1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2016 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #include "bench/Benchmark.h" 9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h" 10*c8dee2aaSAndroid Build Coastguard Worker #include "src/base/SkRandom.h" 11*c8dee2aaSAndroid Build Coastguard Worker 12*c8dee2aaSAndroid Build Coastguard Worker class QuickRejectBench : public Benchmark { 13*c8dee2aaSAndroid Build Coastguard Worker enum { N = 1000000 }; 14*c8dee2aaSAndroid Build Coastguard Worker float fFloats[N]; 15*c8dee2aaSAndroid Build Coastguard Worker int fInts [N]; 16*c8dee2aaSAndroid Build Coastguard Worker onGetName()17*c8dee2aaSAndroid Build Coastguard Worker const char* onGetName() override { return "quick_reject"; } isSuitableFor(Backend backend)18*c8dee2aaSAndroid Build Coastguard Worker bool isSuitableFor(Backend backend) override { return backend != Backend::kNonRendering; } 19*c8dee2aaSAndroid Build Coastguard Worker onDelayedSetup()20*c8dee2aaSAndroid Build Coastguard Worker void onDelayedSetup() override { 21*c8dee2aaSAndroid Build Coastguard Worker SkRandom rand; 22*c8dee2aaSAndroid Build Coastguard Worker for (int i = 0; i < N; ++i) { 23*c8dee2aaSAndroid Build Coastguard Worker fFloats[i] = 300.0f * (rand.nextSScalar1() + 0.5f); 24*c8dee2aaSAndroid Build Coastguard Worker } 25*c8dee2aaSAndroid Build Coastguard Worker } 26*c8dee2aaSAndroid Build Coastguard Worker onDraw(int loops,SkCanvas * canvas)27*c8dee2aaSAndroid Build Coastguard Worker void onDraw(int loops, SkCanvas* canvas) override { 28*c8dee2aaSAndroid Build Coastguard Worker while (loops --> 0) { 29*c8dee2aaSAndroid Build Coastguard Worker for (int i = 0; i < N - 4; i++) { 30*c8dee2aaSAndroid Build Coastguard Worker if (canvas->quickReject(*(SkRect*)(fFloats+i))) { 31*c8dee2aaSAndroid Build Coastguard Worker fInts[i] = 11; 32*c8dee2aaSAndroid Build Coastguard Worker } else { 33*c8dee2aaSAndroid Build Coastguard Worker fInts[i] = 24; 34*c8dee2aaSAndroid Build Coastguard Worker } 35*c8dee2aaSAndroid Build Coastguard Worker } 36*c8dee2aaSAndroid Build Coastguard Worker } 37*c8dee2aaSAndroid Build Coastguard Worker } 38*c8dee2aaSAndroid Build Coastguard Worker }; 39*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH( return new QuickRejectBench; ) 40*c8dee2aaSAndroid Build Coastguard Worker 41*c8dee2aaSAndroid Build Coastguard Worker class ConcatBench : public Benchmark { 42*c8dee2aaSAndroid Build Coastguard Worker SkMatrix fMatrix; 43*c8dee2aaSAndroid Build Coastguard Worker onGetName()44*c8dee2aaSAndroid Build Coastguard Worker const char* onGetName() override { return "concat"; } isSuitableFor(Backend backend)45*c8dee2aaSAndroid Build Coastguard Worker bool isSuitableFor(Backend backend) override { return backend != Backend::kNonRendering; } 46*c8dee2aaSAndroid Build Coastguard Worker onDelayedSetup()47*c8dee2aaSAndroid Build Coastguard Worker void onDelayedSetup() override { 48*c8dee2aaSAndroid Build Coastguard Worker SkRandom r; 49*c8dee2aaSAndroid Build Coastguard Worker fMatrix.setScale(5.0f, 5.0f); 50*c8dee2aaSAndroid Build Coastguard Worker fMatrix.setTranslateX(10.0f); 51*c8dee2aaSAndroid Build Coastguard Worker fMatrix.setTranslateY(10.0f); 52*c8dee2aaSAndroid Build Coastguard Worker } 53*c8dee2aaSAndroid Build Coastguard Worker onDraw(int loops,SkCanvas * canvas)54*c8dee2aaSAndroid Build Coastguard Worker void onDraw(int loops, SkCanvas* canvas) override { 55*c8dee2aaSAndroid Build Coastguard Worker while (loops --> 0) { 56*c8dee2aaSAndroid Build Coastguard Worker canvas->setMatrix(SkMatrix::Scale(3, 3)); 57*c8dee2aaSAndroid Build Coastguard Worker canvas->concat(fMatrix); 58*c8dee2aaSAndroid Build Coastguard Worker } 59*c8dee2aaSAndroid Build Coastguard Worker } 60*c8dee2aaSAndroid Build Coastguard Worker }; 61*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH( return new ConcatBench; ) 62