xref: /aosp_15_r20/external/protobuf/csharp/src/Google.Protobuf/ParsingPrimitivesMessages.cs (revision 1b3f573f81763fcece89efc2b6a5209149e44ab8)
1*1b3f573fSAndroid Build Coastguard Worker #region Copyright notice and license
2*1b3f573fSAndroid Build Coastguard Worker // Protocol Buffers - Google's data interchange format
3*1b3f573fSAndroid Build Coastguard Worker // Copyright 2008 Google Inc.  All rights reserved.
4*1b3f573fSAndroid Build Coastguard Worker // https://developers.google.com/protocol-buffers/
5*1b3f573fSAndroid Build Coastguard Worker //
6*1b3f573fSAndroid Build Coastguard Worker // Redistribution and use in source and binary forms, with or without
7*1b3f573fSAndroid Build Coastguard Worker // modification, are permitted provided that the following conditions are
8*1b3f573fSAndroid Build Coastguard Worker // met:
9*1b3f573fSAndroid Build Coastguard Worker //
10*1b3f573fSAndroid Build Coastguard Worker //     * Redistributions of source code must retain the above copyright
11*1b3f573fSAndroid Build Coastguard Worker // notice, this list of conditions and the following disclaimer.
12*1b3f573fSAndroid Build Coastguard Worker //     * Redistributions in binary form must reproduce the above
13*1b3f573fSAndroid Build Coastguard Worker // copyright notice, this list of conditions and the following disclaimer
14*1b3f573fSAndroid Build Coastguard Worker // in the documentation and/or other materials provided with the
15*1b3f573fSAndroid Build Coastguard Worker // distribution.
16*1b3f573fSAndroid Build Coastguard Worker //     * Neither the name of Google Inc. nor the names of its
17*1b3f573fSAndroid Build Coastguard Worker // contributors may be used to endorse or promote products derived from
18*1b3f573fSAndroid Build Coastguard Worker // this software without specific prior written permission.
19*1b3f573fSAndroid Build Coastguard Worker //
20*1b3f573fSAndroid Build Coastguard Worker // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21*1b3f573fSAndroid Build Coastguard Worker // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
22*1b3f573fSAndroid Build Coastguard Worker // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
23*1b3f573fSAndroid Build Coastguard Worker // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
24*1b3f573fSAndroid Build Coastguard Worker // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
25*1b3f573fSAndroid Build Coastguard Worker // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
26*1b3f573fSAndroid Build Coastguard Worker // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
27*1b3f573fSAndroid Build Coastguard Worker // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
28*1b3f573fSAndroid Build Coastguard Worker // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
29*1b3f573fSAndroid Build Coastguard Worker // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
30*1b3f573fSAndroid Build Coastguard Worker // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31*1b3f573fSAndroid Build Coastguard Worker #endregion
32*1b3f573fSAndroid Build Coastguard Worker 
33*1b3f573fSAndroid Build Coastguard Worker using System;
34*1b3f573fSAndroid Build Coastguard Worker using System.Buffers;
35*1b3f573fSAndroid Build Coastguard Worker using System.Collections.Generic;
36*1b3f573fSAndroid Build Coastguard Worker using System.IO;
37*1b3f573fSAndroid Build Coastguard Worker using System.Runtime.CompilerServices;
38*1b3f573fSAndroid Build Coastguard Worker using System.Security;
39*1b3f573fSAndroid Build Coastguard Worker using Google.Protobuf.Collections;
40*1b3f573fSAndroid Build Coastguard Worker 
41*1b3f573fSAndroid Build Coastguard Worker namespace Google.Protobuf
42*1b3f573fSAndroid Build Coastguard Worker {
43*1b3f573fSAndroid Build Coastguard Worker     /// <summary>
44*1b3f573fSAndroid Build Coastguard Worker     /// Reading and skipping messages / groups
45*1b3f573fSAndroid Build Coastguard Worker     /// </summary>
46*1b3f573fSAndroid Build Coastguard Worker     [SecuritySafeCritical]
47*1b3f573fSAndroid Build Coastguard Worker     internal static class ParsingPrimitivesMessages
48*1b3f573fSAndroid Build Coastguard Worker     {
49*1b3f573fSAndroid Build Coastguard Worker         private static readonly byte[] ZeroLengthMessageStreamData = new byte[] { 0 };
50*1b3f573fSAndroid Build Coastguard Worker 
SkipLastField(ref ReadOnlySpan<byte> buffer, ref ParserInternalState state)51*1b3f573fSAndroid Build Coastguard Worker         public static void SkipLastField(ref ReadOnlySpan<byte> buffer, ref ParserInternalState state)
52*1b3f573fSAndroid Build Coastguard Worker         {
53*1b3f573fSAndroid Build Coastguard Worker             if (state.lastTag == 0)
54*1b3f573fSAndroid Build Coastguard Worker             {
55*1b3f573fSAndroid Build Coastguard Worker                 throw new InvalidOperationException("SkipLastField cannot be called at the end of a stream");
56*1b3f573fSAndroid Build Coastguard Worker             }
57*1b3f573fSAndroid Build Coastguard Worker             switch (WireFormat.GetTagWireType(state.lastTag))
58*1b3f573fSAndroid Build Coastguard Worker             {
59*1b3f573fSAndroid Build Coastguard Worker                 case WireFormat.WireType.StartGroup:
60*1b3f573fSAndroid Build Coastguard Worker                     SkipGroup(ref buffer, ref state, state.lastTag);
61*1b3f573fSAndroid Build Coastguard Worker                     break;
62*1b3f573fSAndroid Build Coastguard Worker                 case WireFormat.WireType.EndGroup:
63*1b3f573fSAndroid Build Coastguard Worker                     throw new InvalidProtocolBufferException(
64*1b3f573fSAndroid Build Coastguard Worker                         "SkipLastField called on an end-group tag, indicating that the corresponding start-group was missing");
65*1b3f573fSAndroid Build Coastguard Worker                 case WireFormat.WireType.Fixed32:
66*1b3f573fSAndroid Build Coastguard Worker                     ParsingPrimitives.ParseRawLittleEndian32(ref buffer, ref state);
67*1b3f573fSAndroid Build Coastguard Worker                     break;
68*1b3f573fSAndroid Build Coastguard Worker                 case WireFormat.WireType.Fixed64:
69*1b3f573fSAndroid Build Coastguard Worker                     ParsingPrimitives.ParseRawLittleEndian64(ref buffer, ref state);
70*1b3f573fSAndroid Build Coastguard Worker                     break;
71*1b3f573fSAndroid Build Coastguard Worker                 case WireFormat.WireType.LengthDelimited:
72*1b3f573fSAndroid Build Coastguard Worker                     var length = ParsingPrimitives.ParseLength(ref buffer, ref state);
73*1b3f573fSAndroid Build Coastguard Worker                     ParsingPrimitives.SkipRawBytes(ref buffer, ref state, length);
74*1b3f573fSAndroid Build Coastguard Worker                     break;
75*1b3f573fSAndroid Build Coastguard Worker                 case WireFormat.WireType.Varint:
76*1b3f573fSAndroid Build Coastguard Worker                     ParsingPrimitives.ParseRawVarint32(ref buffer, ref state);
77*1b3f573fSAndroid Build Coastguard Worker                     break;
78*1b3f573fSAndroid Build Coastguard Worker             }
79*1b3f573fSAndroid Build Coastguard Worker         }
80*1b3f573fSAndroid Build Coastguard Worker 
81*1b3f573fSAndroid Build Coastguard Worker         /// <summary>
82*1b3f573fSAndroid Build Coastguard Worker         /// Skip a group.
83*1b3f573fSAndroid Build Coastguard Worker         /// </summary>
SkipGroup(ref ReadOnlySpan<byte> buffer, ref ParserInternalState state, uint startGroupTag)84*1b3f573fSAndroid Build Coastguard Worker         public static void SkipGroup(ref ReadOnlySpan<byte> buffer, ref ParserInternalState state, uint startGroupTag)
85*1b3f573fSAndroid Build Coastguard Worker         {
86*1b3f573fSAndroid Build Coastguard Worker             // Note: Currently we expect this to be the way that groups are read. We could put the recursion
87*1b3f573fSAndroid Build Coastguard Worker             // depth changes into the ReadTag method instead, potentially...
88*1b3f573fSAndroid Build Coastguard Worker             state.recursionDepth++;
89*1b3f573fSAndroid Build Coastguard Worker             if (state.recursionDepth >= state.recursionLimit)
90*1b3f573fSAndroid Build Coastguard Worker             {
91*1b3f573fSAndroid Build Coastguard Worker                 throw InvalidProtocolBufferException.RecursionLimitExceeded();
92*1b3f573fSAndroid Build Coastguard Worker             }
93*1b3f573fSAndroid Build Coastguard Worker             uint tag;
94*1b3f573fSAndroid Build Coastguard Worker             while (true)
95*1b3f573fSAndroid Build Coastguard Worker             {
96*1b3f573fSAndroid Build Coastguard Worker                 tag = ParsingPrimitives.ParseTag(ref buffer, ref state);
97*1b3f573fSAndroid Build Coastguard Worker                 if (tag == 0)
98*1b3f573fSAndroid Build Coastguard Worker                 {
99*1b3f573fSAndroid Build Coastguard Worker                     throw InvalidProtocolBufferException.TruncatedMessage();
100*1b3f573fSAndroid Build Coastguard Worker                 }
101*1b3f573fSAndroid Build Coastguard Worker                 // Can't call SkipLastField for this case- that would throw.
102*1b3f573fSAndroid Build Coastguard Worker                 if (WireFormat.GetTagWireType(tag) == WireFormat.WireType.EndGroup)
103*1b3f573fSAndroid Build Coastguard Worker                 {
104*1b3f573fSAndroid Build Coastguard Worker                     break;
105*1b3f573fSAndroid Build Coastguard Worker                 }
106*1b3f573fSAndroid Build Coastguard Worker                 // This recursion will allow us to handle nested groups.
107*1b3f573fSAndroid Build Coastguard Worker                 SkipLastField(ref buffer, ref state);
108*1b3f573fSAndroid Build Coastguard Worker             }
109*1b3f573fSAndroid Build Coastguard Worker             int startField = WireFormat.GetTagFieldNumber(startGroupTag);
110*1b3f573fSAndroid Build Coastguard Worker             int endField = WireFormat.GetTagFieldNumber(tag);
111*1b3f573fSAndroid Build Coastguard Worker             if (startField != endField)
112*1b3f573fSAndroid Build Coastguard Worker             {
113*1b3f573fSAndroid Build Coastguard Worker                 throw new InvalidProtocolBufferException(
114*1b3f573fSAndroid Build Coastguard Worker                     $"Mismatched end-group tag. Started with field {startField}; ended with field {endField}");
115*1b3f573fSAndroid Build Coastguard Worker             }
116*1b3f573fSAndroid Build Coastguard Worker             state.recursionDepth--;
117*1b3f573fSAndroid Build Coastguard Worker         }
118*1b3f573fSAndroid Build Coastguard Worker 
ReadMessage(ref ParseContext ctx, IMessage message)119*1b3f573fSAndroid Build Coastguard Worker         public static void ReadMessage(ref ParseContext ctx, IMessage message)
120*1b3f573fSAndroid Build Coastguard Worker         {
121*1b3f573fSAndroid Build Coastguard Worker             int length = ParsingPrimitives.ParseLength(ref ctx.buffer, ref ctx.state);
122*1b3f573fSAndroid Build Coastguard Worker             if (ctx.state.recursionDepth >= ctx.state.recursionLimit)
123*1b3f573fSAndroid Build Coastguard Worker             {
124*1b3f573fSAndroid Build Coastguard Worker                 throw InvalidProtocolBufferException.RecursionLimitExceeded();
125*1b3f573fSAndroid Build Coastguard Worker             }
126*1b3f573fSAndroid Build Coastguard Worker             int oldLimit = SegmentedBufferHelper.PushLimit(ref ctx.state, length);
127*1b3f573fSAndroid Build Coastguard Worker             ++ctx.state.recursionDepth;
128*1b3f573fSAndroid Build Coastguard Worker 
129*1b3f573fSAndroid Build Coastguard Worker             ReadRawMessage(ref ctx, message);
130*1b3f573fSAndroid Build Coastguard Worker 
131*1b3f573fSAndroid Build Coastguard Worker             CheckReadEndOfStreamTag(ref ctx.state);
132*1b3f573fSAndroid Build Coastguard Worker             // Check that we've read exactly as much data as expected.
133*1b3f573fSAndroid Build Coastguard Worker             if (!SegmentedBufferHelper.IsReachedLimit(ref ctx.state))
134*1b3f573fSAndroid Build Coastguard Worker             {
135*1b3f573fSAndroid Build Coastguard Worker                 throw InvalidProtocolBufferException.TruncatedMessage();
136*1b3f573fSAndroid Build Coastguard Worker             }
137*1b3f573fSAndroid Build Coastguard Worker             --ctx.state.recursionDepth;
138*1b3f573fSAndroid Build Coastguard Worker             SegmentedBufferHelper.PopLimit(ref ctx.state, oldLimit);
139*1b3f573fSAndroid Build Coastguard Worker         }
140*1b3f573fSAndroid Build Coastguard Worker 
ReadMapEntry(ref ParseContext ctx, MapField<TKey, TValue>.Codec codec)141*1b3f573fSAndroid Build Coastguard Worker         public static KeyValuePair<TKey, TValue> ReadMapEntry<TKey, TValue>(ref ParseContext ctx, MapField<TKey, TValue>.Codec codec)
142*1b3f573fSAndroid Build Coastguard Worker         {
143*1b3f573fSAndroid Build Coastguard Worker             int length = ParsingPrimitives.ParseLength(ref ctx.buffer, ref ctx.state);
144*1b3f573fSAndroid Build Coastguard Worker             if (ctx.state.recursionDepth >= ctx.state.recursionLimit)
145*1b3f573fSAndroid Build Coastguard Worker             {
146*1b3f573fSAndroid Build Coastguard Worker                 throw InvalidProtocolBufferException.RecursionLimitExceeded();
147*1b3f573fSAndroid Build Coastguard Worker             }
148*1b3f573fSAndroid Build Coastguard Worker             int oldLimit = SegmentedBufferHelper.PushLimit(ref ctx.state, length);
149*1b3f573fSAndroid Build Coastguard Worker             ++ctx.state.recursionDepth;
150*1b3f573fSAndroid Build Coastguard Worker 
151*1b3f573fSAndroid Build Coastguard Worker             TKey key = codec.KeyCodec.DefaultValue;
152*1b3f573fSAndroid Build Coastguard Worker             TValue value = codec.ValueCodec.DefaultValue;
153*1b3f573fSAndroid Build Coastguard Worker 
154*1b3f573fSAndroid Build Coastguard Worker             uint tag;
155*1b3f573fSAndroid Build Coastguard Worker             while ((tag = ctx.ReadTag()) != 0)
156*1b3f573fSAndroid Build Coastguard Worker             {
157*1b3f573fSAndroid Build Coastguard Worker                 if (tag == codec.KeyCodec.Tag)
158*1b3f573fSAndroid Build Coastguard Worker                 {
159*1b3f573fSAndroid Build Coastguard Worker                     key = codec.KeyCodec.Read(ref ctx);
160*1b3f573fSAndroid Build Coastguard Worker                 }
161*1b3f573fSAndroid Build Coastguard Worker                 else if (tag == codec.ValueCodec.Tag)
162*1b3f573fSAndroid Build Coastguard Worker                 {
163*1b3f573fSAndroid Build Coastguard Worker                     value = codec.ValueCodec.Read(ref ctx);
164*1b3f573fSAndroid Build Coastguard Worker                 }
165*1b3f573fSAndroid Build Coastguard Worker                 else
166*1b3f573fSAndroid Build Coastguard Worker                 {
167*1b3f573fSAndroid Build Coastguard Worker                     SkipLastField(ref ctx.buffer, ref ctx.state);
168*1b3f573fSAndroid Build Coastguard Worker                 }
169*1b3f573fSAndroid Build Coastguard Worker             }
170*1b3f573fSAndroid Build Coastguard Worker 
171*1b3f573fSAndroid Build Coastguard Worker             // Corner case: a map entry with a key but no value, where the value type is a message.
172*1b3f573fSAndroid Build Coastguard Worker             // Read it as if we'd seen input with no data (i.e. create a "default" message).
173*1b3f573fSAndroid Build Coastguard Worker             if (value == null)
174*1b3f573fSAndroid Build Coastguard Worker             {
175*1b3f573fSAndroid Build Coastguard Worker                 if (ctx.state.CodedInputStream != null)
176*1b3f573fSAndroid Build Coastguard Worker                 {
177*1b3f573fSAndroid Build Coastguard Worker                     // the decoded message might not support parsing from ParseContext, so
178*1b3f573fSAndroid Build Coastguard Worker                     // we need to allow fallback to the legacy MergeFrom(CodedInputStream) parsing.
179*1b3f573fSAndroid Build Coastguard Worker                     value = codec.ValueCodec.Read(new CodedInputStream(ZeroLengthMessageStreamData));
180*1b3f573fSAndroid Build Coastguard Worker                 }
181*1b3f573fSAndroid Build Coastguard Worker                 else
182*1b3f573fSAndroid Build Coastguard Worker                 {
183*1b3f573fSAndroid Build Coastguard Worker                     ParseContext.Initialize(new ReadOnlySequence<byte>(ZeroLengthMessageStreamData), out ParseContext zeroLengthCtx);
184*1b3f573fSAndroid Build Coastguard Worker                     value = codec.ValueCodec.Read(ref zeroLengthCtx);
185*1b3f573fSAndroid Build Coastguard Worker                 }
186*1b3f573fSAndroid Build Coastguard Worker             }
187*1b3f573fSAndroid Build Coastguard Worker 
188*1b3f573fSAndroid Build Coastguard Worker             CheckReadEndOfStreamTag(ref ctx.state);
189*1b3f573fSAndroid Build Coastguard Worker             // Check that we've read exactly as much data as expected.
190*1b3f573fSAndroid Build Coastguard Worker             if (!SegmentedBufferHelper.IsReachedLimit(ref ctx.state))
191*1b3f573fSAndroid Build Coastguard Worker             {
192*1b3f573fSAndroid Build Coastguard Worker                 throw InvalidProtocolBufferException.TruncatedMessage();
193*1b3f573fSAndroid Build Coastguard Worker             }
194*1b3f573fSAndroid Build Coastguard Worker             --ctx.state.recursionDepth;
195*1b3f573fSAndroid Build Coastguard Worker             SegmentedBufferHelper.PopLimit(ref ctx.state, oldLimit);
196*1b3f573fSAndroid Build Coastguard Worker 
197*1b3f573fSAndroid Build Coastguard Worker             return new KeyValuePair<TKey, TValue>(key, value);
198*1b3f573fSAndroid Build Coastguard Worker         }
199*1b3f573fSAndroid Build Coastguard Worker 
ReadGroup(ref ParseContext ctx, IMessage message)200*1b3f573fSAndroid Build Coastguard Worker         public static void ReadGroup(ref ParseContext ctx, IMessage message)
201*1b3f573fSAndroid Build Coastguard Worker         {
202*1b3f573fSAndroid Build Coastguard Worker             if (ctx.state.recursionDepth >= ctx.state.recursionLimit)
203*1b3f573fSAndroid Build Coastguard Worker             {
204*1b3f573fSAndroid Build Coastguard Worker                 throw InvalidProtocolBufferException.RecursionLimitExceeded();
205*1b3f573fSAndroid Build Coastguard Worker             }
206*1b3f573fSAndroid Build Coastguard Worker             ++ctx.state.recursionDepth;
207*1b3f573fSAndroid Build Coastguard Worker 
208*1b3f573fSAndroid Build Coastguard Worker             uint tag = ctx.state.lastTag;
209*1b3f573fSAndroid Build Coastguard Worker             int fieldNumber = WireFormat.GetTagFieldNumber(tag);
210*1b3f573fSAndroid Build Coastguard Worker             ReadRawMessage(ref ctx, message);
211*1b3f573fSAndroid Build Coastguard Worker             CheckLastTagWas(ref ctx.state, WireFormat.MakeTag(fieldNumber, WireFormat.WireType.EndGroup));
212*1b3f573fSAndroid Build Coastguard Worker 
213*1b3f573fSAndroid Build Coastguard Worker             --ctx.state.recursionDepth;
214*1b3f573fSAndroid Build Coastguard Worker         }
215*1b3f573fSAndroid Build Coastguard Worker 
ReadGroup(ref ParseContext ctx, int fieldNumber, UnknownFieldSet set)216*1b3f573fSAndroid Build Coastguard Worker         public static void ReadGroup(ref ParseContext ctx, int fieldNumber, UnknownFieldSet set)
217*1b3f573fSAndroid Build Coastguard Worker         {
218*1b3f573fSAndroid Build Coastguard Worker             if (ctx.state.recursionDepth >= ctx.state.recursionLimit)
219*1b3f573fSAndroid Build Coastguard Worker             {
220*1b3f573fSAndroid Build Coastguard Worker                 throw InvalidProtocolBufferException.RecursionLimitExceeded();
221*1b3f573fSAndroid Build Coastguard Worker             }
222*1b3f573fSAndroid Build Coastguard Worker             ++ctx.state.recursionDepth;
223*1b3f573fSAndroid Build Coastguard Worker 
224*1b3f573fSAndroid Build Coastguard Worker             set.MergeGroupFrom(ref ctx);
225*1b3f573fSAndroid Build Coastguard Worker             CheckLastTagWas(ref ctx.state, WireFormat.MakeTag(fieldNumber, WireFormat.WireType.EndGroup));
226*1b3f573fSAndroid Build Coastguard Worker 
227*1b3f573fSAndroid Build Coastguard Worker             --ctx.state.recursionDepth;
228*1b3f573fSAndroid Build Coastguard Worker         }
229*1b3f573fSAndroid Build Coastguard Worker 
ReadRawMessage(ref ParseContext ctx, IMessage message)230*1b3f573fSAndroid Build Coastguard Worker         public static void ReadRawMessage(ref ParseContext ctx, IMessage message)
231*1b3f573fSAndroid Build Coastguard Worker         {
232*1b3f573fSAndroid Build Coastguard Worker             if (message is IBufferMessage bufferMessage)
233*1b3f573fSAndroid Build Coastguard Worker             {
234*1b3f573fSAndroid Build Coastguard Worker                 bufferMessage.InternalMergeFrom(ref ctx);
235*1b3f573fSAndroid Build Coastguard Worker             }
236*1b3f573fSAndroid Build Coastguard Worker             else
237*1b3f573fSAndroid Build Coastguard Worker             {
238*1b3f573fSAndroid Build Coastguard Worker                 // If we reached here, it means we've ran into a nested message with older generated code
239*1b3f573fSAndroid Build Coastguard Worker                 // which doesn't provide the InternalMergeFrom method that takes a ParseContext.
240*1b3f573fSAndroid Build Coastguard Worker                 // With a slight performance overhead, we can still parse this message just fine,
241*1b3f573fSAndroid Build Coastguard Worker                 // but we need to find the original CodedInputStream instance that initiated this
242*1b3f573fSAndroid Build Coastguard Worker                 // parsing process and make sure its internal state is up to date.
243*1b3f573fSAndroid Build Coastguard Worker                 // Note that this performance overhead is not very high (basically copying contents of a struct)
244*1b3f573fSAndroid Build Coastguard Worker                 // and it will only be incurred in case the application mixes older and newer generated code.
245*1b3f573fSAndroid Build Coastguard Worker                 // Regenerating the code from .proto files will remove this overhead because it will
246*1b3f573fSAndroid Build Coastguard Worker                 // generate the InternalMergeFrom method we need.
247*1b3f573fSAndroid Build Coastguard Worker 
248*1b3f573fSAndroid Build Coastguard Worker                 if (ctx.state.CodedInputStream == null)
249*1b3f573fSAndroid Build Coastguard Worker                 {
250*1b3f573fSAndroid Build Coastguard Worker                     // This can only happen when the parsing started without providing a CodedInputStream instance
251*1b3f573fSAndroid Build Coastguard Worker                     // (e.g. ParseContext was created directly from a ReadOnlySequence).
252*1b3f573fSAndroid Build Coastguard Worker                     // That also means that one of the new parsing APIs was used at the top level
253*1b3f573fSAndroid Build Coastguard Worker                     // and in such case it is reasonable to require that all the nested message provide
254*1b3f573fSAndroid Build Coastguard Worker                     // up-to-date generated code with ParseContext support (and fail otherwise).
255*1b3f573fSAndroid Build Coastguard Worker                     throw new InvalidProtocolBufferException($"Message {message.GetType().Name} doesn't provide the generated method that enables ParseContext-based parsing. You might need to regenerate the generated protobuf code.");
256*1b3f573fSAndroid Build Coastguard Worker                 }
257*1b3f573fSAndroid Build Coastguard Worker 
258*1b3f573fSAndroid Build Coastguard Worker                 ctx.CopyStateTo(ctx.state.CodedInputStream);
259*1b3f573fSAndroid Build Coastguard Worker                 try
260*1b3f573fSAndroid Build Coastguard Worker                 {
261*1b3f573fSAndroid Build Coastguard Worker                     // fallback parse using the CodedInputStream that started current parsing tree
262*1b3f573fSAndroid Build Coastguard Worker                     message.MergeFrom(ctx.state.CodedInputStream);
263*1b3f573fSAndroid Build Coastguard Worker                 }
264*1b3f573fSAndroid Build Coastguard Worker                 finally
265*1b3f573fSAndroid Build Coastguard Worker                 {
266*1b3f573fSAndroid Build Coastguard Worker                     ctx.LoadStateFrom(ctx.state.CodedInputStream);
267*1b3f573fSAndroid Build Coastguard Worker                 }
268*1b3f573fSAndroid Build Coastguard Worker             }
269*1b3f573fSAndroid Build Coastguard Worker         }
270*1b3f573fSAndroid Build Coastguard Worker 
271*1b3f573fSAndroid Build Coastguard Worker         /// <summary>
272*1b3f573fSAndroid Build Coastguard Worker         /// Verifies that the last call to ReadTag() returned tag 0 - in other words,
273*1b3f573fSAndroid Build Coastguard Worker         /// we've reached the end of the stream when we expected to.
274*1b3f573fSAndroid Build Coastguard Worker         /// </summary>
275*1b3f573fSAndroid Build Coastguard Worker         /// <exception cref="InvalidProtocolBufferException">The
276*1b3f573fSAndroid Build Coastguard Worker         /// tag read was not the one specified</exception>
CheckReadEndOfStreamTag(ref ParserInternalState state)277*1b3f573fSAndroid Build Coastguard Worker         public static void CheckReadEndOfStreamTag(ref ParserInternalState state)
278*1b3f573fSAndroid Build Coastguard Worker         {
279*1b3f573fSAndroid Build Coastguard Worker             if (state.lastTag != 0)
280*1b3f573fSAndroid Build Coastguard Worker             {
281*1b3f573fSAndroid Build Coastguard Worker                 throw InvalidProtocolBufferException.MoreDataAvailable();
282*1b3f573fSAndroid Build Coastguard Worker             }
283*1b3f573fSAndroid Build Coastguard Worker         }
284*1b3f573fSAndroid Build Coastguard Worker 
CheckLastTagWas(ref ParserInternalState state, uint expectedTag)285*1b3f573fSAndroid Build Coastguard Worker         private static void CheckLastTagWas(ref ParserInternalState state, uint expectedTag)
286*1b3f573fSAndroid Build Coastguard Worker         {
287*1b3f573fSAndroid Build Coastguard Worker             if (state.lastTag != expectedTag) {
288*1b3f573fSAndroid Build Coastguard Worker                throw InvalidProtocolBufferException.InvalidEndTag();
289*1b3f573fSAndroid Build Coastguard Worker             }
290*1b3f573fSAndroid Build Coastguard Worker         }
291*1b3f573fSAndroid Build Coastguard Worker     }
292*1b3f573fSAndroid Build Coastguard Worker }