1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2015 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #include "bench/Benchmark.h" 9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h" 10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPicture.h" 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPictureRecorder.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRRect.h" 13*c8dee2aaSAndroid Build Coastguard Worker 14*c8dee2aaSAndroid Build Coastguard Worker class ClipOverheadRecordingBench : public Benchmark { 15*c8dee2aaSAndroid Build Coastguard Worker public: ClipOverheadRecordingBench()16*c8dee2aaSAndroid Build Coastguard Worker ClipOverheadRecordingBench() {} 17*c8dee2aaSAndroid Build Coastguard Worker 18*c8dee2aaSAndroid Build Coastguard Worker private: onGetName()19*c8dee2aaSAndroid Build Coastguard Worker const char* onGetName() override { return "clip_overhead_recording"; } isSuitableFor(Backend backend)20*c8dee2aaSAndroid Build Coastguard Worker bool isSuitableFor(Backend backend) override { return backend == Backend::kNonRendering; } 21*c8dee2aaSAndroid Build Coastguard Worker onDraw(int loops,SkCanvas *)22*c8dee2aaSAndroid Build Coastguard Worker void onDraw(int loops, SkCanvas*) override { 23*c8dee2aaSAndroid Build Coastguard Worker SkPictureRecorder rec; 24*c8dee2aaSAndroid Build Coastguard Worker 25*c8dee2aaSAndroid Build Coastguard Worker for (int loop = 0; loop < loops; loop++) { 26*c8dee2aaSAndroid Build Coastguard Worker SkCanvas* canvas = rec.beginRecording({0,0, 2000,3000}); 27*c8dee2aaSAndroid Build Coastguard Worker 28*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint; 29*c8dee2aaSAndroid Build Coastguard Worker SkRRect rrect; 30*c8dee2aaSAndroid Build Coastguard Worker rrect.setOval({0, 0, 1000, 1000}); 31*c8dee2aaSAndroid Build Coastguard Worker for (int i = 0; i < 1000; i++) { 32*c8dee2aaSAndroid Build Coastguard Worker canvas->save(); 33*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(10, 10); 34*c8dee2aaSAndroid Build Coastguard Worker canvas->clipRect({10,10, 1000, 1000}); 35*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRRect(rrect, paint); 36*c8dee2aaSAndroid Build Coastguard Worker canvas->restore(); 37*c8dee2aaSAndroid Build Coastguard Worker } 38*c8dee2aaSAndroid Build Coastguard Worker 39*c8dee2aaSAndroid Build Coastguard Worker (void)rec.finishRecordingAsPicture(); 40*c8dee2aaSAndroid Build Coastguard Worker } 41*c8dee2aaSAndroid Build Coastguard Worker } 42*c8dee2aaSAndroid Build Coastguard Worker }; 43*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH( return new ClipOverheadRecordingBench; ) 44