1*6dbdd20aSAndroid Build Coastguard Worker /*
2*6dbdd20aSAndroid Build Coastguard Worker * Copyright (C) 2021 The Android Open Source Project
3*6dbdd20aSAndroid Build Coastguard Worker *
4*6dbdd20aSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*6dbdd20aSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*6dbdd20aSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*6dbdd20aSAndroid Build Coastguard Worker *
8*6dbdd20aSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*6dbdd20aSAndroid Build Coastguard Worker *
10*6dbdd20aSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*6dbdd20aSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*6dbdd20aSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*6dbdd20aSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*6dbdd20aSAndroid Build Coastguard Worker * limitations under the License.
15*6dbdd20aSAndroid Build Coastguard Worker */
16*6dbdd20aSAndroid Build Coastguard Worker
17*6dbdd20aSAndroid Build Coastguard Worker #include "src/profiling/symbolizer/breakpad_symbolizer.h"
18*6dbdd20aSAndroid Build Coastguard Worker
19*6dbdd20aSAndroid Build Coastguard Worker #include <optional>
20*6dbdd20aSAndroid Build Coastguard Worker
21*6dbdd20aSAndroid Build Coastguard Worker #include "perfetto/base/build_config.h"
22*6dbdd20aSAndroid Build Coastguard Worker #include "perfetto/ext/base/file_utils.h"
23*6dbdd20aSAndroid Build Coastguard Worker #include "perfetto/ext/base/string_view.h"
24*6dbdd20aSAndroid Build Coastguard Worker #include "perfetto/ext/base/string_writer.h"
25*6dbdd20aSAndroid Build Coastguard Worker #include "src/profiling/symbolizer/breakpad_parser.h"
26*6dbdd20aSAndroid Build Coastguard Worker
27*6dbdd20aSAndroid Build Coastguard Worker namespace perfetto {
28*6dbdd20aSAndroid Build Coastguard Worker namespace profiling {
29*6dbdd20aSAndroid Build Coastguard Worker
30*6dbdd20aSAndroid Build Coastguard Worker namespace {
31*6dbdd20aSAndroid Build Coastguard Worker
32*6dbdd20aSAndroid Build Coastguard Worker // Returns the file path for a breakpad symbol file with the given |build_id|.
MakeFilePath(const std::string & build_id,const std::string & symbol_dir_path)33*6dbdd20aSAndroid Build Coastguard Worker std::string MakeFilePath(const std::string& build_id,
34*6dbdd20aSAndroid Build Coastguard Worker const std::string& symbol_dir_path) {
35*6dbdd20aSAndroid Build Coastguard Worker // The directory of the symbol file is stored in an environment variable.
36*6dbdd20aSAndroid Build Coastguard Worker constexpr char kBreakpadSuffix[] = ".breakpad";
37*6dbdd20aSAndroid Build Coastguard Worker std::string file_path;
38*6dbdd20aSAndroid Build Coastguard Worker // Append file name to symbol directory path using |build_id| and
39*6dbdd20aSAndroid Build Coastguard Worker // |kBreakpadSuffix|.
40*6dbdd20aSAndroid Build Coastguard Worker file_path.append(symbol_dir_path);
41*6dbdd20aSAndroid Build Coastguard Worker // TODO: Add a path utility for perfetto to use here.
42*6dbdd20aSAndroid Build Coastguard Worker #if PERFETTO_BUILDFLAG(PERFETTO_OS_WIN)
43*6dbdd20aSAndroid Build Coastguard Worker file_path.append("\\");
44*6dbdd20aSAndroid Build Coastguard Worker #else
45*6dbdd20aSAndroid Build Coastguard Worker file_path.append("/");
46*6dbdd20aSAndroid Build Coastguard Worker #endif
47*6dbdd20aSAndroid Build Coastguard Worker file_path.append(build_id);
48*6dbdd20aSAndroid Build Coastguard Worker file_path.append(kBreakpadSuffix);
49*6dbdd20aSAndroid Build Coastguard Worker
50*6dbdd20aSAndroid Build Coastguard Worker return file_path;
51*6dbdd20aSAndroid Build Coastguard Worker }
52*6dbdd20aSAndroid Build Coastguard Worker
53*6dbdd20aSAndroid Build Coastguard Worker } // namespace
54*6dbdd20aSAndroid Build Coastguard Worker
BreakpadSymbolizer(const std::string & symbol_dir_path)55*6dbdd20aSAndroid Build Coastguard Worker BreakpadSymbolizer::BreakpadSymbolizer(const std::string& symbol_dir_path)
56*6dbdd20aSAndroid Build Coastguard Worker : symbol_dir_path_(symbol_dir_path) {}
57*6dbdd20aSAndroid Build Coastguard Worker
Symbolize(const std::string &,const std::string & build_id,uint64_t,const std::vector<uint64_t> & address)58*6dbdd20aSAndroid Build Coastguard Worker std::vector<std::vector<SymbolizedFrame>> BreakpadSymbolizer::Symbolize(
59*6dbdd20aSAndroid Build Coastguard Worker const std::string&,
60*6dbdd20aSAndroid Build Coastguard Worker const std::string& build_id,
61*6dbdd20aSAndroid Build Coastguard Worker uint64_t,
62*6dbdd20aSAndroid Build Coastguard Worker const std::vector<uint64_t>& address) {
63*6dbdd20aSAndroid Build Coastguard Worker std::vector<std::vector<SymbolizedFrame>> result;
64*6dbdd20aSAndroid Build Coastguard Worker size_t num_symbolized_frames = 0;
65*6dbdd20aSAndroid Build Coastguard Worker result.reserve(address.size());
66*6dbdd20aSAndroid Build Coastguard Worker std::string file_path;
67*6dbdd20aSAndroid Build Coastguard Worker std::string raw_build_id = base::ToHex(build_id.c_str(), build_id.length());
68*6dbdd20aSAndroid Build Coastguard Worker
69*6dbdd20aSAndroid Build Coastguard Worker // Check to see if the |file_path_for_testing_| member is populated. If it is,
70*6dbdd20aSAndroid Build Coastguard Worker // this file must be used.
71*6dbdd20aSAndroid Build Coastguard Worker if (file_path_for_testing_.empty()) {
72*6dbdd20aSAndroid Build Coastguard Worker file_path = MakeFilePath(raw_build_id, symbol_dir_path_).c_str();
73*6dbdd20aSAndroid Build Coastguard Worker } else {
74*6dbdd20aSAndroid Build Coastguard Worker file_path = file_path_for_testing_;
75*6dbdd20aSAndroid Build Coastguard Worker }
76*6dbdd20aSAndroid Build Coastguard Worker
77*6dbdd20aSAndroid Build Coastguard Worker BreakpadParser parser(file_path);
78*6dbdd20aSAndroid Build Coastguard Worker if (!parser.ParseFile()) {
79*6dbdd20aSAndroid Build Coastguard Worker PERFETTO_ELOG("Failed to parse file %s.", file_path.c_str());
80*6dbdd20aSAndroid Build Coastguard Worker PERFETTO_PLOG("Symbolized %zu of %zu frames.", num_symbolized_frames,
81*6dbdd20aSAndroid Build Coastguard Worker address.size());
82*6dbdd20aSAndroid Build Coastguard Worker return result;
83*6dbdd20aSAndroid Build Coastguard Worker }
84*6dbdd20aSAndroid Build Coastguard Worker
85*6dbdd20aSAndroid Build Coastguard Worker // Add each address's function name to the |result| vector in the same order.
86*6dbdd20aSAndroid Build Coastguard Worker for (uint64_t addr : address) {
87*6dbdd20aSAndroid Build Coastguard Worker SymbolizedFrame frame;
88*6dbdd20aSAndroid Build Coastguard Worker std::optional<std::string> opt_func_name = parser.GetSymbol(addr);
89*6dbdd20aSAndroid Build Coastguard Worker if (opt_func_name) {
90*6dbdd20aSAndroid Build Coastguard Worker frame.function_name = *opt_func_name;
91*6dbdd20aSAndroid Build Coastguard Worker num_symbolized_frames++;
92*6dbdd20aSAndroid Build Coastguard Worker }
93*6dbdd20aSAndroid Build Coastguard Worker result.push_back({std::move(frame)});
94*6dbdd20aSAndroid Build Coastguard Worker }
95*6dbdd20aSAndroid Build Coastguard Worker PERFETTO_PLOG("Symbolized %zu of %zu frames.", num_symbolized_frames,
96*6dbdd20aSAndroid Build Coastguard Worker address.size());
97*6dbdd20aSAndroid Build Coastguard Worker return result;
98*6dbdd20aSAndroid Build Coastguard Worker }
99*6dbdd20aSAndroid Build Coastguard Worker
100*6dbdd20aSAndroid Build Coastguard Worker } // namespace profiling
101*6dbdd20aSAndroid Build Coastguard Worker } // namespace perfetto
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