xref: /aosp_15_r20/external/perfetto/ui/src/base/rand.ts (revision 6dbdd20afdafa5e3ca9b8809fa73465d530080dc)
1*6dbdd20aSAndroid Build Coastguard Worker// Copyright (C) 2024 The Android Open Source Project
2*6dbdd20aSAndroid Build Coastguard Worker//
3*6dbdd20aSAndroid Build Coastguard Worker// Licensed under the Apache License, Version 2.0 (the "License");
4*6dbdd20aSAndroid Build Coastguard Worker// you may not use this file except in compliance with the License.
5*6dbdd20aSAndroid Build Coastguard Worker// You may obtain a copy of the License at
6*6dbdd20aSAndroid Build Coastguard Worker//
7*6dbdd20aSAndroid Build Coastguard Worker//      http://www.apache.org/licenses/LICENSE-2.0
8*6dbdd20aSAndroid Build Coastguard Worker//
9*6dbdd20aSAndroid Build Coastguard Worker// Unless required by applicable law or agreed to in writing, software
10*6dbdd20aSAndroid Build Coastguard Worker// distributed under the License is distributed on an "AS IS" BASIS,
11*6dbdd20aSAndroid Build Coastguard Worker// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12*6dbdd20aSAndroid Build Coastguard Worker// See the License for the specific language governing permissions and
13*6dbdd20aSAndroid Build Coastguard Worker// limitations under the License.
14*6dbdd20aSAndroid Build Coastguard Worker
15*6dbdd20aSAndroid Build Coastguard Worker// Match C++ minstd_rand0 behaviour.
16*6dbdd20aSAndroid Build Coastguard Workerconst MODULUS = 2 ** 31 - 1;
17*6dbdd20aSAndroid Build Coastguard Workerconst MULTIPLIER = 48271;
18*6dbdd20aSAndroid Build Coastguard Workerconst INCREMENT = 1;
19*6dbdd20aSAndroid Build Coastguard Worker
20*6dbdd20aSAndroid Build Coastguard Worker// Allow callers to have a private sequence.
21*6dbdd20aSAndroid Build Coastguard Workerexport interface RandState {
22*6dbdd20aSAndroid Build Coastguard Worker  seed: number;
23*6dbdd20aSAndroid Build Coastguard Worker}
24*6dbdd20aSAndroid Build Coastguard Worker
25*6dbdd20aSAndroid Build Coastguard Worker// If callers don't want to bother maintain their own state, use the global one
26*6dbdd20aSAndroid Build Coastguard Worker// for the whole app.
27*6dbdd20aSAndroid Build Coastguard Workerconst globalRandState: RandState = {seed: 0};
28*6dbdd20aSAndroid Build Coastguard Worker
29*6dbdd20aSAndroid Build Coastguard Worker// Like math.Rand(), but yields a repeateabled sequence (matters for tests).
30*6dbdd20aSAndroid Build Coastguard Workerexport function pseudoRand(state?: RandState): number {
31*6dbdd20aSAndroid Build Coastguard Worker  state = state ?? globalRandState;
32*6dbdd20aSAndroid Build Coastguard Worker  state.seed = (MULTIPLIER * state.seed + INCREMENT) % MODULUS;
33*6dbdd20aSAndroid Build Coastguard Worker  return state.seed / MODULUS;
34*6dbdd20aSAndroid Build Coastguard Worker}
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