1*6dbdd20aSAndroid Build Coastguard Worker#!/bin/bash 2*6dbdd20aSAndroid Build Coastguard Worker# Copyright (C) 2019 The Android Open Source Project 3*6dbdd20aSAndroid Build Coastguard Worker# 4*6dbdd20aSAndroid Build Coastguard Worker# Licensed under the Apache License, Version 2.0 (the "License"); 5*6dbdd20aSAndroid Build Coastguard Worker# you may not use this file except in compliance with the License. 6*6dbdd20aSAndroid Build Coastguard Worker# You may obtain a copy of the License at 7*6dbdd20aSAndroid Build Coastguard Worker# 8*6dbdd20aSAndroid Build Coastguard Worker# http://www.apache.org/licenses/LICENSE-2.0 9*6dbdd20aSAndroid Build Coastguard Worker# 10*6dbdd20aSAndroid Build Coastguard Worker# Unless required by applicable law or agreed to in writing, software 11*6dbdd20aSAndroid Build Coastguard Worker# distributed under the License is distributed on an "AS IS" BASIS, 12*6dbdd20aSAndroid Build Coastguard Worker# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*6dbdd20aSAndroid Build Coastguard Worker# See the License for the specific language governing permissions and 14*6dbdd20aSAndroid Build Coastguard Worker# limitations under the License. 15*6dbdd20aSAndroid Build Coastguard Worker 16*6dbdd20aSAndroid Build Coastguard Workersource $(dirname ${BASH_SOURCE[0]})/common.sh 17*6dbdd20aSAndroid Build Coastguard Worker 18*6dbdd20aSAndroid Build Coastguard Worker# Save CI time by skipping runs on {UI,docs,infra}-only changes 19*6dbdd20aSAndroid Build Coastguard Workerif [[ $UI_DOCS_INFRA_ONLY_CHANGE == 1 ]]; then 20*6dbdd20aSAndroid Build Coastguard Workerecho "Detected non-code change, probably a UI-only change." 21*6dbdd20aSAndroid Build Coastguard Workerecho "skipping build + test runs" 22*6dbdd20aSAndroid Build Coastguard Workerexit 0 23*6dbdd20aSAndroid Build Coastguard Workerfi 24*6dbdd20aSAndroid Build Coastguard Worker 25*6dbdd20aSAndroid Build Coastguard Worker# Run the emulator earlier so by the time we build it's booted. 26*6dbdd20aSAndroid Build Coastguard Worker# tools/run_android_test will perform a wait-for-device. This is just an 27*6dbdd20aSAndroid Build Coastguard Worker# optimization to remove bubbles in the pipeline. 28*6dbdd20aSAndroid Build Coastguard Workertools/run_android_emulator --pid /tmp/emulator.pid -v & 29*6dbdd20aSAndroid Build Coastguard Worker 30*6dbdd20aSAndroid Build Coastguard Workertools/gn gen ${OUT_PATH} --args="${PERFETTO_TEST_GN_ARGS}" --check 31*6dbdd20aSAndroid Build Coastguard Workertools/ninja -C ${OUT_PATH} ${PERFETTO_TEST_NINJA_ARGS} 32*6dbdd20aSAndroid Build Coastguard Worker 33*6dbdd20aSAndroid Build Coastguard Worker# run_android_test takes long time to push the test_data files. Do that only 34*6dbdd20aSAndroid Build Coastguard Worker# once and avoid re-pushing for each type of test. 35*6dbdd20aSAndroid Build Coastguard Workertools/run_android_test -n ${OUT_PATH} perfetto_unittests 36*6dbdd20aSAndroid Build Coastguard Workertools/run_android_test -n -x ${OUT_PATH} perfetto_integrationtests 37*6dbdd20aSAndroid Build Coastguard Workertools/run_android_test -n -x --env BENCHMARK_FUNCTIONAL_TEST_ONLY=true \ 38*6dbdd20aSAndroid Build Coastguard Worker ${OUT_PATH} perfetto_benchmarks 39*6dbdd20aSAndroid Build Coastguard Worker 40*6dbdd20aSAndroid Build Coastguard Workertest -f /tmp/emulator.pid && kill -9 $(cat /tmp/emulator.pid); true 41