xref: /aosp_15_r20/external/pytorch/c10/cuda/CUDAGuard.h (revision da0073e96a02ea20f0ac840b70461e3646d07c45)
1*da0073e9SAndroid Build Coastguard Worker #pragma once
2*da0073e9SAndroid Build Coastguard Worker 
3*da0073e9SAndroid Build Coastguard Worker #include <c10/core/DeviceType.h>
4*da0073e9SAndroid Build Coastguard Worker #include <c10/core/impl/InlineDeviceGuard.h>
5*da0073e9SAndroid Build Coastguard Worker #include <c10/core/impl/InlineStreamGuard.h>
6*da0073e9SAndroid Build Coastguard Worker #include <c10/cuda/CUDAMacros.h>
7*da0073e9SAndroid Build Coastguard Worker #include <c10/cuda/impl/CUDAGuardImpl.h>
8*da0073e9SAndroid Build Coastguard Worker 
9*da0073e9SAndroid Build Coastguard Worker namespace c10::cuda {
10*da0073e9SAndroid Build Coastguard Worker 
11*da0073e9SAndroid Build Coastguard Worker // This code is kind of boilerplatey.  See Note [Whither the DeviceGuard
12*da0073e9SAndroid Build Coastguard Worker // boilerplate]
13*da0073e9SAndroid Build Coastguard Worker 
14*da0073e9SAndroid Build Coastguard Worker /// A variant of DeviceGuard that is specialized for CUDA.  It accepts
15*da0073e9SAndroid Build Coastguard Worker /// integer indices (interpreting them as CUDA devices) and is a little
16*da0073e9SAndroid Build Coastguard Worker /// more efficient than DeviceGuard (it compiles to straight line
17*da0073e9SAndroid Build Coastguard Worker /// cudaSetDevice/cudaGetDevice calls); however, it can only be used
18*da0073e9SAndroid Build Coastguard Worker /// from code that links against CUDA directly.
19*da0073e9SAndroid Build Coastguard Worker struct CUDAGuard {
20*da0073e9SAndroid Build Coastguard Worker   /// No default constructor; see Note [Omitted default constructor from RAII]
21*da0073e9SAndroid Build Coastguard Worker   explicit CUDAGuard() = delete;
22*da0073e9SAndroid Build Coastguard Worker 
23*da0073e9SAndroid Build Coastguard Worker   /// Set the current CUDA device to the passed device index.
CUDAGuardCUDAGuard24*da0073e9SAndroid Build Coastguard Worker   explicit CUDAGuard(DeviceIndex device_index) : guard_(device_index) {}
25*da0073e9SAndroid Build Coastguard Worker 
26*da0073e9SAndroid Build Coastguard Worker   /// Sets the current CUDA device to the passed device.  Errors if the passed
27*da0073e9SAndroid Build Coastguard Worker   /// device is not a CUDA device.
CUDAGuardCUDAGuard28*da0073e9SAndroid Build Coastguard Worker   explicit CUDAGuard(Device device) : guard_(device) {}
29*da0073e9SAndroid Build Coastguard Worker 
30*da0073e9SAndroid Build Coastguard Worker   // Copy is not allowed
31*da0073e9SAndroid Build Coastguard Worker   CUDAGuard(const CUDAGuard&) = delete;
32*da0073e9SAndroid Build Coastguard Worker   CUDAGuard& operator=(const CUDAGuard&) = delete;
33*da0073e9SAndroid Build Coastguard Worker 
34*da0073e9SAndroid Build Coastguard Worker   // Move is not allowed (there is no uninitialized state)
35*da0073e9SAndroid Build Coastguard Worker   CUDAGuard(CUDAGuard&& other) = delete;
36*da0073e9SAndroid Build Coastguard Worker   CUDAGuard& operator=(CUDAGuard&& other) = delete;
37*da0073e9SAndroid Build Coastguard Worker 
38*da0073e9SAndroid Build Coastguard Worker   /// Sets the CUDA device to the given device.  Errors if the given device
39*da0073e9SAndroid Build Coastguard Worker   /// is not a CUDA device.
set_deviceCUDAGuard40*da0073e9SAndroid Build Coastguard Worker   void set_device(Device device) {
41*da0073e9SAndroid Build Coastguard Worker     guard_.set_device(device);
42*da0073e9SAndroid Build Coastguard Worker   }
43*da0073e9SAndroid Build Coastguard Worker 
44*da0073e9SAndroid Build Coastguard Worker   /// Sets the CUDA device to the given device.  Errors if the given device
45*da0073e9SAndroid Build Coastguard Worker   /// is not a CUDA device.  (This method is provided for uniformity with
46*da0073e9SAndroid Build Coastguard Worker   /// DeviceGuard).
reset_deviceCUDAGuard47*da0073e9SAndroid Build Coastguard Worker   void reset_device(Device device) {
48*da0073e9SAndroid Build Coastguard Worker     guard_.reset_device(device);
49*da0073e9SAndroid Build Coastguard Worker   }
50*da0073e9SAndroid Build Coastguard Worker 
51*da0073e9SAndroid Build Coastguard Worker   /// Sets the CUDA device to the given device index.
set_indexCUDAGuard52*da0073e9SAndroid Build Coastguard Worker   void set_index(DeviceIndex device_index) {
53*da0073e9SAndroid Build Coastguard Worker     guard_.set_index(device_index);
54*da0073e9SAndroid Build Coastguard Worker   }
55*da0073e9SAndroid Build Coastguard Worker 
56*da0073e9SAndroid Build Coastguard Worker   /// Returns the device that was set upon construction of the guard
original_deviceCUDAGuard57*da0073e9SAndroid Build Coastguard Worker   Device original_device() const {
58*da0073e9SAndroid Build Coastguard Worker     return guard_.original_device();
59*da0073e9SAndroid Build Coastguard Worker   }
60*da0073e9SAndroid Build Coastguard Worker 
61*da0073e9SAndroid Build Coastguard Worker   /// Returns the last device that was set via `set_device`, if any, otherwise
62*da0073e9SAndroid Build Coastguard Worker   /// the device passed during construction.
current_deviceCUDAGuard63*da0073e9SAndroid Build Coastguard Worker   Device current_device() const {
64*da0073e9SAndroid Build Coastguard Worker     return guard_.current_device();
65*da0073e9SAndroid Build Coastguard Worker   }
66*da0073e9SAndroid Build Coastguard Worker 
67*da0073e9SAndroid Build Coastguard Worker  private:
68*da0073e9SAndroid Build Coastguard Worker   /// The guard for the current device.
69*da0073e9SAndroid Build Coastguard Worker   c10::impl::InlineDeviceGuard<impl::CUDAGuardImpl> guard_;
70*da0073e9SAndroid Build Coastguard Worker };
71*da0073e9SAndroid Build Coastguard Worker 
72*da0073e9SAndroid Build Coastguard Worker /// A variant of OptionalDeviceGuard that is specialized for CUDA.  See
73*da0073e9SAndroid Build Coastguard Worker /// CUDAGuard for when you can use this.
74*da0073e9SAndroid Build Coastguard Worker struct OptionalCUDAGuard {
75*da0073e9SAndroid Build Coastguard Worker   /// Create an uninitialized OptionalCUDAGuard.
OptionalCUDAGuardOptionalCUDAGuard76*da0073e9SAndroid Build Coastguard Worker   explicit OptionalCUDAGuard() : guard_() {}
77*da0073e9SAndroid Build Coastguard Worker 
78*da0073e9SAndroid Build Coastguard Worker   /// Set the current CUDA device to the passed Device, if it is not nullopt.
OptionalCUDAGuardOptionalCUDAGuard79*da0073e9SAndroid Build Coastguard Worker   explicit OptionalCUDAGuard(std::optional<Device> device_opt)
80*da0073e9SAndroid Build Coastguard Worker       : guard_(device_opt) {}
81*da0073e9SAndroid Build Coastguard Worker 
82*da0073e9SAndroid Build Coastguard Worker   /// Set the current CUDA device to the passed device index, if it is not
83*da0073e9SAndroid Build Coastguard Worker   /// nullopt
OptionalCUDAGuardOptionalCUDAGuard84*da0073e9SAndroid Build Coastguard Worker   explicit OptionalCUDAGuard(std::optional<DeviceIndex> device_index_opt)
85*da0073e9SAndroid Build Coastguard Worker       : guard_(device_index_opt) {}
86*da0073e9SAndroid Build Coastguard Worker 
87*da0073e9SAndroid Build Coastguard Worker   // Copy is not allowed
88*da0073e9SAndroid Build Coastguard Worker   OptionalCUDAGuard(const OptionalCUDAGuard&) = delete;
89*da0073e9SAndroid Build Coastguard Worker   OptionalCUDAGuard& operator=(const OptionalCUDAGuard&) = delete;
90*da0073e9SAndroid Build Coastguard Worker 
91*da0073e9SAndroid Build Coastguard Worker   // See Note [Move construction for RAII guards is tricky]
92*da0073e9SAndroid Build Coastguard Worker   OptionalCUDAGuard(OptionalCUDAGuard&& other) = delete;
93*da0073e9SAndroid Build Coastguard Worker 
94*da0073e9SAndroid Build Coastguard Worker   // See Note [Move assignment for RAII guards is tricky]
95*da0073e9SAndroid Build Coastguard Worker   OptionalCUDAGuard& operator=(OptionalCUDAGuard&& other) = delete;
96*da0073e9SAndroid Build Coastguard Worker 
97*da0073e9SAndroid Build Coastguard Worker   /// Sets the CUDA device to the given device, initializing the guard if it
98*da0073e9SAndroid Build Coastguard Worker   /// is not already initialized.  Errors if the given device is not a CUDA
99*da0073e9SAndroid Build Coastguard Worker   /// device.
set_deviceOptionalCUDAGuard100*da0073e9SAndroid Build Coastguard Worker   void set_device(Device device) {
101*da0073e9SAndroid Build Coastguard Worker     guard_.set_device(device);
102*da0073e9SAndroid Build Coastguard Worker   }
103*da0073e9SAndroid Build Coastguard Worker 
104*da0073e9SAndroid Build Coastguard Worker   /// Sets the CUDA device to the given device, initializing the guard if it is
105*da0073e9SAndroid Build Coastguard Worker   /// not already initialized.  Errors if the given device is not a CUDA device.
106*da0073e9SAndroid Build Coastguard Worker   /// (This method is provided for uniformity with OptionalDeviceGuard).
reset_deviceOptionalCUDAGuard107*da0073e9SAndroid Build Coastguard Worker   void reset_device(Device device) {
108*da0073e9SAndroid Build Coastguard Worker     guard_.reset_device(device);
109*da0073e9SAndroid Build Coastguard Worker   }
110*da0073e9SAndroid Build Coastguard Worker 
111*da0073e9SAndroid Build Coastguard Worker   /// Sets the CUDA device to the given device index, initializing the guard if
112*da0073e9SAndroid Build Coastguard Worker   /// it is not already initialized.
set_indexOptionalCUDAGuard113*da0073e9SAndroid Build Coastguard Worker   void set_index(DeviceIndex device_index) {
114*da0073e9SAndroid Build Coastguard Worker     guard_.set_index(device_index);
115*da0073e9SAndroid Build Coastguard Worker   }
116*da0073e9SAndroid Build Coastguard Worker 
117*da0073e9SAndroid Build Coastguard Worker   /// Returns the device that was set immediately prior to initialization of the
118*da0073e9SAndroid Build Coastguard Worker   /// guard, or nullopt if the guard is uninitialized.
original_deviceOptionalCUDAGuard119*da0073e9SAndroid Build Coastguard Worker   std::optional<Device> original_device() const {
120*da0073e9SAndroid Build Coastguard Worker     return guard_.original_device();
121*da0073e9SAndroid Build Coastguard Worker   }
122*da0073e9SAndroid Build Coastguard Worker 
123*da0073e9SAndroid Build Coastguard Worker   /// Returns the most recent device that was set using this device guard,
124*da0073e9SAndroid Build Coastguard Worker   /// either from construction, or via set_device, if the guard is initialized,
125*da0073e9SAndroid Build Coastguard Worker   /// or nullopt if the guard is uninitialized.
current_deviceOptionalCUDAGuard126*da0073e9SAndroid Build Coastguard Worker   std::optional<Device> current_device() const {
127*da0073e9SAndroid Build Coastguard Worker     return guard_.current_device();
128*da0073e9SAndroid Build Coastguard Worker   }
129*da0073e9SAndroid Build Coastguard Worker 
130*da0073e9SAndroid Build Coastguard Worker   /// Restore the original CUDA device, resetting this guard to uninitialized
131*da0073e9SAndroid Build Coastguard Worker   /// state.
resetOptionalCUDAGuard132*da0073e9SAndroid Build Coastguard Worker   void reset() {
133*da0073e9SAndroid Build Coastguard Worker     guard_.reset();
134*da0073e9SAndroid Build Coastguard Worker   }
135*da0073e9SAndroid Build Coastguard Worker 
136*da0073e9SAndroid Build Coastguard Worker  private:
137*da0073e9SAndroid Build Coastguard Worker   c10::impl::InlineOptionalDeviceGuard<impl::CUDAGuardImpl> guard_;
138*da0073e9SAndroid Build Coastguard Worker };
139*da0073e9SAndroid Build Coastguard Worker 
140*da0073e9SAndroid Build Coastguard Worker /// A variant of StreamGuard that is specialized for CUDA.  See CUDAGuard
141*da0073e9SAndroid Build Coastguard Worker /// for when you can use this.
142*da0073e9SAndroid Build Coastguard Worker struct CUDAStreamGuard {
143*da0073e9SAndroid Build Coastguard Worker   /// No default constructor, see Note [Omitted default constructor from RAII]
144*da0073e9SAndroid Build Coastguard Worker   explicit CUDAStreamGuard() = delete;
145*da0073e9SAndroid Build Coastguard Worker 
146*da0073e9SAndroid Build Coastguard Worker   /// Set the current CUDA device to the device associated with the passed
147*da0073e9SAndroid Build Coastguard Worker   /// stream, and set the current CUDA stream on that device to the passed
148*da0073e9SAndroid Build Coastguard Worker   /// stream. Errors if the Stream is not a CUDA stream.
CUDAStreamGuardCUDAStreamGuard149*da0073e9SAndroid Build Coastguard Worker   explicit CUDAStreamGuard(Stream stream) : guard_(stream) {}
150*da0073e9SAndroid Build Coastguard Worker 
151*da0073e9SAndroid Build Coastguard Worker   /// Copy is disallowed
152*da0073e9SAndroid Build Coastguard Worker   CUDAStreamGuard(const CUDAStreamGuard&) = delete;
153*da0073e9SAndroid Build Coastguard Worker   CUDAStreamGuard& operator=(const CUDAStreamGuard&) = delete;
154*da0073e9SAndroid Build Coastguard Worker 
155*da0073e9SAndroid Build Coastguard Worker   /// Move is disallowed, as CUDAStreamGuard does not have an uninitialized
156*da0073e9SAndroid Build Coastguard Worker   /// state, which is required for moves on types with nontrivial destructors.
157*da0073e9SAndroid Build Coastguard Worker   CUDAStreamGuard(CUDAStreamGuard&& other) = delete;
158*da0073e9SAndroid Build Coastguard Worker   CUDAStreamGuard& operator=(CUDAStreamGuard&& other) = delete;
159*da0073e9SAndroid Build Coastguard Worker 
160*da0073e9SAndroid Build Coastguard Worker   /// Resets the currently set stream to the original stream and
161*da0073e9SAndroid Build Coastguard Worker   /// the currently set device to the original device.  Then,
162*da0073e9SAndroid Build Coastguard Worker   /// set the current device to the device associated with the passed stream,
163*da0073e9SAndroid Build Coastguard Worker   /// and set the current stream on that device to the passed stream.
164*da0073e9SAndroid Build Coastguard Worker   /// Errors if the stream passed is not a CUDA stream.
165*da0073e9SAndroid Build Coastguard Worker   ///
166*da0073e9SAndroid Build Coastguard Worker   /// NOTE: this implementation may skip some stream/device setting if
167*da0073e9SAndroid Build Coastguard Worker   /// it can prove that it is unnecessary.
168*da0073e9SAndroid Build Coastguard Worker   ///
169*da0073e9SAndroid Build Coastguard Worker   /// WARNING: reset_stream does NOT preserve previously set streams on
170*da0073e9SAndroid Build Coastguard Worker   /// different devices.  If you need to set streams on multiple devices
171*da0073e9SAndroid Build Coastguard Worker   /// on CUDA, use CUDAMultiStreamGuard instead.
reset_streamCUDAStreamGuard172*da0073e9SAndroid Build Coastguard Worker   void reset_stream(Stream stream) {
173*da0073e9SAndroid Build Coastguard Worker     guard_.reset_stream(stream);
174*da0073e9SAndroid Build Coastguard Worker   }
175*da0073e9SAndroid Build Coastguard Worker 
176*da0073e9SAndroid Build Coastguard Worker   /// Returns the CUDA stream that was set at the time the guard was
177*da0073e9SAndroid Build Coastguard Worker   /// constructed.
original_streamCUDAStreamGuard178*da0073e9SAndroid Build Coastguard Worker   CUDAStream original_stream() const {
179*da0073e9SAndroid Build Coastguard Worker     return CUDAStream(CUDAStream::UNCHECKED, guard_.original_stream());
180*da0073e9SAndroid Build Coastguard Worker   }
181*da0073e9SAndroid Build Coastguard Worker 
182*da0073e9SAndroid Build Coastguard Worker   /// Returns the most recent CUDA stream that was set using this device guard,
183*da0073e9SAndroid Build Coastguard Worker   /// either from construction, or via set_stream.
current_streamCUDAStreamGuard184*da0073e9SAndroid Build Coastguard Worker   CUDAStream current_stream() const {
185*da0073e9SAndroid Build Coastguard Worker     return CUDAStream(CUDAStream::UNCHECKED, guard_.current_stream());
186*da0073e9SAndroid Build Coastguard Worker   }
187*da0073e9SAndroid Build Coastguard Worker 
188*da0073e9SAndroid Build Coastguard Worker   /// Returns the most recent CUDA device that was set using this device guard,
189*da0073e9SAndroid Build Coastguard Worker   /// either from construction, or via set_device/reset_device/set_index.
current_deviceCUDAStreamGuard190*da0073e9SAndroid Build Coastguard Worker   Device current_device() const {
191*da0073e9SAndroid Build Coastguard Worker     return guard_.current_device();
192*da0073e9SAndroid Build Coastguard Worker   }
193*da0073e9SAndroid Build Coastguard Worker 
194*da0073e9SAndroid Build Coastguard Worker   /// Returns the CUDA device that was set at the most recent reset_stream(),
195*da0073e9SAndroid Build Coastguard Worker   /// or otherwise the device at construction time.
original_deviceCUDAStreamGuard196*da0073e9SAndroid Build Coastguard Worker   Device original_device() const {
197*da0073e9SAndroid Build Coastguard Worker     return guard_.original_device();
198*da0073e9SAndroid Build Coastguard Worker   }
199*da0073e9SAndroid Build Coastguard Worker 
200*da0073e9SAndroid Build Coastguard Worker  private:
201*da0073e9SAndroid Build Coastguard Worker   c10::impl::InlineStreamGuard<impl::CUDAGuardImpl> guard_;
202*da0073e9SAndroid Build Coastguard Worker };
203*da0073e9SAndroid Build Coastguard Worker 
204*da0073e9SAndroid Build Coastguard Worker /// A variant of OptionalStreamGuard that is specialized for CUDA.  See
205*da0073e9SAndroid Build Coastguard Worker /// CUDAGuard for when you can use this.
206*da0073e9SAndroid Build Coastguard Worker struct OptionalCUDAStreamGuard {
207*da0073e9SAndroid Build Coastguard Worker   /// Create an uninitialized guard.
OptionalCUDAStreamGuardOptionalCUDAStreamGuard208*da0073e9SAndroid Build Coastguard Worker   explicit OptionalCUDAStreamGuard() : guard_() {}
209*da0073e9SAndroid Build Coastguard Worker 
210*da0073e9SAndroid Build Coastguard Worker   /// Set the current CUDA device to the device associated with the passed
211*da0073e9SAndroid Build Coastguard Worker   /// stream, and set the current CUDA stream on that device to the passed
212*da0073e9SAndroid Build Coastguard Worker   /// stream. Errors if the Stream is not a CUDA stream.
OptionalCUDAStreamGuardOptionalCUDAStreamGuard213*da0073e9SAndroid Build Coastguard Worker   explicit OptionalCUDAStreamGuard(Stream stream) : guard_(stream) {}
214*da0073e9SAndroid Build Coastguard Worker 
215*da0073e9SAndroid Build Coastguard Worker   /// Set the current device to the device associated with the passed stream,
216*da0073e9SAndroid Build Coastguard Worker   /// and set the current stream on that device to the passed stream,
217*da0073e9SAndroid Build Coastguard Worker   /// if the passed stream is not nullopt.
OptionalCUDAStreamGuardOptionalCUDAStreamGuard218*da0073e9SAndroid Build Coastguard Worker   explicit OptionalCUDAStreamGuard(std::optional<Stream> stream_opt)
219*da0073e9SAndroid Build Coastguard Worker       : guard_(stream_opt) {}
220*da0073e9SAndroid Build Coastguard Worker 
221*da0073e9SAndroid Build Coastguard Worker   /// Copy is disallowed
222*da0073e9SAndroid Build Coastguard Worker   OptionalCUDAStreamGuard(const OptionalCUDAStreamGuard&) = delete;
223*da0073e9SAndroid Build Coastguard Worker   OptionalCUDAStreamGuard& operator=(const OptionalCUDAStreamGuard&) = delete;
224*da0073e9SAndroid Build Coastguard Worker 
225*da0073e9SAndroid Build Coastguard Worker   // See Note [Move construction for RAII guards is tricky]
226*da0073e9SAndroid Build Coastguard Worker   OptionalCUDAStreamGuard(OptionalCUDAStreamGuard&& other) = delete;
227*da0073e9SAndroid Build Coastguard Worker 
228*da0073e9SAndroid Build Coastguard Worker   // See Note [Move assignment for RAII guards is tricky]
229*da0073e9SAndroid Build Coastguard Worker   OptionalCUDAStreamGuard& operator=(OptionalCUDAStreamGuard&& other) = delete;
230*da0073e9SAndroid Build Coastguard Worker 
231*da0073e9SAndroid Build Coastguard Worker   /// Resets the currently set CUDA stream to the original stream and
232*da0073e9SAndroid Build Coastguard Worker   /// the currently set device to the original device.  Then,
233*da0073e9SAndroid Build Coastguard Worker   /// set the current device to the device associated with the passed stream,
234*da0073e9SAndroid Build Coastguard Worker   /// and set the current stream on that device to the passed stream.
235*da0073e9SAndroid Build Coastguard Worker   /// Initializes the guard if it was not previously initialized.
reset_streamOptionalCUDAStreamGuard236*da0073e9SAndroid Build Coastguard Worker   void reset_stream(Stream stream) {
237*da0073e9SAndroid Build Coastguard Worker     guard_.reset_stream(stream);
238*da0073e9SAndroid Build Coastguard Worker   }
239*da0073e9SAndroid Build Coastguard Worker 
240*da0073e9SAndroid Build Coastguard Worker   /// Returns the CUDA stream that was set at the time the guard was most
241*da0073e9SAndroid Build Coastguard Worker   /// recently initialized, or nullopt if the guard is uninitialized.
original_streamOptionalCUDAStreamGuard242*da0073e9SAndroid Build Coastguard Worker   std::optional<CUDAStream> original_stream() const {
243*da0073e9SAndroid Build Coastguard Worker     auto r = guard_.original_stream();
244*da0073e9SAndroid Build Coastguard Worker     if (r.has_value()) {
245*da0073e9SAndroid Build Coastguard Worker       return std::make_optional(CUDAStream(CUDAStream::UNCHECKED, r.value()));
246*da0073e9SAndroid Build Coastguard Worker     } else {
247*da0073e9SAndroid Build Coastguard Worker       return std::nullopt;
248*da0073e9SAndroid Build Coastguard Worker     }
249*da0073e9SAndroid Build Coastguard Worker   }
250*da0073e9SAndroid Build Coastguard Worker 
251*da0073e9SAndroid Build Coastguard Worker   /// Returns the most recent CUDA stream that was set using this stream guard,
252*da0073e9SAndroid Build Coastguard Worker   /// either from construction, or via reset_stream, if the guard is
253*da0073e9SAndroid Build Coastguard Worker   /// initialized, or nullopt if the guard is uninitialized.
current_streamOptionalCUDAStreamGuard254*da0073e9SAndroid Build Coastguard Worker   std::optional<CUDAStream> current_stream() const {
255*da0073e9SAndroid Build Coastguard Worker     auto r = guard_.current_stream();
256*da0073e9SAndroid Build Coastguard Worker     if (r.has_value()) {
257*da0073e9SAndroid Build Coastguard Worker       return std::make_optional(CUDAStream(CUDAStream::UNCHECKED, r.value()));
258*da0073e9SAndroid Build Coastguard Worker     } else {
259*da0073e9SAndroid Build Coastguard Worker       return std::nullopt;
260*da0073e9SAndroid Build Coastguard Worker     }
261*da0073e9SAndroid Build Coastguard Worker   }
262*da0073e9SAndroid Build Coastguard Worker 
263*da0073e9SAndroid Build Coastguard Worker   /// Restore the original CUDA device and stream, resetting this guard to
264*da0073e9SAndroid Build Coastguard Worker   /// uninitialized state.
resetOptionalCUDAStreamGuard265*da0073e9SAndroid Build Coastguard Worker   void reset() {
266*da0073e9SAndroid Build Coastguard Worker     guard_.reset();
267*da0073e9SAndroid Build Coastguard Worker   }
268*da0073e9SAndroid Build Coastguard Worker 
269*da0073e9SAndroid Build Coastguard Worker  private:
270*da0073e9SAndroid Build Coastguard Worker   c10::impl::InlineOptionalStreamGuard<impl::CUDAGuardImpl> guard_;
271*da0073e9SAndroid Build Coastguard Worker };
272*da0073e9SAndroid Build Coastguard Worker 
273*da0073e9SAndroid Build Coastguard Worker /// A variant of MultiStreamGuard that is specialized for CUDA.
274*da0073e9SAndroid Build Coastguard Worker struct CUDAMultiStreamGuard {
CUDAMultiStreamGuardCUDAMultiStreamGuard275*da0073e9SAndroid Build Coastguard Worker   explicit CUDAMultiStreamGuard(ArrayRef<CUDAStream> streams)
276*da0073e9SAndroid Build Coastguard Worker       : guard_(unwrapStreams(streams)) {}
277*da0073e9SAndroid Build Coastguard Worker 
278*da0073e9SAndroid Build Coastguard Worker   /// Copy is disallowed
279*da0073e9SAndroid Build Coastguard Worker   CUDAMultiStreamGuard(const CUDAMultiStreamGuard&) = delete;
280*da0073e9SAndroid Build Coastguard Worker   CUDAMultiStreamGuard& operator=(const CUDAMultiStreamGuard&) = delete;
281*da0073e9SAndroid Build Coastguard Worker 
282*da0073e9SAndroid Build Coastguard Worker   // See Note [Move construction for RAII guards is tricky]
283*da0073e9SAndroid Build Coastguard Worker   CUDAMultiStreamGuard(CUDAMultiStreamGuard&& other) = delete;
284*da0073e9SAndroid Build Coastguard Worker 
285*da0073e9SAndroid Build Coastguard Worker   // See Note [Move assignment for RAII guards is tricky]
286*da0073e9SAndroid Build Coastguard Worker   CUDAMultiStreamGuard& operator=(CUDAMultiStreamGuard&& other) = delete;
287*da0073e9SAndroid Build Coastguard Worker 
288*da0073e9SAndroid Build Coastguard Worker  private:
289*da0073e9SAndroid Build Coastguard Worker   c10::impl::InlineMultiStreamGuard<impl::CUDAGuardImpl> guard_;
290*da0073e9SAndroid Build Coastguard Worker 
unwrapStreamsCUDAMultiStreamGuard291*da0073e9SAndroid Build Coastguard Worker   static std::vector<Stream> unwrapStreams(ArrayRef<CUDAStream> cudaStreams) {
292*da0073e9SAndroid Build Coastguard Worker     std::vector<Stream> streams;
293*da0073e9SAndroid Build Coastguard Worker     streams.reserve(cudaStreams.size());
294*da0073e9SAndroid Build Coastguard Worker     for (const CUDAStream& cudaStream : cudaStreams) {
295*da0073e9SAndroid Build Coastguard Worker       streams.push_back(cudaStream);
296*da0073e9SAndroid Build Coastguard Worker     }
297*da0073e9SAndroid Build Coastguard Worker     return streams;
298*da0073e9SAndroid Build Coastguard Worker   }
299*da0073e9SAndroid Build Coastguard Worker };
300*da0073e9SAndroid Build Coastguard Worker 
301*da0073e9SAndroid Build Coastguard Worker } // namespace c10::cuda
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