xref: /aosp_15_r20/external/skia/bench/CoverageBench.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2013 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "bench/Benchmark.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkBitmap.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColorPriv.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkMatrix.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPath.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkAutoPixmapStorage.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkDraw.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkRasterClip.h"
17*c8dee2aaSAndroid Build Coastguard Worker 
18*c8dee2aaSAndroid Build Coastguard Worker class DrawPathBench : public Benchmark {
19*c8dee2aaSAndroid Build Coastguard Worker     SkPaint     fPaint;
20*c8dee2aaSAndroid Build Coastguard Worker     SkString    fName;
21*c8dee2aaSAndroid Build Coastguard Worker     SkPath      fPath;
22*c8dee2aaSAndroid Build Coastguard Worker     SkRasterClip fRC;
23*c8dee2aaSAndroid Build Coastguard Worker     SkAutoPixmapStorage fPixmap;
24*c8dee2aaSAndroid Build Coastguard Worker     SkDraw      fDraw;
25*c8dee2aaSAndroid Build Coastguard Worker     bool        fDrawCoverage;
26*c8dee2aaSAndroid Build Coastguard Worker public:
DrawPathBench(bool drawCoverage)27*c8dee2aaSAndroid Build Coastguard Worker     DrawPathBench(bool drawCoverage) : fDrawCoverage(drawCoverage) {
28*c8dee2aaSAndroid Build Coastguard Worker         fName.printf("draw_coverage_%s", drawCoverage ? "true" : "false");
29*c8dee2aaSAndroid Build Coastguard Worker     }
30*c8dee2aaSAndroid Build Coastguard Worker 
31*c8dee2aaSAndroid Build Coastguard Worker protected:
onGetName()32*c8dee2aaSAndroid Build Coastguard Worker     const char* onGetName() override {
33*c8dee2aaSAndroid Build Coastguard Worker         return fName.c_str();
34*c8dee2aaSAndroid Build Coastguard Worker     }
35*c8dee2aaSAndroid Build Coastguard Worker 
onDelayedSetup()36*c8dee2aaSAndroid Build Coastguard Worker     void onDelayedSetup() override {
37*c8dee2aaSAndroid Build Coastguard Worker         fPaint.setAntiAlias(true);
38*c8dee2aaSAndroid Build Coastguard Worker 
39*c8dee2aaSAndroid Build Coastguard Worker         fPath.moveTo(0, 0);
40*c8dee2aaSAndroid Build Coastguard Worker         fPath.quadTo(500, 0, 500, 500);
41*c8dee2aaSAndroid Build Coastguard Worker         fPath.quadTo(250, 0, 0, 500);
42*c8dee2aaSAndroid Build Coastguard Worker 
43*c8dee2aaSAndroid Build Coastguard Worker         fPixmap.alloc(SkImageInfo::MakeA8(500, 500));
44*c8dee2aaSAndroid Build Coastguard Worker         if (!fDrawCoverage) {
45*c8dee2aaSAndroid Build Coastguard Worker             // drawPathCoverage() goes out of its way to work fine with an uninitialized
46*c8dee2aaSAndroid Build Coastguard Worker             // dst buffer, even in "SrcOver" mode, but ordinary drawing sure doesn't.
47*c8dee2aaSAndroid Build Coastguard Worker             fPixmap.erase(0);
48*c8dee2aaSAndroid Build Coastguard Worker         }
49*c8dee2aaSAndroid Build Coastguard Worker 
50*c8dee2aaSAndroid Build Coastguard Worker         fRC.setRect(fPath.getBounds().round());
51*c8dee2aaSAndroid Build Coastguard Worker 
52*c8dee2aaSAndroid Build Coastguard Worker         fDraw.fDst = fPixmap;
53*c8dee2aaSAndroid Build Coastguard Worker         fDraw.fCTM = &SkMatrix::I();
54*c8dee2aaSAndroid Build Coastguard Worker         fDraw.fRC = &fRC;
55*c8dee2aaSAndroid Build Coastguard Worker     }
56*c8dee2aaSAndroid Build Coastguard Worker 
onDraw(int loops,SkCanvas * canvas)57*c8dee2aaSAndroid Build Coastguard Worker     void onDraw(int loops, SkCanvas* canvas) override {
58*c8dee2aaSAndroid Build Coastguard Worker         if (fDrawCoverage) {
59*c8dee2aaSAndroid Build Coastguard Worker             for (int i = 0; i < loops; ++i) {
60*c8dee2aaSAndroid Build Coastguard Worker                 fDraw.drawPathCoverage(fPath, fPaint);
61*c8dee2aaSAndroid Build Coastguard Worker             }
62*c8dee2aaSAndroid Build Coastguard Worker         } else {
63*c8dee2aaSAndroid Build Coastguard Worker             for (int i = 0; i < loops; ++i) {
64*c8dee2aaSAndroid Build Coastguard Worker                 fDraw.drawPath(fPath, fPaint);
65*c8dee2aaSAndroid Build Coastguard Worker             }
66*c8dee2aaSAndroid Build Coastguard Worker         }
67*c8dee2aaSAndroid Build Coastguard Worker     }
68*c8dee2aaSAndroid Build Coastguard Worker 
69*c8dee2aaSAndroid Build Coastguard Worker private:
70*c8dee2aaSAndroid Build Coastguard Worker     using INHERITED = Benchmark;
71*c8dee2aaSAndroid Build Coastguard Worker };
72*c8dee2aaSAndroid Build Coastguard Worker 
73*c8dee2aaSAndroid Build Coastguard Worker ///////////////////////////////////////////////////////////////////////////////
74*c8dee2aaSAndroid Build Coastguard Worker 
75*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH( return new DrawPathBench(false) )
76*c8dee2aaSAndroid Build Coastguard Worker DEF_BENCH( return new DrawPathBench(true) )
77