1*6dbdd20aSAndroid Build Coastguard Worker /*
2*6dbdd20aSAndroid Build Coastguard Worker * Copyright (C) 2019 The Android Open Source Project
3*6dbdd20aSAndroid Build Coastguard Worker *
4*6dbdd20aSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*6dbdd20aSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*6dbdd20aSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*6dbdd20aSAndroid Build Coastguard Worker *
8*6dbdd20aSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*6dbdd20aSAndroid Build Coastguard Worker *
10*6dbdd20aSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*6dbdd20aSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*6dbdd20aSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*6dbdd20aSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*6dbdd20aSAndroid Build Coastguard Worker * limitations under the License.
15*6dbdd20aSAndroid Build Coastguard Worker */
16*6dbdd20aSAndroid Build Coastguard Worker
17*6dbdd20aSAndroid Build Coastguard Worker
18*6dbdd20aSAndroid Build Coastguard Worker #include <chrono>
19*6dbdd20aSAndroid Build Coastguard Worker #include <thread>
20*6dbdd20aSAndroid Build Coastguard Worker
21*6dbdd20aSAndroid Build Coastguard Worker // This source file is built in two ways:
22*6dbdd20aSAndroid Build Coastguard Worker // 1. As part of the regular GN build, against standard includes.
23*6dbdd20aSAndroid Build Coastguard Worker // 2. To test that the amalgmated SDK works, against the perfetto.h source.
24*6dbdd20aSAndroid Build Coastguard Worker
25*6dbdd20aSAndroid Build Coastguard Worker #ifdef PERFETTO_AMALGAMATED_SDK_TEST
26*6dbdd20aSAndroid Build Coastguard Worker #include "perfetto.h"
27*6dbdd20aSAndroid Build Coastguard Worker #else
28*6dbdd20aSAndroid Build Coastguard Worker #include "perfetto/tracing.h"
29*6dbdd20aSAndroid Build Coastguard Worker #include "protos/perfetto/config/gpu/gpu_counter_config.pbzero.h"
30*6dbdd20aSAndroid Build Coastguard Worker #include "protos/perfetto/trace/gpu/gpu_counter_event.pbzero.h"
31*6dbdd20aSAndroid Build Coastguard Worker #include "protos/perfetto/trace/test_event.pbzero.h"
32*6dbdd20aSAndroid Build Coastguard Worker #include "protos/perfetto/trace/trace_packet.pbzero.h"
33*6dbdd20aSAndroid Build Coastguard Worker #endif
34*6dbdd20aSAndroid Build Coastguard Worker
35*6dbdd20aSAndroid Build Coastguard Worker // Deliberately not pulling any non-public perfetto header to spot accidental
36*6dbdd20aSAndroid Build Coastguard Worker // header public -> non-public dependency while building this file.
37*6dbdd20aSAndroid Build Coastguard Worker namespace {
38*6dbdd20aSAndroid Build Coastguard Worker class MyDataSource : public perfetto::DataSource<MyDataSource> {
39*6dbdd20aSAndroid Build Coastguard Worker public:
OnSetup(const SetupArgs & args)40*6dbdd20aSAndroid Build Coastguard Worker void OnSetup(const SetupArgs& args) override {
41*6dbdd20aSAndroid Build Coastguard Worker // This can be used to access the domain-specific DataSourceConfig, via
42*6dbdd20aSAndroid Build Coastguard Worker // args.config->xxx_config_raw().
43*6dbdd20aSAndroid Build Coastguard Worker const std::string& config_raw = args.config->gpu_counter_config_raw();
44*6dbdd20aSAndroid Build Coastguard Worker perfetto::protos::pbzero::GpuCounterConfig::Decoder config(config_raw);
45*6dbdd20aSAndroid Build Coastguard Worker
46*6dbdd20aSAndroid Build Coastguard Worker int sample_period = 0;
47*6dbdd20aSAndroid Build Coastguard Worker if (config.has_counter_period_ns())
48*6dbdd20aSAndroid Build Coastguard Worker sample_period = static_cast<int>(config.counter_period_ns());
49*6dbdd20aSAndroid Build Coastguard Worker
50*6dbdd20aSAndroid Build Coastguard Worker std::vector<uint32_t> counter_ids;
51*6dbdd20aSAndroid Build Coastguard Worker for (auto it = config.counter_ids(); it; ++it) {
52*6dbdd20aSAndroid Build Coastguard Worker uint32_t counter_id = it->as_uint32();
53*6dbdd20aSAndroid Build Coastguard Worker if (counter_id > 0) {
54*6dbdd20aSAndroid Build Coastguard Worker counter_ids.push_back(counter_id);
55*6dbdd20aSAndroid Build Coastguard Worker }
56*6dbdd20aSAndroid Build Coastguard Worker }
57*6dbdd20aSAndroid Build Coastguard Worker
58*6dbdd20aSAndroid Build Coastguard Worker PERFETTO_ILOG(
59*6dbdd20aSAndroid Build Coastguard Worker "OnSetup called, name: %s,"
60*6dbdd20aSAndroid Build Coastguard Worker "counter_period_ms: %d, tracing_session_id: %" PRIu64
61*6dbdd20aSAndroid Build Coastguard Worker " num counters: %zu",
62*6dbdd20aSAndroid Build Coastguard Worker args.config->name().c_str(), int(sample_period / 1000000),
63*6dbdd20aSAndroid Build Coastguard Worker args.config->tracing_session_id(), counter_ids.size());
64*6dbdd20aSAndroid Build Coastguard Worker }
65*6dbdd20aSAndroid Build Coastguard Worker
OnStart(const StartArgs &)66*6dbdd20aSAndroid Build Coastguard Worker void OnStart(const StartArgs&) override { PERFETTO_ILOG("OnStart called"); }
67*6dbdd20aSAndroid Build Coastguard Worker
OnStop(const StopArgs & stop_args)68*6dbdd20aSAndroid Build Coastguard Worker void OnStop(const StopArgs& stop_args) override {
69*6dbdd20aSAndroid Build Coastguard Worker PERFETTO_ILOG("OnStop called");
70*6dbdd20aSAndroid Build Coastguard Worker
71*6dbdd20aSAndroid Build Coastguard Worker auto stop_closure = stop_args.HandleStopAsynchronously();
72*6dbdd20aSAndroid Build Coastguard Worker
73*6dbdd20aSAndroid Build Coastguard Worker // It is possible to trace on stop as well, but doing so requires manually
74*6dbdd20aSAndroid Build Coastguard Worker // calling Flush() at the end.
75*6dbdd20aSAndroid Build Coastguard Worker MyDataSource::Trace([](MyDataSource::TraceContext ctx) {
76*6dbdd20aSAndroid Build Coastguard Worker PERFETTO_LOG("Tracing lambda called while stopping");
77*6dbdd20aSAndroid Build Coastguard Worker // This block here is to auto-finalize the packet before calling Flush.
78*6dbdd20aSAndroid Build Coastguard Worker {
79*6dbdd20aSAndroid Build Coastguard Worker auto packet = ctx.NewTracePacket();
80*6dbdd20aSAndroid Build Coastguard Worker packet->set_timestamp(999);
81*6dbdd20aSAndroid Build Coastguard Worker }
82*6dbdd20aSAndroid Build Coastguard Worker ctx.Flush();
83*6dbdd20aSAndroid Build Coastguard Worker });
84*6dbdd20aSAndroid Build Coastguard Worker
85*6dbdd20aSAndroid Build Coastguard Worker stop_closure();
86*6dbdd20aSAndroid Build Coastguard Worker }
87*6dbdd20aSAndroid Build Coastguard Worker };
88*6dbdd20aSAndroid Build Coastguard Worker
89*6dbdd20aSAndroid Build Coastguard Worker } // namespace
90*6dbdd20aSAndroid Build Coastguard Worker
91*6dbdd20aSAndroid Build Coastguard Worker PERFETTO_DECLARE_DATA_SOURCE_STATIC_MEMBERS(MyDataSource);
92*6dbdd20aSAndroid Build Coastguard Worker PERFETTO_DEFINE_DATA_SOURCE_STATIC_MEMBERS(MyDataSource);
93*6dbdd20aSAndroid Build Coastguard Worker
main()94*6dbdd20aSAndroid Build Coastguard Worker int main() {
95*6dbdd20aSAndroid Build Coastguard Worker perfetto::TracingInitArgs args;
96*6dbdd20aSAndroid Build Coastguard Worker args.backends = perfetto::kSystemBackend;
97*6dbdd20aSAndroid Build Coastguard Worker perfetto::Tracing::Initialize(args);
98*6dbdd20aSAndroid Build Coastguard Worker
99*6dbdd20aSAndroid Build Coastguard Worker // DataSourceDescriptor can be used to advertise domain-specific features.
100*6dbdd20aSAndroid Build Coastguard Worker perfetto::DataSourceDescriptor dsd;
101*6dbdd20aSAndroid Build Coastguard Worker dsd.set_name("com.example.mytrace");
102*6dbdd20aSAndroid Build Coastguard Worker MyDataSource::Register(dsd);
103*6dbdd20aSAndroid Build Coastguard Worker
104*6dbdd20aSAndroid Build Coastguard Worker for (;;) {
105*6dbdd20aSAndroid Build Coastguard Worker MyDataSource::Trace([](MyDataSource::TraceContext ctx) {
106*6dbdd20aSAndroid Build Coastguard Worker PERFETTO_LOG("Tracing lambda called");
107*6dbdd20aSAndroid Build Coastguard Worker auto packet = ctx.NewTracePacket();
108*6dbdd20aSAndroid Build Coastguard Worker packet->set_timestamp(42);
109*6dbdd20aSAndroid Build Coastguard Worker auto* gpu_packet = packet->set_gpu_counter_event();
110*6dbdd20aSAndroid Build Coastguard Worker auto* cnt = gpu_packet->add_counters();
111*6dbdd20aSAndroid Build Coastguard Worker cnt->set_counter_id(1);
112*6dbdd20aSAndroid Build Coastguard Worker });
113*6dbdd20aSAndroid Build Coastguard Worker std::this_thread::sleep_for(std::chrono::seconds(1));
114*6dbdd20aSAndroid Build Coastguard Worker }
115*6dbdd20aSAndroid Build Coastguard Worker }
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