1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2014 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker #ifndef GMBench_DEFINED 8*c8dee2aaSAndroid Build Coastguard Worker #define GMBench_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker 10*c8dee2aaSAndroid Build Coastguard Worker #include "bench/Benchmark.h" 11*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h" 13*c8dee2aaSAndroid Build Coastguard Worker 14*c8dee2aaSAndroid Build Coastguard Worker /** 15*c8dee2aaSAndroid Build Coastguard Worker * Runs a GM as a benchmark by repeatedly drawing the GM. 16*c8dee2aaSAndroid Build Coastguard Worker */ 17*c8dee2aaSAndroid Build Coastguard Worker class GMBench : public Benchmark { 18*c8dee2aaSAndroid Build Coastguard Worker public: 19*c8dee2aaSAndroid Build Coastguard Worker GMBench(std::unique_ptr<skiagm::GM> gm); 20*c8dee2aaSAndroid Build Coastguard Worker modifyGrContextOptions(GrContextOptions * options)21*c8dee2aaSAndroid Build Coastguard Worker void modifyGrContextOptions(GrContextOptions* options) override { 22*c8dee2aaSAndroid Build Coastguard Worker return fGM->modifyGrContextOptions(options); 23*c8dee2aaSAndroid Build Coastguard Worker } 24*c8dee2aaSAndroid Build Coastguard Worker 25*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_GRAPHITE) modifyGraphiteContextOptions(skgpu::graphite::ContextOptions * options)26*c8dee2aaSAndroid Build Coastguard Worker void modifyGraphiteContextOptions(skgpu::graphite::ContextOptions* options) override { 27*c8dee2aaSAndroid Build Coastguard Worker fGM->modifyGraphiteContextOptions(options); 28*c8dee2aaSAndroid Build Coastguard Worker } 29*c8dee2aaSAndroid Build Coastguard Worker #endif 30*c8dee2aaSAndroid Build Coastguard Worker 31*c8dee2aaSAndroid Build Coastguard Worker protected: 32*c8dee2aaSAndroid Build Coastguard Worker const char* onGetName() override; 33*c8dee2aaSAndroid Build Coastguard Worker bool isSuitableFor(Backend backend) override; 34*c8dee2aaSAndroid Build Coastguard Worker void onPerCanvasPreDraw(SkCanvas*) override; 35*c8dee2aaSAndroid Build Coastguard Worker void onPerCanvasPostDraw(SkCanvas*) override; 36*c8dee2aaSAndroid Build Coastguard Worker void onDraw(int loops, SkCanvas*) override; 37*c8dee2aaSAndroid Build Coastguard Worker SkISize onGetSize() override; 38*c8dee2aaSAndroid Build Coastguard Worker 39*c8dee2aaSAndroid Build Coastguard Worker private: 40*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<skiagm::GM> fGM; 41*c8dee2aaSAndroid Build Coastguard Worker SkString fName; 42*c8dee2aaSAndroid Build Coastguard Worker bool fGpuSetupFailed = false; 43*c8dee2aaSAndroid Build Coastguard Worker 44*c8dee2aaSAndroid Build Coastguard Worker using INHERITED = Benchmark; 45*c8dee2aaSAndroid Build Coastguard Worker }; 46*c8dee2aaSAndroid Build Coastguard Worker 47*c8dee2aaSAndroid Build Coastguard Worker #endif 48