xref: /aosp_15_r20/external/skia/bench/HardStopGradientBench_ScaleNumHardStops.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2016 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "bench/Benchmark.h"
9*c8dee2aaSAndroid Build Coastguard Worker 
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkShader.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/effects/SkGradientShader.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTemplates.h"
17*c8dee2aaSAndroid Build Coastguard Worker 
18*c8dee2aaSAndroid Build Coastguard Worker using namespace skia_private;
19*c8dee2aaSAndroid Build Coastguard Worker 
20*c8dee2aaSAndroid Build Coastguard Worker class HardStopGradientBench_ScaleNumHardStops : public Benchmark {
21*c8dee2aaSAndroid Build Coastguard Worker public:
HardStopGradientBench_ScaleNumHardStops(int colorCount,int hardStopCount)22*c8dee2aaSAndroid Build Coastguard Worker     HardStopGradientBench_ScaleNumHardStops(int colorCount, int hardStopCount) {
23*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(hardStopCount <= colorCount/2);
24*c8dee2aaSAndroid Build Coastguard Worker 
25*c8dee2aaSAndroid Build Coastguard Worker         fName.printf("hardstop_scale_num_hard_stops_%03d_colors_%03d_hard_stops",
26*c8dee2aaSAndroid Build Coastguard Worker                      colorCount, hardStopCount);
27*c8dee2aaSAndroid Build Coastguard Worker 
28*c8dee2aaSAndroid Build Coastguard Worker         fColorCount    = colorCount;
29*c8dee2aaSAndroid Build Coastguard Worker         fHardStopCount = hardStopCount;
30*c8dee2aaSAndroid Build Coastguard Worker     }
31*c8dee2aaSAndroid Build Coastguard Worker 
onGetName()32*c8dee2aaSAndroid Build Coastguard Worker     const char* onGetName() override {
33*c8dee2aaSAndroid Build Coastguard Worker         return fName.c_str();
34*c8dee2aaSAndroid Build Coastguard Worker     }
35*c8dee2aaSAndroid Build Coastguard Worker 
onGetSize()36*c8dee2aaSAndroid Build Coastguard Worker     SkISize onGetSize() override {
37*c8dee2aaSAndroid Build Coastguard Worker         return SkISize::Make(kSize, kSize);
38*c8dee2aaSAndroid Build Coastguard Worker     }
39*c8dee2aaSAndroid Build Coastguard Worker 
onPreDraw(SkCanvas * canvas)40*c8dee2aaSAndroid Build Coastguard Worker     void onPreDraw(SkCanvas* canvas) override {
41*c8dee2aaSAndroid Build Coastguard Worker         // Left to right
42*c8dee2aaSAndroid Build Coastguard Worker         SkPoint points[2] = {
43*c8dee2aaSAndroid Build Coastguard Worker             SkPoint::Make(0,        kSize/2),
44*c8dee2aaSAndroid Build Coastguard Worker             SkPoint::Make(kSize-1,  kSize/2),
45*c8dee2aaSAndroid Build Coastguard Worker         };
46*c8dee2aaSAndroid Build Coastguard Worker 
47*c8dee2aaSAndroid Build Coastguard Worker         constexpr int kNumColorChoices = 4;
48*c8dee2aaSAndroid Build Coastguard Worker         SkColor color_choices[kNumColorChoices] = {
49*c8dee2aaSAndroid Build Coastguard Worker             SK_ColorRED,
50*c8dee2aaSAndroid Build Coastguard Worker             SK_ColorGREEN,
51*c8dee2aaSAndroid Build Coastguard Worker             SK_ColorBLUE,
52*c8dee2aaSAndroid Build Coastguard Worker             SK_ColorYELLOW,
53*c8dee2aaSAndroid Build Coastguard Worker         };
54*c8dee2aaSAndroid Build Coastguard Worker 
55*c8dee2aaSAndroid Build Coastguard Worker         // Alternate between different choices
56*c8dee2aaSAndroid Build Coastguard Worker         AutoTArray<SkColor> colors(fColorCount);
57*c8dee2aaSAndroid Build Coastguard Worker         for (int i = 0; i < fColorCount; i++) {
58*c8dee2aaSAndroid Build Coastguard Worker             colors[i] = color_choices[i % kNumColorChoices];
59*c8dee2aaSAndroid Build Coastguard Worker         }
60*c8dee2aaSAndroid Build Coastguard Worker 
61*c8dee2aaSAndroid Build Coastguard Worker         // Create requisite number of hard stops, and evenly
62*c8dee2aaSAndroid Build Coastguard Worker         // space positions after that
63*c8dee2aaSAndroid Build Coastguard Worker         AutoTArray<SkScalar> positions(fColorCount);
64*c8dee2aaSAndroid Build Coastguard Worker         int k = 0;
65*c8dee2aaSAndroid Build Coastguard Worker         for (int i = 0; i < fHardStopCount; i++) {
66*c8dee2aaSAndroid Build Coastguard Worker             float val = k/2.0f;
67*c8dee2aaSAndroid Build Coastguard Worker             positions[k++] = val / fColorCount;
68*c8dee2aaSAndroid Build Coastguard Worker             positions[k++] = val / fColorCount;
69*c8dee2aaSAndroid Build Coastguard Worker         }
70*c8dee2aaSAndroid Build Coastguard Worker         for (int i = k; i < fColorCount; i++) {
71*c8dee2aaSAndroid Build Coastguard Worker             positions[i] = i / (fColorCount - 1.0f);
72*c8dee2aaSAndroid Build Coastguard Worker         }
73*c8dee2aaSAndroid Build Coastguard Worker 
74*c8dee2aaSAndroid Build Coastguard Worker         fPaint.setShader(SkGradientShader::MakeLinear(points,
75*c8dee2aaSAndroid Build Coastguard Worker                                                       colors.get(),
76*c8dee2aaSAndroid Build Coastguard Worker                                                       positions.get(),
77*c8dee2aaSAndroid Build Coastguard Worker                                                       fColorCount,
78*c8dee2aaSAndroid Build Coastguard Worker                                                       SkTileMode::kClamp,
79*c8dee2aaSAndroid Build Coastguard Worker                                                       0,
80*c8dee2aaSAndroid Build Coastguard Worker                                                       nullptr));
81*c8dee2aaSAndroid Build Coastguard Worker     }
82*c8dee2aaSAndroid Build Coastguard Worker 
83*c8dee2aaSAndroid Build Coastguard Worker     /*
84*c8dee2aaSAndroid Build Coastguard Worker      * Draw simple linear gradient from left to right
85*c8dee2aaSAndroid Build Coastguard Worker      */
onDraw(int loops,SkCanvas * canvas)86*c8dee2aaSAndroid Build Coastguard Worker     void onDraw(int loops, SkCanvas* canvas) override {
87*c8dee2aaSAndroid Build Coastguard Worker         for (int i = 0; i < loops; i++) {
88*c8dee2aaSAndroid Build Coastguard Worker             canvas->drawPaint(fPaint);
89*c8dee2aaSAndroid Build Coastguard Worker         }
90*c8dee2aaSAndroid Build Coastguard Worker     }
91*c8dee2aaSAndroid Build Coastguard Worker 
92*c8dee2aaSAndroid Build Coastguard Worker private:
93*c8dee2aaSAndroid Build Coastguard Worker     static const int kSize = 500;
94*c8dee2aaSAndroid Build Coastguard Worker 
95*c8dee2aaSAndroid Build Coastguard Worker     SkString fName;
96*c8dee2aaSAndroid Build Coastguard Worker     int      fColorCount;
97*c8dee2aaSAndroid Build Coastguard Worker     int      fHardStopCount;
98*c8dee2aaSAndroid Build Coastguard Worker     SkPaint  fPaint;
99*c8dee2aaSAndroid Build Coastguard Worker 
100*c8dee2aaSAndroid Build Coastguard Worker     using INHERITED = Benchmark;
101*c8dee2aaSAndroid Build Coastguard Worker };
102*c8dee2aaSAndroid Build Coastguard Worker 
103*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH(return new HardStopGradientBench_ScaleNumHardStops(10, 1);)
104*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH(return new HardStopGradientBench_ScaleNumHardStops(10, 2);)
105*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH(return new HardStopGradientBench_ScaleNumHardStops(10, 5);)
106*c8dee2aaSAndroid Build Coastguard Worker 
107*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH(return new HardStopGradientBench_ScaleNumHardStops(20,  1);)
108*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH(return new HardStopGradientBench_ScaleNumHardStops(20,  5);)
109*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH(return new HardStopGradientBench_ScaleNumHardStops(20, 10);)
110*c8dee2aaSAndroid Build Coastguard Worker 
111*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH(return new HardStopGradientBench_ScaleNumHardStops(50,  1);)
112*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH(return new HardStopGradientBench_ScaleNumHardStops(50, 10);)
113*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH(return new HardStopGradientBench_ScaleNumHardStops(50, 25);)
114*c8dee2aaSAndroid Build Coastguard Worker 
115*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH(return new HardStopGradientBench_ScaleNumHardStops(100,  1);)
116*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH(return new HardStopGradientBench_ScaleNumHardStops(100, 25);)
117*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH(return new HardStopGradientBench_ScaleNumHardStops(100, 50);)
118