xref: /aosp_15_r20/external/perfetto/src/profiling/symbolizer/filesystem_windows.cc (revision 6dbdd20afdafa5e3ca9b8809fa73465d530080dc)
1*6dbdd20aSAndroid Build Coastguard Worker /*
2*6dbdd20aSAndroid Build Coastguard Worker  * Copyright (C) 2020 The Android Open Source Project
3*6dbdd20aSAndroid Build Coastguard Worker  *
4*6dbdd20aSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*6dbdd20aSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*6dbdd20aSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*6dbdd20aSAndroid Build Coastguard Worker  *
8*6dbdd20aSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*6dbdd20aSAndroid Build Coastguard Worker  *
10*6dbdd20aSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*6dbdd20aSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*6dbdd20aSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*6dbdd20aSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*6dbdd20aSAndroid Build Coastguard Worker  * limitations under the License.
15*6dbdd20aSAndroid Build Coastguard Worker  */
16*6dbdd20aSAndroid Build Coastguard Worker 
17*6dbdd20aSAndroid Build Coastguard Worker #include "src/profiling/symbolizer/filesystem.h"
18*6dbdd20aSAndroid Build Coastguard Worker 
19*6dbdd20aSAndroid Build Coastguard Worker #if PERFETTO_BUILDFLAG(PERFETTO_OS_WIN)
20*6dbdd20aSAndroid Build Coastguard Worker 
21*6dbdd20aSAndroid Build Coastguard Worker #include <Windows.h>
22*6dbdd20aSAndroid Build Coastguard Worker 
23*6dbdd20aSAndroid Build Coastguard Worker namespace perfetto {
24*6dbdd20aSAndroid Build Coastguard Worker namespace profiling {
25*6dbdd20aSAndroid Build Coastguard Worker 
WalkDirectories(std::vector<std::string> dirs,FileCallback fn)26*6dbdd20aSAndroid Build Coastguard Worker bool WalkDirectories(std::vector<std::string> dirs, FileCallback fn) {
27*6dbdd20aSAndroid Build Coastguard Worker   std::vector<std::string> sub_dirs;
28*6dbdd20aSAndroid Build Coastguard Worker   for (const std::string& dir : dirs) {
29*6dbdd20aSAndroid Build Coastguard Worker     WIN32_FIND_DATAA file;
30*6dbdd20aSAndroid Build Coastguard Worker     HANDLE fh = FindFirstFileA((dir + "\\*").c_str(), &file);
31*6dbdd20aSAndroid Build Coastguard Worker     if (fh != INVALID_HANDLE_VALUE) {
32*6dbdd20aSAndroid Build Coastguard Worker       do {
33*6dbdd20aSAndroid Build Coastguard Worker         std::string file_path = dir + "\\" + file.cFileName;
34*6dbdd20aSAndroid Build Coastguard Worker         if (file.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) {
35*6dbdd20aSAndroid Build Coastguard Worker           if (strcmp(file.cFileName, ".") != 0 &&
36*6dbdd20aSAndroid Build Coastguard Worker               strcmp(file.cFileName, "..") != 0) {
37*6dbdd20aSAndroid Build Coastguard Worker             sub_dirs.push_back(file_path);
38*6dbdd20aSAndroid Build Coastguard Worker           }
39*6dbdd20aSAndroid Build Coastguard Worker         } else {
40*6dbdd20aSAndroid Build Coastguard Worker           ULARGE_INTEGER size;
41*6dbdd20aSAndroid Build Coastguard Worker           size.HighPart = file.nFileSizeHigh;
42*6dbdd20aSAndroid Build Coastguard Worker           size.LowPart = file.nFileSizeLow;
43*6dbdd20aSAndroid Build Coastguard Worker           fn(file_path.c_str(), size.QuadPart);
44*6dbdd20aSAndroid Build Coastguard Worker         }
45*6dbdd20aSAndroid Build Coastguard Worker       } while (FindNextFileA(fh, &file));
46*6dbdd20aSAndroid Build Coastguard Worker     }
47*6dbdd20aSAndroid Build Coastguard Worker     FindClose(fh);
48*6dbdd20aSAndroid Build Coastguard Worker   }
49*6dbdd20aSAndroid Build Coastguard Worker   if (!sub_dirs.empty()) {
50*6dbdd20aSAndroid Build Coastguard Worker     WalkDirectories(sub_dirs, fn);
51*6dbdd20aSAndroid Build Coastguard Worker   }
52*6dbdd20aSAndroid Build Coastguard Worker   return true;
53*6dbdd20aSAndroid Build Coastguard Worker }
54*6dbdd20aSAndroid Build Coastguard Worker 
55*6dbdd20aSAndroid Build Coastguard Worker }  // namespace profiling
56*6dbdd20aSAndroid Build Coastguard Worker }  // namespace perfetto
57*6dbdd20aSAndroid Build Coastguard Worker 
58*6dbdd20aSAndroid Build Coastguard Worker #endif  // PERFETTO_BUILDFLAG(PERFETTO_OS_WIN)
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