialProcs.h"
53*c8dee2aaSAndroid Build Coastguard Worker
DeserializePictureBench(const char * name,sk_sp<SkData> data)54*c8dee2aaSAndroid Build Coastguard Worker DeserializePictureBench::DeserializePictureBench(const char* name, sk_sp<SkData> data)
55*c8dee2aaSAndroid Build Coastguard Worker : fName(name)
56*c8dee2aaSAndroid Build Coastguard Worker , fEncodedPicture(std::move(data))
57*c8dee2aaSAndroid Build Coastguard Worker {}
58*c8dee2aaSAndroid Build Coastguard Worker
onGetName()59*c8dee2aaSAndroid Build Coastguard Worker const char* DeserializePictureBench::onGetName() {
60*c8dee2aaSAndroid Build Coastguard Worker return fName.c_str();
61*c8dee2aaSAndroid Build Coastguard Worker }
62*c8dee2aaSAndroid Build Coastguard Worker
isSuitableFor(Backend backend)63*c8dee2aaSAndroid Build Coastguard Worker bool DeserializePictureBench::isSuitableFor(Backend backend) {
64*c8dee2aaSAndroid Build Coastguard Worker return backend == Backend::kNonRendering;
65*c8dee2aaSAndroid Build Coastguard Worker }
66*c8dee2aaSAndroid Build Coastguard Worker
onGetSize()67*c8dee2aaSAndroid Build Coastguard Worker SkISize DeserializePictureBench::onGetSize() {
68*c8dee2aaSAndroid Build Coastguard Worker return SkISize::Make(128, 128);
69*c8dee2aaSAndroid Build Coastguard Worker }
70*c8dee2aaSAndroid Build Coastguard Worker
onDraw(int loops,SkCanvas *)71*c8dee2aaSAndroid Build Coastguard Worker void DeserializePictureBench::onDraw(int loops, SkCanvas*) {
72*c8dee2aaSAndroid Build Coastguard Worker for (int i = 0; i < loops; ++i) {
73*c8dee2aaSAndroid Build Coastguard Worker SkPicture::MakeFromData(fEncodedPicture.get());
74*c8dee2aaSAndroid Build Coastguard Worker }
75*c8dee2aaSAndroid Build Coastguard Worker }
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