1*1b3f573fSAndroid Build Coastguard Worker #region Copyright notice and license 2*1b3f573fSAndroid Build Coastguard Worker // Protocol Buffers - Google's data interchange format 3*1b3f573fSAndroid Build Coastguard Worker // Copyright 2008 Google Inc. All rights reserved. 4*1b3f573fSAndroid Build Coastguard Worker // https://developers.google.com/protocol-buffers/ 5*1b3f573fSAndroid Build Coastguard Worker // 6*1b3f573fSAndroid Build Coastguard Worker // Redistribution and use in source and binary forms, with or without 7*1b3f573fSAndroid Build Coastguard Worker // modification, are permitted provided that the following conditions are 8*1b3f573fSAndroid Build Coastguard Worker // met: 9*1b3f573fSAndroid Build Coastguard Worker // 10*1b3f573fSAndroid Build Coastguard Worker // * Redistributions of source code must retain the above copyright 11*1b3f573fSAndroid Build Coastguard Worker // notice, this list of conditions and the following disclaimer. 12*1b3f573fSAndroid Build Coastguard Worker // * Redistributions in binary form must reproduce the above 13*1b3f573fSAndroid Build Coastguard Worker // copyright notice, this list of conditions and the following disclaimer 14*1b3f573fSAndroid Build Coastguard Worker // in the documentation and/or other materials provided with the 15*1b3f573fSAndroid Build Coastguard Worker // distribution. 16*1b3f573fSAndroid Build Coastguard Worker // * Neither the name of Google Inc. nor the names of its 17*1b3f573fSAndroid Build Coastguard Worker // contributors may be used to endorse or promote products derived from 18*1b3f573fSAndroid Build Coastguard Worker // this software without specific prior written permission. 19*1b3f573fSAndroid Build Coastguard Worker // 20*1b3f573fSAndroid Build Coastguard Worker // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 21*1b3f573fSAndroid Build Coastguard Worker // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 22*1b3f573fSAndroid Build Coastguard Worker // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 23*1b3f573fSAndroid Build Coastguard Worker // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 24*1b3f573fSAndroid Build Coastguard Worker // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 25*1b3f573fSAndroid Build Coastguard Worker // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 26*1b3f573fSAndroid Build Coastguard Worker // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 27*1b3f573fSAndroid Build Coastguard Worker // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 28*1b3f573fSAndroid Build Coastguard Worker // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 29*1b3f573fSAndroid Build Coastguard Worker // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 30*1b3f573fSAndroid Build Coastguard Worker // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 31*1b3f573fSAndroid Build Coastguard Worker #endregion 32*1b3f573fSAndroid Build Coastguard Worker 33*1b3f573fSAndroid Build Coastguard Worker using System; 34*1b3f573fSAndroid Build Coastguard Worker using System.Buffers; 35*1b3f573fSAndroid Build Coastguard Worker using System.Collections.Generic; 36*1b3f573fSAndroid Build Coastguard Worker using System.Linq; 37*1b3f573fSAndroid Build Coastguard Worker using System.Text; 38*1b3f573fSAndroid Build Coastguard Worker using System.Threading.Tasks; 39*1b3f573fSAndroid Build Coastguard Worker 40*1b3f573fSAndroid Build Coastguard Worker namespace Google.Protobuf 41*1b3f573fSAndroid Build Coastguard Worker { 42*1b3f573fSAndroid Build Coastguard Worker internal static class ReadOnlySequenceFactory 43*1b3f573fSAndroid Build Coastguard Worker { 44*1b3f573fSAndroid Build Coastguard Worker /// <summary> 45*1b3f573fSAndroid Build Coastguard Worker /// Create a sequence from the specified data. The data will be divided up into segments in the sequence. 46*1b3f573fSAndroid Build Coastguard Worker /// </summary> CreateWithContent(byte[] data, int segmentSize = 1, bool addEmptySegmentDelimiters = true)47*1b3f573fSAndroid Build Coastguard Worker public static ReadOnlySequence<byte> CreateWithContent(byte[] data, int segmentSize = 1, bool addEmptySegmentDelimiters = true) 48*1b3f573fSAndroid Build Coastguard Worker { 49*1b3f573fSAndroid Build Coastguard Worker var segments = new List<byte[]>(); 50*1b3f573fSAndroid Build Coastguard Worker 51*1b3f573fSAndroid Build Coastguard Worker if (addEmptySegmentDelimiters) 52*1b3f573fSAndroid Build Coastguard Worker { 53*1b3f573fSAndroid Build Coastguard Worker segments.Add(new byte[0]); 54*1b3f573fSAndroid Build Coastguard Worker } 55*1b3f573fSAndroid Build Coastguard Worker 56*1b3f573fSAndroid Build Coastguard Worker var currentIndex = 0; 57*1b3f573fSAndroid Build Coastguard Worker while (currentIndex < data.Length) 58*1b3f573fSAndroid Build Coastguard Worker { 59*1b3f573fSAndroid Build Coastguard Worker var segment = new List<byte>(); 60*1b3f573fSAndroid Build Coastguard Worker while (segment.Count < segmentSize && currentIndex < data.Length) 61*1b3f573fSAndroid Build Coastguard Worker { 62*1b3f573fSAndroid Build Coastguard Worker segment.Add(data[currentIndex++]); 63*1b3f573fSAndroid Build Coastguard Worker } 64*1b3f573fSAndroid Build Coastguard Worker segments.Add(segment.ToArray()); 65*1b3f573fSAndroid Build Coastguard Worker 66*1b3f573fSAndroid Build Coastguard Worker if (addEmptySegmentDelimiters) 67*1b3f573fSAndroid Build Coastguard Worker { 68*1b3f573fSAndroid Build Coastguard Worker segments.Add(new byte[0]); 69*1b3f573fSAndroid Build Coastguard Worker } 70*1b3f573fSAndroid Build Coastguard Worker } 71*1b3f573fSAndroid Build Coastguard Worker 72*1b3f573fSAndroid Build Coastguard Worker return CreateSegments(segments.ToArray()); 73*1b3f573fSAndroid Build Coastguard Worker } 74*1b3f573fSAndroid Build Coastguard Worker 75*1b3f573fSAndroid Build Coastguard Worker /// <summary> 76*1b3f573fSAndroid Build Coastguard Worker /// Originally from corefx, and has been contributed to Protobuf 77*1b3f573fSAndroid Build Coastguard Worker /// https://github.com/dotnet/corefx/blob/e99ec129cfd594d53f4390bf97d1d736cff6f860/src/System.Memory/tests/ReadOnlyBuffer/ReadOnlySequenceFactory.byte.cs 78*1b3f573fSAndroid Build Coastguard Worker /// </summary> CreateSegments(params byte[][] inputs)79*1b3f573fSAndroid Build Coastguard Worker private static ReadOnlySequence<byte> CreateSegments(params byte[][] inputs) 80*1b3f573fSAndroid Build Coastguard Worker { 81*1b3f573fSAndroid Build Coastguard Worker if (inputs == null || inputs.Length == 0) 82*1b3f573fSAndroid Build Coastguard Worker { 83*1b3f573fSAndroid Build Coastguard Worker throw new InvalidOperationException(); 84*1b3f573fSAndroid Build Coastguard Worker } 85*1b3f573fSAndroid Build Coastguard Worker 86*1b3f573fSAndroid Build Coastguard Worker int i = 0; 87*1b3f573fSAndroid Build Coastguard Worker 88*1b3f573fSAndroid Build Coastguard Worker BufferSegment last = null; 89*1b3f573fSAndroid Build Coastguard Worker BufferSegment first = null; 90*1b3f573fSAndroid Build Coastguard Worker 91*1b3f573fSAndroid Build Coastguard Worker do 92*1b3f573fSAndroid Build Coastguard Worker { 93*1b3f573fSAndroid Build Coastguard Worker byte[] s = inputs[i]; 94*1b3f573fSAndroid Build Coastguard Worker int length = s.Length; 95*1b3f573fSAndroid Build Coastguard Worker int dataOffset = length; 96*1b3f573fSAndroid Build Coastguard Worker var chars = new byte[length * 2]; 97*1b3f573fSAndroid Build Coastguard Worker 98*1b3f573fSAndroid Build Coastguard Worker for (int j = 0; j < length; j++) 99*1b3f573fSAndroid Build Coastguard Worker { 100*1b3f573fSAndroid Build Coastguard Worker chars[dataOffset + j] = s[j]; 101*1b3f573fSAndroid Build Coastguard Worker } 102*1b3f573fSAndroid Build Coastguard Worker 103*1b3f573fSAndroid Build Coastguard Worker // Create a segment that has offset relative to the OwnedMemory and OwnedMemory itself has offset relative to array 104*1b3f573fSAndroid Build Coastguard Worker var memory = new Memory<byte>(chars).Slice(length, length); 105*1b3f573fSAndroid Build Coastguard Worker 106*1b3f573fSAndroid Build Coastguard Worker if (first == null) 107*1b3f573fSAndroid Build Coastguard Worker { 108*1b3f573fSAndroid Build Coastguard Worker first = new BufferSegment(memory); 109*1b3f573fSAndroid Build Coastguard Worker last = first; 110*1b3f573fSAndroid Build Coastguard Worker } 111*1b3f573fSAndroid Build Coastguard Worker else 112*1b3f573fSAndroid Build Coastguard Worker { 113*1b3f573fSAndroid Build Coastguard Worker last = last.Append(memory); 114*1b3f573fSAndroid Build Coastguard Worker } 115*1b3f573fSAndroid Build Coastguard Worker i++; 116*1b3f573fSAndroid Build Coastguard Worker } while (i < inputs.Length); 117*1b3f573fSAndroid Build Coastguard Worker 118*1b3f573fSAndroid Build Coastguard Worker return new ReadOnlySequence<byte>(first, 0, last, last.Memory.Length); 119*1b3f573fSAndroid Build Coastguard Worker } 120*1b3f573fSAndroid Build Coastguard Worker 121*1b3f573fSAndroid Build Coastguard Worker private class BufferSegment : ReadOnlySequenceSegment<byte> 122*1b3f573fSAndroid Build Coastguard Worker { BufferSegment(Memory<byte> memory)123*1b3f573fSAndroid Build Coastguard Worker public BufferSegment(Memory<byte> memory) 124*1b3f573fSAndroid Build Coastguard Worker { 125*1b3f573fSAndroid Build Coastguard Worker Memory = memory; 126*1b3f573fSAndroid Build Coastguard Worker } 127*1b3f573fSAndroid Build Coastguard Worker Append(Memory<byte> memory)128*1b3f573fSAndroid Build Coastguard Worker public BufferSegment Append(Memory<byte> memory) 129*1b3f573fSAndroid Build Coastguard Worker { 130*1b3f573fSAndroid Build Coastguard Worker var segment = new BufferSegment(memory) 131*1b3f573fSAndroid Build Coastguard Worker { 132*1b3f573fSAndroid Build Coastguard Worker RunningIndex = RunningIndex + Memory.Length 133*1b3f573fSAndroid Build Coastguard Worker }; 134*1b3f573fSAndroid Build Coastguard Worker Next = segment; 135*1b3f573fSAndroid Build Coastguard Worker return segment; 136*1b3f573fSAndroid Build Coastguard Worker } 137*1b3f573fSAndroid Build Coastguard Worker } 138*1b3f573fSAndroid Build Coastguard Worker } 139*1b3f573fSAndroid Build Coastguard Worker }