1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2016 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #include "bench/Benchmark.h" 9*c8dee2aaSAndroid Build Coastguard Worker 10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h" 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkShader.h" 14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h" 15*c8dee2aaSAndroid Build Coastguard Worker #include "include/effects/SkGradientShader.h" 16*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTemplates.h" 17*c8dee2aaSAndroid Build Coastguard Worker 18*c8dee2aaSAndroid Build Coastguard Worker using namespace skia_private; 19*c8dee2aaSAndroid Build Coastguard Worker 20*c8dee2aaSAndroid Build Coastguard Worker class HardStopGradientBench_ScaleNumHardStops : public Benchmark { 21*c8dee2aaSAndroid Build Coastguard Worker public: HardStopGradientBench_ScaleNumHardStops(int colorCount,int hardStopCount)22*c8dee2aaSAndroid Build Coastguard Worker HardStopGradientBench_ScaleNumHardStops(int colorCount, int hardStopCount) { 23*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(hardStopCount <= colorCount/2); 24*c8dee2aaSAndroid Build Coastguard Worker 25*c8dee2aaSAndroid Build Coastguard Worker fName.printf("hardstop_scale_num_hard_stops_%03d_colors_%03d_hard_stops", 26*c8dee2aaSAndroid Build Coastguard Worker colorCount, hardStopCount); 27*c8dee2aaSAndroid Build Coastguard Worker 28*c8dee2aaSAndroid Build Coastguard Worker fColorCount = colorCount; 29*c8dee2aaSAndroid Build Coastguard Worker fHardStopCount = hardStopCount; 30*c8dee2aaSAndroid Build Coastguard Worker } 31*c8dee2aaSAndroid Build Coastguard Worker onGetName()32*c8dee2aaSAndroid Build Coastguard Worker const char* onGetName() override { 33*c8dee2aaSAndroid Build Coastguard Worker return fName.c_str(); 34*c8dee2aaSAndroid Build Coastguard Worker } 35*c8dee2aaSAndroid Build Coastguard Worker onGetSize()36*c8dee2aaSAndroid Build Coastguard Worker SkISize onGetSize() override { 37*c8dee2aaSAndroid Build Coastguard Worker return SkISize::Make(kSize, kSize); 38*c8dee2aaSAndroid Build Coastguard Worker } 39*c8dee2aaSAndroid Build Coastguard Worker onPreDraw(SkCanvas * canvas)40*c8dee2aaSAndroid Build Coastguard Worker void onPreDraw(SkCanvas* canvas) override { 41*c8dee2aaSAndroid Build Coastguard Worker // Left to right 42*c8dee2aaSAndroid Build Coastguard Worker SkPoint points[2] = { 43*c8dee2aaSAndroid Build Coastguard Worker SkPoint::Make(0, kSize/2), 44*c8dee2aaSAndroid Build Coastguard Worker SkPoint::Make(kSize-1, kSize/2), 45*c8dee2aaSAndroid Build Coastguard Worker }; 46*c8dee2aaSAndroid Build Coastguard Worker 47*c8dee2aaSAndroid Build Coastguard Worker constexpr int kNumColorChoices = 4; 48*c8dee2aaSAndroid Build Coastguard Worker SkColor color_choices[kNumColorChoices] = { 49*c8dee2aaSAndroid Build Coastguard Worker SK_ColorRED, 50*c8dee2aaSAndroid Build Coastguard Worker SK_ColorGREEN, 51*c8dee2aaSAndroid Build Coastguard Worker SK_ColorBLUE, 52*c8dee2aaSAndroid Build Coastguard Worker SK_ColorYELLOW, 53*c8dee2aaSAndroid Build Coastguard Worker }; 54*c8dee2aaSAndroid Build Coastguard Worker 55*c8dee2aaSAndroid Build Coastguard Worker // Alternate between different choices 56*c8dee2aaSAndroid Build Coastguard Worker AutoTArray<SkColor> colors(fColorCount); 57*c8dee2aaSAndroid Build Coastguard Worker for (int i = 0; i < fColorCount; i++) { 58*c8dee2aaSAndroid Build Coastguard Worker colors[i] = color_choices[i % kNumColorChoices]; 59*c8dee2aaSAndroid Build Coastguard Worker } 60*c8dee2aaSAndroid Build Coastguard Worker 61*c8dee2aaSAndroid Build Coastguard Worker // Create requisite number of hard stops, and evenly 62*c8dee2aaSAndroid Build Coastguard Worker // space positions after that 63*c8dee2aaSAndroid Build Coastguard Worker AutoTArray<SkScalar> positions(fColorCount); 64*c8dee2aaSAndroid Build Coastguard Worker int k = 0; 65*c8dee2aaSAndroid Build Coastguard Worker for (int i = 0; i < fHardStopCount; i++) { 66*c8dee2aaSAndroid Build Coastguard Worker float val = k/2.0f; 67*c8dee2aaSAndroid Build Coastguard Worker positions[k++] = val / fColorCount; 68*c8dee2aaSAndroid Build Coastguard Worker positions[k++] = val / fColorCount; 69*c8dee2aaSAndroid Build Coastguard Worker } 70*c8dee2aaSAndroid Build Coastguard Worker for (int i = k; i < fColorCount; i++) { 71*c8dee2aaSAndroid Build Coastguard Worker positions[i] = i / (fColorCount - 1.0f); 72*c8dee2aaSAndroid Build Coastguard Worker } 73*c8dee2aaSAndroid Build Coastguard Worker 74*c8dee2aaSAndroid Build Coastguard Worker fPaint.setShader(SkGradientShader::MakeLinear(points, 75*c8dee2aaSAndroid Build Coastguard Worker colors.get(), 76*c8dee2aaSAndroid Build Coastguard Worker positions.get(), 77*c8dee2aaSAndroid Build Coastguard Worker fColorCount, 78*c8dee2aaSAndroid Build Coastguard Worker SkTileMode::kClamp, 79*c8dee2aaSAndroid Build Coastguard Worker 0, 80*c8dee2aaSAndroid Build Coastguard Worker nullptr)); 81*c8dee2aaSAndroid Build Coastguard Worker } 82*c8dee2aaSAndroid Build Coastguard Worker 83*c8dee2aaSAndroid Build Coastguard Worker /* 84*c8dee2aaSAndroid Build Coastguard Worker * Draw simple linear gradient from left to right 85*c8dee2aaSAndroid Build Coastguard Worker */ onDraw(int loops,SkCanvas * canvas)86*c8dee2aaSAndroid Build Coastguard Worker void onDraw(int loops, SkCanvas* canvas) override { 87*c8dee2aaSAndroid Build Coastguard Worker for (int i = 0; i < loops; i++) { 88*c8dee2aaSAndroid Build Coastguard Worker canvas->drawPaint(fPaint); 89*c8dee2aaSAndroid Build Coastguard Worker } 90*c8dee2aaSAndroid Build Coastguard Worker } 91*c8dee2aaSAndroid Build Coastguard Worker 92*c8dee2aaSAndroid Build Coastguard Worker private: 93*c8dee2aaSAndroid Build Coastguard Worker static const int kSize = 500; 94*c8dee2aaSAndroid Build Coastguard Worker 95*c8dee2aaSAndroid Build Coastguard Worker SkString fName; 96*c8dee2aaSAndroid Build Coastguard Worker int fColorCount; 97*c8dee2aaSAndroid Build Coastguard Worker int fHardStopCount; 98*c8dee2aaSAndroid Build Coastguard Worker SkPaint fPaint; 99*c8dee2aaSAndroid Build Coastguard Worker 100*c8dee2aaSAndroid Build Coastguard Worker using INHERITED = Benchmark; 101*c8dee2aaSAndroid Build Coastguard Worker }; 102*c8dee2aaSAndroid Build Coastguard Worker 103*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH(return new HardStopGradientBench_ScaleNumHardStops(10, 1);) 104*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH(return new HardStopGradientBench_ScaleNumHardStops(10, 2);) 105*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH(return new HardStopGradientBench_ScaleNumHardStops(10, 5);) 106*c8dee2aaSAndroid Build Coastguard Worker 107*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH(return new HardStopGradientBench_ScaleNumHardStops(20, 1);) 108*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH(return new HardStopGradientBench_ScaleNumHardStops(20, 5);) 109*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH(return new HardStopGradientBench_ScaleNumHardStops(20, 10);) 110*c8dee2aaSAndroid Build Coastguard Worker 111*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH(return new HardStopGradientBench_ScaleNumHardStops(50, 1);) 112*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH(return new HardStopGradientBench_ScaleNumHardStops(50, 10);) 113*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH(return new HardStopGradientBench_ScaleNumHardStops(50, 25);) 114*c8dee2aaSAndroid Build Coastguard Worker 115*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH(return new HardStopGradientBench_ScaleNumHardStops(100, 1);) 116*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH(return new HardStopGradientBench_ScaleNumHardStops(100, 25);) 117*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH(return new HardStopGradientBench_ScaleNumHardStops(100, 50);) 118