1*61c4878aSAndroid Build Coastguard Worker// Copyright 2021 The Pigweed Authors 2*61c4878aSAndroid Build Coastguard Worker// 3*61c4878aSAndroid Build Coastguard Worker// Licensed under the Apache License, Version 2.0 (the "License"); you may not 4*61c4878aSAndroid Build Coastguard Worker// use this file except in compliance with the License. You may obtain a copy of 5*61c4878aSAndroid Build Coastguard Worker// the License at 6*61c4878aSAndroid Build Coastguard Worker// 7*61c4878aSAndroid Build Coastguard Worker// https://www.apache.org/licenses/LICENSE-2.0 8*61c4878aSAndroid Build Coastguard Worker// 9*61c4878aSAndroid Build Coastguard Worker// Unless required by applicable law or agreed to in writing, software 10*61c4878aSAndroid Build Coastguard Worker// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT 11*61c4878aSAndroid Build Coastguard Worker// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the 12*61c4878aSAndroid Build Coastguard Worker// License for the specific language governing permissions and limitations under 13*61c4878aSAndroid Build Coastguard Worker// the License. 14*61c4878aSAndroid Build Coastguard Worker 15*61c4878aSAndroid Build Coastguard Worker/** Low-level HDLC protocol features. */ 16*61c4878aSAndroid Build Coastguard Workerimport { crc32 } from './crc32'; 17*61c4878aSAndroid Build Coastguard Worker 18*61c4878aSAndroid Build Coastguard Worker/** Special flag character for delimiting HDLC frames. */ 19*61c4878aSAndroid Build Coastguard Workerexport const FLAG = 0x7e; 20*61c4878aSAndroid Build Coastguard Worker 21*61c4878aSAndroid Build Coastguard Worker/** Special character for escaping other special characters in a frame. */ 22*61c4878aSAndroid Build Coastguard Workerexport const ESCAPE = 0x7d; 23*61c4878aSAndroid Build Coastguard Worker 24*61c4878aSAndroid Build Coastguard Worker/** Characters allowed after a 0x7d escape character. */ 25*61c4878aSAndroid Build Coastguard Workerexport const VALID_ESCAPED_BYTES = [0x5d, 0x5e]; 26*61c4878aSAndroid Build Coastguard Worker 27*61c4878aSAndroid Build Coastguard Worker/** Frame control for unnumbered information */ 28*61c4878aSAndroid Build Coastguard Workerexport const UI_FRAME_CONTROL = frameControl(0x00); 29*61c4878aSAndroid Build Coastguard Worker 30*61c4878aSAndroid Build Coastguard Worker/** Maximum allowed HDLC address (uint64_t in C++). */ 31*61c4878aSAndroid Build Coastguard Workerconst MAX_ADDRESS = 2 ** 64 - 1; 32*61c4878aSAndroid Build Coastguard Worker 33*61c4878aSAndroid Build Coastguard Worker/** 34*61c4878aSAndroid Build Coastguard Worker * Bitwise OR operation on numbers up to MAX_ADDRESS size. 35*61c4878aSAndroid Build Coastguard Worker * Native bitwise operators only support signed Int32. 36*61c4878aSAndroid Build Coastguard Worker */ 37*61c4878aSAndroid Build Coastguard Workerfunction bitwiseOr(x: number, y: number) { 38*61c4878aSAndroid Build Coastguard Worker const highMask = 0x80000000; 39*61c4878aSAndroid Build Coastguard Worker const lowMask = 0x7fffffff; 40*61c4878aSAndroid Build Coastguard Worker const highX = ~~(x / highMask); 41*61c4878aSAndroid Build Coastguard Worker const highY = ~~(y / highMask); 42*61c4878aSAndroid Build Coastguard Worker const lowX = x & lowMask; 43*61c4878aSAndroid Build Coastguard Worker const lowY = y & lowMask; 44*61c4878aSAndroid Build Coastguard Worker const highOr = highX | highY; 45*61c4878aSAndroid Build Coastguard Worker const lowOr = lowX | lowY; 46*61c4878aSAndroid Build Coastguard Worker return highOr * highMask + lowOr; 47*61c4878aSAndroid Build Coastguard Worker} 48*61c4878aSAndroid Build Coastguard Worker 49*61c4878aSAndroid Build Coastguard Workerfunction getUint8ArraySubset(array: Uint8Array, start: number, end: number) { 50*61c4878aSAndroid Build Coastguard Worker const subset = new Uint8Array(array.buffer, start, end - start); 51*61c4878aSAndroid Build Coastguard Worker return subset; 52*61c4878aSAndroid Build Coastguard Worker} 53*61c4878aSAndroid Build Coastguard Worker 54*61c4878aSAndroid Build Coastguard Worker/** Calculates the CRC32 of |data| */ 55*61c4878aSAndroid Build Coastguard Workerexport function frameCheckSequence(data: Uint8Array): Uint8Array { 56*61c4878aSAndroid Build Coastguard Worker const crc = crc32( 57*61c4878aSAndroid Build Coastguard Worker getUint8ArraySubset(data, data.byteOffset, data.byteLength), 58*61c4878aSAndroid Build Coastguard Worker ); 59*61c4878aSAndroid Build Coastguard Worker const arr = new ArrayBuffer(4); 60*61c4878aSAndroid Build Coastguard Worker const view = new DataView(arr); 61*61c4878aSAndroid Build Coastguard Worker view.setUint32(0, crc, true); // litteEndian = true 62*61c4878aSAndroid Build Coastguard Worker return new Uint8Array(arr); 63*61c4878aSAndroid Build Coastguard Worker} 64*61c4878aSAndroid Build Coastguard Worker 65*61c4878aSAndroid Build Coastguard Worker/** Escapes or unescapes a byte, which should have been preceeded by 0x7d */ 66*61c4878aSAndroid Build Coastguard Workerexport function escape(byte: number): number { 67*61c4878aSAndroid Build Coastguard Worker return byte ^ 0x20; 68*61c4878aSAndroid Build Coastguard Worker} 69*61c4878aSAndroid Build Coastguard Worker 70*61c4878aSAndroid Build Coastguard Worker/** Encodes an HDLC address as a one-terminated LSB varint. */ 71*61c4878aSAndroid Build Coastguard Workerexport function encodeAddress(address: number): Uint8Array { 72*61c4878aSAndroid Build Coastguard Worker const byteList = []; 73*61c4878aSAndroid Build Coastguard Worker // eslint-disable-next-line no-constant-condition 74*61c4878aSAndroid Build Coastguard Worker while (true) { 75*61c4878aSAndroid Build Coastguard Worker byteList.push((address & 0x7f) << 1); 76*61c4878aSAndroid Build Coastguard Worker address >>= 7; 77*61c4878aSAndroid Build Coastguard Worker if (address === 0) { 78*61c4878aSAndroid Build Coastguard Worker break; 79*61c4878aSAndroid Build Coastguard Worker } 80*61c4878aSAndroid Build Coastguard Worker } 81*61c4878aSAndroid Build Coastguard Worker 82*61c4878aSAndroid Build Coastguard Worker const result = Uint8Array.from(byteList); 83*61c4878aSAndroid Build Coastguard Worker result[result.length - 1] |= 0x1; 84*61c4878aSAndroid Build Coastguard Worker return result; 85*61c4878aSAndroid Build Coastguard Worker} 86*61c4878aSAndroid Build Coastguard Worker 87*61c4878aSAndroid Build Coastguard Worker/** Decodes an HDLC address from a frame, returning it and its size. */ 88*61c4878aSAndroid Build Coastguard Workerexport function decodeAddress(frame: Uint8Array): [number, number] { 89*61c4878aSAndroid Build Coastguard Worker let result = 0; 90*61c4878aSAndroid Build Coastguard Worker let length = 0; 91*61c4878aSAndroid Build Coastguard Worker 92*61c4878aSAndroid Build Coastguard Worker while (length < frame.length) { 93*61c4878aSAndroid Build Coastguard Worker const byte = frame[length]; 94*61c4878aSAndroid Build Coastguard Worker const shift = (byte >> 1) * 2 ** (length * 7); 95*61c4878aSAndroid Build Coastguard Worker result = bitwiseOr(result, shift); 96*61c4878aSAndroid Build Coastguard Worker length += 1; 97*61c4878aSAndroid Build Coastguard Worker 98*61c4878aSAndroid Build Coastguard Worker if (shift > MAX_ADDRESS || result > MAX_ADDRESS) { 99*61c4878aSAndroid Build Coastguard Worker return [-1, 0]; 100*61c4878aSAndroid Build Coastguard Worker } 101*61c4878aSAndroid Build Coastguard Worker if ((byte & 0x1) === 0x1) { 102*61c4878aSAndroid Build Coastguard Worker break; 103*61c4878aSAndroid Build Coastguard Worker } 104*61c4878aSAndroid Build Coastguard Worker } 105*61c4878aSAndroid Build Coastguard Worker return [result, length]; 106*61c4878aSAndroid Build Coastguard Worker} 107*61c4878aSAndroid Build Coastguard Worker 108*61c4878aSAndroid Build Coastguard Workerfunction frameControl(frameType: number): Uint8Array { 109*61c4878aSAndroid Build Coastguard Worker return Uint8Array.from([0x03 | frameType]); 110*61c4878aSAndroid Build Coastguard Worker} 111