1*76559068SAndroid Build Coastguard Worker //===-- wrappers_c.cpp ------------------------------------------*- C++ -*-===// 2*76559068SAndroid Build Coastguard Worker // 3*76559068SAndroid Build Coastguard Worker // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4*76559068SAndroid Build Coastguard Worker // See https://llvm.org/LICENSE.txt for license information. 5*76559068SAndroid Build Coastguard Worker // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6*76559068SAndroid Build Coastguard Worker // 7*76559068SAndroid Build Coastguard Worker //===----------------------------------------------------------------------===// 8*76559068SAndroid Build Coastguard Worker 9*76559068SAndroid Build Coastguard Worker #include "platform.h" 10*76559068SAndroid Build Coastguard Worker 11*76559068SAndroid Build Coastguard Worker // Skip this compilation unit if compiled as part of Bionic. 12*76559068SAndroid Build Coastguard Worker #if !SCUDO_ANDROID || !_BIONIC 13*76559068SAndroid Build Coastguard Worker 14*76559068SAndroid Build Coastguard Worker #include "allocator_config.h" 15*76559068SAndroid Build Coastguard Worker #include "internal_defs.h" 16*76559068SAndroid Build Coastguard Worker #include "platform.h" 17*76559068SAndroid Build Coastguard Worker #include "scudo/interface.h" 18*76559068SAndroid Build Coastguard Worker #include "wrappers_c.h" 19*76559068SAndroid Build Coastguard Worker #include "wrappers_c_checks.h" 20*76559068SAndroid Build Coastguard Worker 21*76559068SAndroid Build Coastguard Worker #include <stdint.h> 22*76559068SAndroid Build Coastguard Worker #include <stdio.h> 23*76559068SAndroid Build Coastguard Worker 24*76559068SAndroid Build Coastguard Worker #define SCUDO_PREFIX(name) name 25*76559068SAndroid Build Coastguard Worker #define SCUDO_ALLOCATOR Allocator 26*76559068SAndroid Build Coastguard Worker 27*76559068SAndroid Build Coastguard Worker // Export the static allocator so that the C++ wrappers can access it. 28*76559068SAndroid Build Coastguard Worker // Technically we could have a completely separated heap for C & C++ but in 29*76559068SAndroid Build Coastguard Worker // reality the amount of cross pollination between the two is staggering. 30*76559068SAndroid Build Coastguard Worker SCUDO_REQUIRE_CONSTANT_INITIALIZATION 31*76559068SAndroid Build Coastguard Worker scudo::Allocator<scudo::Config, SCUDO_PREFIX(malloc_postinit)> SCUDO_ALLOCATOR; 32*76559068SAndroid Build Coastguard Worker 33*76559068SAndroid Build Coastguard Worker #include "wrappers_c.inc" 34*76559068SAndroid Build Coastguard Worker 35*76559068SAndroid Build Coastguard Worker #undef SCUDO_ALLOCATOR 36*76559068SAndroid Build Coastguard Worker #undef SCUDO_PREFIX 37*76559068SAndroid Build Coastguard Worker __scudo_print_stats(void)38*76559068SAndroid Build Coastguard Workerextern "C" INTERFACE void __scudo_print_stats(void) { Allocator.printStats(); } 39*76559068SAndroid Build Coastguard Worker 40*76559068SAndroid Build Coastguard Worker #endif // !SCUDO_ANDROID || !_BIONIC 41