1*6dbdd20aSAndroid Build Coastguard Worker /*
2*6dbdd20aSAndroid Build Coastguard Worker * Copyright (C) 2017 The Android Open Source Project
3*6dbdd20aSAndroid Build Coastguard Worker *
4*6dbdd20aSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*6dbdd20aSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*6dbdd20aSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*6dbdd20aSAndroid Build Coastguard Worker *
8*6dbdd20aSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*6dbdd20aSAndroid Build Coastguard Worker *
10*6dbdd20aSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*6dbdd20aSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*6dbdd20aSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*6dbdd20aSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*6dbdd20aSAndroid Build Coastguard Worker * limitations under the License.
15*6dbdd20aSAndroid Build Coastguard Worker */
16*6dbdd20aSAndroid Build Coastguard Worker
17*6dbdd20aSAndroid Build Coastguard Worker #include "perfetto/protozero/scattered_stream_writer.h"
18*6dbdd20aSAndroid Build Coastguard Worker
19*6dbdd20aSAndroid Build Coastguard Worker #include <algorithm>
20*6dbdd20aSAndroid Build Coastguard Worker
21*6dbdd20aSAndroid Build Coastguard Worker #include "perfetto/base/logging.h"
22*6dbdd20aSAndroid Build Coastguard Worker
23*6dbdd20aSAndroid Build Coastguard Worker namespace protozero {
24*6dbdd20aSAndroid Build Coastguard Worker
~Delegate()25*6dbdd20aSAndroid Build Coastguard Worker ScatteredStreamWriter::Delegate::~Delegate() {}
26*6dbdd20aSAndroid Build Coastguard Worker
AnnotatePatch(uint8_t * patch_addr)27*6dbdd20aSAndroid Build Coastguard Worker uint8_t* ScatteredStreamWriter::Delegate::AnnotatePatch(uint8_t* patch_addr) {
28*6dbdd20aSAndroid Build Coastguard Worker // In most cases, a patch is transparent. The caller can write directly into
29*6dbdd20aSAndroid Build Coastguard Worker // `to_patch`, because its memory is not going away. TraceWriterImpl, however,
30*6dbdd20aSAndroid Build Coastguard Worker // requires a more complicated logic, because the chunks might be copied
31*6dbdd20aSAndroid Build Coastguard Worker // earlier.
32*6dbdd20aSAndroid Build Coastguard Worker return patch_addr;
33*6dbdd20aSAndroid Build Coastguard Worker }
34*6dbdd20aSAndroid Build Coastguard Worker
ScatteredStreamWriter(Delegate * delegate)35*6dbdd20aSAndroid Build Coastguard Worker ScatteredStreamWriter::ScatteredStreamWriter(Delegate* delegate)
36*6dbdd20aSAndroid Build Coastguard Worker : delegate_(delegate),
37*6dbdd20aSAndroid Build Coastguard Worker cur_range_({nullptr, nullptr}),
38*6dbdd20aSAndroid Build Coastguard Worker write_ptr_(nullptr) {}
39*6dbdd20aSAndroid Build Coastguard Worker
~ScatteredStreamWriter()40*6dbdd20aSAndroid Build Coastguard Worker ScatteredStreamWriter::~ScatteredStreamWriter() {}
41*6dbdd20aSAndroid Build Coastguard Worker
Reset(ContiguousMemoryRange range)42*6dbdd20aSAndroid Build Coastguard Worker void ScatteredStreamWriter::Reset(ContiguousMemoryRange range) {
43*6dbdd20aSAndroid Build Coastguard Worker written_previously_ += static_cast<uint64_t>(write_ptr_ - cur_range_.begin);
44*6dbdd20aSAndroid Build Coastguard Worker cur_range_ = range;
45*6dbdd20aSAndroid Build Coastguard Worker write_ptr_ = range.begin;
46*6dbdd20aSAndroid Build Coastguard Worker PERFETTO_DCHECK(!write_ptr_ || write_ptr_ < cur_range_.end);
47*6dbdd20aSAndroid Build Coastguard Worker }
48*6dbdd20aSAndroid Build Coastguard Worker
Extend()49*6dbdd20aSAndroid Build Coastguard Worker void ScatteredStreamWriter::Extend() {
50*6dbdd20aSAndroid Build Coastguard Worker Reset(delegate_->GetNewBuffer());
51*6dbdd20aSAndroid Build Coastguard Worker }
52*6dbdd20aSAndroid Build Coastguard Worker
WriteBytesSlowPath(const uint8_t * src,size_t size)53*6dbdd20aSAndroid Build Coastguard Worker void ScatteredStreamWriter::WriteBytesSlowPath(const uint8_t* src,
54*6dbdd20aSAndroid Build Coastguard Worker size_t size) {
55*6dbdd20aSAndroid Build Coastguard Worker size_t bytes_left = size;
56*6dbdd20aSAndroid Build Coastguard Worker while (bytes_left > 0) {
57*6dbdd20aSAndroid Build Coastguard Worker if (write_ptr_ >= cur_range_.end)
58*6dbdd20aSAndroid Build Coastguard Worker Extend();
59*6dbdd20aSAndroid Build Coastguard Worker const size_t burst_size = std::min(bytes_available(), bytes_left);
60*6dbdd20aSAndroid Build Coastguard Worker WriteBytesUnsafe(src, burst_size);
61*6dbdd20aSAndroid Build Coastguard Worker bytes_left -= burst_size;
62*6dbdd20aSAndroid Build Coastguard Worker src += burst_size;
63*6dbdd20aSAndroid Build Coastguard Worker }
64*6dbdd20aSAndroid Build Coastguard Worker }
65*6dbdd20aSAndroid Build Coastguard Worker
66*6dbdd20aSAndroid Build Coastguard Worker // TODO(primiano): perf optimization: I suspect that at the end this will always
67*6dbdd20aSAndroid Build Coastguard Worker // be called with |size| == 4, in which case we might just hardcode it.
ReserveBytes(size_t size)68*6dbdd20aSAndroid Build Coastguard Worker uint8_t* ScatteredStreamWriter::ReserveBytes(size_t size) {
69*6dbdd20aSAndroid Build Coastguard Worker if (write_ptr_ + size > cur_range_.end) {
70*6dbdd20aSAndroid Build Coastguard Worker // Assume the reservations are always < Delegate::GetNewBuffer().size(),
71*6dbdd20aSAndroid Build Coastguard Worker // so that one single call to Extend() will definitely give enough headroom.
72*6dbdd20aSAndroid Build Coastguard Worker Extend();
73*6dbdd20aSAndroid Build Coastguard Worker PERFETTO_DCHECK(write_ptr_ + size <= cur_range_.end);
74*6dbdd20aSAndroid Build Coastguard Worker }
75*6dbdd20aSAndroid Build Coastguard Worker uint8_t* begin = write_ptr_;
76*6dbdd20aSAndroid Build Coastguard Worker write_ptr_ += size;
77*6dbdd20aSAndroid Build Coastguard Worker #if PERFETTO_DCHECK_IS_ON()
78*6dbdd20aSAndroid Build Coastguard Worker // In the past, the service had a matching DCHECK in
79*6dbdd20aSAndroid Build Coastguard Worker // TraceBuffer::TryPatchChunkContents, which was assuming that service and all
80*6dbdd20aSAndroid Build Coastguard Worker // producers are built with matching DCHECK levels. This turned out to be a
81*6dbdd20aSAndroid Build Coastguard Worker // source of problems and was removed in b/197340286. This memset is useless
82*6dbdd20aSAndroid Build Coastguard Worker // these days and is here only to maintain ABI compatibility between producers
83*6dbdd20aSAndroid Build Coastguard Worker // that use a v20+ SDK and older versions of the service that were built in
84*6dbdd20aSAndroid Build Coastguard Worker // debug mode. At some point around 2023 it should be safe to remove it.
85*6dbdd20aSAndroid Build Coastguard Worker // (running a debug version of traced in production seems a bad idea
86*6dbdd20aSAndroid Build Coastguard Worker // regardless).
87*6dbdd20aSAndroid Build Coastguard Worker memset(begin, 0, size);
88*6dbdd20aSAndroid Build Coastguard Worker #endif
89*6dbdd20aSAndroid Build Coastguard Worker return begin;
90*6dbdd20aSAndroid Build Coastguard Worker }
91*6dbdd20aSAndroid Build Coastguard Worker
92*6dbdd20aSAndroid Build Coastguard Worker } // namespace protozero
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